Stranded Deep
Cartographer
cant drag map into the world
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Showing 1-13 of 13 comments
Gladi8er65 Jan 25, 2021 @ 2:08am 
Correct. People have been requesting an in-game map for ages, but as of now, there's no such thing.
QueenPixxa Jan 25, 2021 @ 2:11am 
Are you trying to drag the map on a map framed in red?
There are 4 (or sometimes 5 if you play co-op) islands that have a red square around them. They are the 3 boss locations, the carrier location, and the island you are playing on at the moment.
Since you are active on that particular island, the Cartographer won't let you drag a different map on top of it.
If this is what you want to do, you need to go in game, sail to a different island, save, exit to Cartographer, and then you'll be able to do the swap.

If this is not the issue, and you knew all that already, I am sorry but I have no idea how to help.
QueenPixxa Jan 25, 2021 @ 2:14am 
Originally posted by Gladi8er65:
Correct. People have been requesting an in-game map for ages, but as of now, there's no such thing.
Sorry, did I get it all wrong??? I thought he was trying to put a new map in the world, maybe a custom or made by himself.
Buckshot Jan 26, 2021 @ 2:14pm 
It is a royal pain in the **** to look at the map in this game. First, saving the game. Then having to Quit the game. Then loading the map from looking at it. Then Continue the game.

I really enjoy how the map feature works in games like The Long Dark and The Forest, where, as you explore, more of the map is displayed. This would be a great feature for a game such as SD. Imagine stranded on an island and you have no idea where other islands are, or where the bosses are, or where the carrier is. The only way to find out where they are would be by exploring.
Cosmo Jan 26, 2021 @ 3:27pm 
Originally posted by Buckshot:
It is a royal pain in the **** to look at the map in this game. First, saving the game. Then having to Quit the game. Then loading the map from looking at it. Then Continue the game.
The easiest answer to this would be 'There is no in-game map' I don't think the map you are able to access through the menu system was ever meant to be anything more than a way to add islands to your world ...that's why its a pain to use to navigate 'in-game' ...whereas its real purpose of being used to swap in and out islands and create or manipulate the world, it does its job really well.

Originally posted by Buckshot:
Imagine stranded on an island and you have no idea where other islands are, or where the bosses are, or where the carrier is. The only way to find out where they are would be by exploring.
I think this is the way it was meant to be, stranded and lost wandering around the world trying to survive and find a way back to civilisation.

It is hard to be lost and disorientated when you have a map you can conveniently just switch to at any time and voila you know exactly where you are.

Originally posted by Buckshot:
I really enjoy how the map feature works in games like The Long Dark and The Forest, where, as you explore, more of the map is displayed. This would be a great feature for a game such as SD.

Of course The Long Dark map is/was pretty well done in my humble opinion as you don't really get as much referencing on it (at least you didn't use to, haven't played for a few updates though) as other game maps do. The Forest I haven't played really, so I do not know the comparisons, the problem is if it became like the maps in just about every other game that has a world map ... a nice compass located top corner and all relevant landmarks etc. and a big dot or arrow to show your current location and the direction you are facing it would take away any sense at all of being lost and alone.

Then of course there is the fact that the game world is randomly generated each time a new seed is used so I don't know how much more difficult that would be to implement an auto-updating in-game mapping feature?

Cosmo and Fred
QueenPixxa Jan 26, 2021 @ 6:06pm 
The OP was saying that he wants an in-game map??? English is not my mother language, so maybe that's why "cant drag map into the world" confused me enormously lol, sorry.
It is not a huge problem, since you can print the map and look at it whenever you like. But it is a shame that it is all revealed immediately.
Subnautica has no in-game map, never had and never will, but there is a very clever mod that shows the map in-game, but only the parts of it that you have explored already. The more you explore and go deep, the more it opens up. Just as Buckshot explained, but, instead of being a feature of the game, it is a mod.
If SN modders can do it, maybe it would be possible to have something similar done in SD too.
Cosmo Jan 26, 2021 @ 6:11pm 
Originally posted by QueenPixxa:
The OP was saying that he wants an in-game map??? English is not my mother language, so maybe that's why "cant drag map into the world" confused me enormously lol, sorry.
I thought the same thing, although I am often wrong so that doesn't necessarily mean anything hehe :steamhappy:

I think there was a world map mod recently although I do not know if you could view the map while in game.
I know there was an external map quite some time back that you could switch to out of the game and view independently but it was a long time ago now and my memory isn't always as good as I would like it to be.

Cosmo and Fred
QueenPixxa Jan 27, 2021 @ 1:17am 
Originally posted by Cosmo:
Originally posted by QueenPixxa:
The OP was saying that he wants an in-game map??? English is not my mother language, so maybe that's why "cant drag map into the world" confused me enormously lol, sorry.
I thought the same thing, although I am often wrong so that doesn't necessarily mean anything hehe :steamhappy:

I think there was a world map mod recently although I do not know if you could view the map while in game.
I know there was an external map quite some time back that you could switch to out of the game and view independently but it was a long time ago now and my memory isn't always as good as I would like it to be.

Cosmo and Fred
Yes! the external map still works and is regularly updated, it shows absolutely everything: location of useful plants, animals, wrecks, truly everything! Very clever. Sometimes I use it as a checklist after I have taken all I could from an island, to see if I missed something... it takes away any surprise, but can be extremely useful if you're lost or you want to plan your journeys.
Still, it is external, opens in a browser page, so you still need ctrl+esc to see it.
Strange One Jan 27, 2021 @ 7:02am 
Hi there,
after reading this I have to say, when I read the Question and the first 2 Answers i thought "well, both answers could be perfectly correct answers to this quite nebulous question"
QueenPixxa Jan 27, 2021 @ 8:42am 
Originally posted by Strange One:
Hi there,
after reading this I have to say, when I read the Question and the first 2 Answers i thought "well, both answers could be perfectly correct answers to this quite nebulous question"
LOL I agree, if I may say so myself.
You found this very nice and apt term: nebulous!
fluxtorrent Jan 27, 2021 @ 9:11am 
For everyone trying to use the cartographer as an ingame map, simple solution. Take a screenshot of it, then you can access it in the overlay whenever you want
Sininside Jan 27, 2021 @ 4:35pm 
Flux is right. But this game doesn't need a map. The whole point of it is getting lost and figuring out your location. i've had saves where I was on the water literally days just trying to get back home. I learned the hard way how to navigate appropriately. Now I never get lost. You'll figure it out. I like to build save huts on every island I visit. And when I place them I always have the opening of the hut facing toward my home island.

Simple stuff like that helps. Also having the hut there tells you that you have been to that island before. I've basically learned to navigate without the compass. Unless of course there is somewhere specific I am trying to go.
Last edited by Sininside; Jan 27, 2021 @ 4:38pm
QueenPixxa Jan 28, 2021 @ 4:41am 
Some people like to make their own map navigating with the compass and drawing the islands themselves; some people like to play without map. Some make a map based on a screenshot of the Cartographer, and add notes.
I like to see the whole picture. Plan where I want to go, itineraries, take notes on which islands are worth keeping and which ones can be substituted with custom islands, always based on the true location of all the islands.
I don't think there is a right way to play and a wrong one; they are just different approaches, and different play styles.
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Date Posted: Jan 24, 2021 @ 11:11pm
Posts: 13