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Or is the turning circle determined only by the overall number of sections?
Obviously you can't use 2 opposing sails at once though, as that just brings you to a standstill.
Container shelf - rudder and sail - container shelf and anchor
Then, behind the Container shelf and anchor (behind right) I added just one more tire base and raft floor--then took off to another isle to find more tires.
Sailing that was really wonky; constantly correcting; so yes, imo placement of the bases do seem to affect how much rudder correction you need to actively do. I couldn't "just set it" and go straight.
Once I "balanced it out", it was much better.
Barrels definitely do have a much higher water level clearance than buoys, sticks or tyres so if you use them in an uneven way it can cause your raft to list, especially when its moving. Agreed on that, yeah. For that reason they are also the best flotation material for keeping your raft's floor above the waterline in stressful load-baring situations. I'm unsure as to how much the other materials actually contribute if used alongside barrels, because often they barely touch the water by comparison, so I tend to keep barrels on the outside edges.
I also started with a basic 3x1 raft and then extended it to an "L" shape when I found more barrels. Anecdotally, this did seem to cause the raft to become harder to steer straight, so having an uneven design might be bad, agreed. However, its hard to know if it was the uneven design or simply just the addition of another section that caused this.
When I converted to 3x3 I still found that it was more difficult to keep the raft straight (although maybe not as difficult) and its turning circle increased quite substantially. So simply adding more sections, even when the raft was symmetrical, caused a big decrease in turning performance. I don't know whether this is because the raft became longer, or simply because it became bigger.
I'm going to experiment with variations on uneven shapes to see what differences it causes. I'll report back if I get any interesting findings.
Building the deep v can be a bit tricky. It is best to build it in a calm lagoon. If that isn't possible, try using rocks on land to jack one side up for the addition of the tires. Once you have one side completed, move it around and jack up the other side to finish the job.
Do you mean 3 width x 5 length, or 3 length x 5 width?
I'm having trouble picturing what you mean here. I don't suppose you have a screenshot of the raft do you?
OHO
OHO
Birds eye view of raft where O = a tire section and H = a drum section.
A 3L x3W would look like this:
OHO
OHO
OHO
What you want is a middle hull that is deeper than the hull on the sides and making that middle hull out of the drums allows you that. I like tires for the shallower sides but the other materials would work as well. That the design works shows that there are some limited physics at work in the game in regards to how the deeper drums work in relation to the water.
A head on view of the raft would look like this:
^O^
where ^ = tires and O = drums.
XXXXX
YYOYY
ZZZZZ
Going left to right: 1st row 1st base = forward sail, 1st row 2nd base = reverse sail, 1st row 3rd base = canopy and rudder in back, 1st row 4th base = forward sail and anchor in back, 1st row 5th base = forward sail; 2nd row 1st base = container shelf, 2nd row 2nd base = container shelf, 2nd row 3rd base = unfloored to help center non inventory items or up to 7 containers with also lantern thrown in for light, 2nd row 4th base = container shelf, 2nd row 5th base = container shelf; all bases in 3rd row = container shelf.
That said, I usually make 5x9 rafts. When you build them that big, you plan your turns an island in advance. No joke.
Thank you for those answers.
Ok, so here's the results of my arduous testing. This took a good few hours of raft building and reloading, trying out different basic configurations, so I'm pretty confident about the results but its by no means exhaustive:
1) The different flotation methods (sticks, tyres, buoys, barrels) seem to have no impact at all upon speed or turning circle when used exclusively. I didn't try any vessels with mixed materials however, so I can't speak to that.
2) Length vs Width: As thomlovessue said, length is indeed the real Manoeuvrability-killer. A raft 1x section wide and 3x long turns far, far worse than 3x wide and 1x long. So build wide, or at least square in shape if you want to be able to turn well.
3) Dragging sections behind the rudder hurts the turning circle far worse than having them in front. I tried the following shape, with the mast and rudder in the O section:
X_X
XOX
When the mast and rudder were put at the back of the raft, with the 2 X X sections at the front, the craft turned well. When the mast was reversed and rudder placed in the gap between the 2 X X sections (so the raft was moving in the opposite direction) the raft turned poorly. It did not like dragging those 2 sections behind it.
4) Mid-Raft Rudder seems to make no discernible difference to speed or turning circle as far as I could tell. I tried a 3x3 raft with the middle section left empty. I timed how long it took the raft to turn a full 360 degrees from the same starting position. Whether I put the rudder at the back of the raft or in the empty section in the center it made no difference whatsoever to turning - both craft took exactly 30 secs to turn a full 360.
5) A lop-sided design, like an "L" shape did cause the raft to list in the water and made it a bit more difficult to turn, but not by very much. It seems to have a bigger impact upon stability.
Conclusions
So there you have it. I honestly couldn't find any evidence to support the mid-vessel rudder theory which surprised me (and I tried it multiple times) and, in fact, found that the raft didn't like having sections behind the rudder on the smaller configurations. However, I haven't tried it on much larger rafts, so perhaps it changes at that point. I don't know.
I can, however, confirm that length is definitely far worse on steering than width if you're just counting sections. So no more 3x3 rafts for me!
Edit: The really weird thing was the dragging sections. It made quite a big impact on turning when it was just the 2 extra open sections at the back, but when I added another 3 sections on to that to make the raft 3x3 with the center hole that impact disappeared. Strange!