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why oh why? :-(
When bound, these items disarppear from the regular inventory.
In fact, the console versions differ in many ways, skinable animals (like clownfish for example), even physics (can build a stairway from crates and hop on, instead of running through them)...
I had the xbox version first, bought steam version after i saw the massive differences to pc...
only a hotkey facility.
may be last version included this if you have another older.
The PC version toolbelt is only a hotkey facility. it is not additional slots.
Maybe with Leveling up but im not sure.
https://prnt.sc/vd3lfl
and I am running the latest stable version 0.74
https://prnt.sc/vd3med
https://prnt.sc/vd3o58
Having the tool actually on the belt fixes both problems. There would be no reason to drop the item in order to free up inventory space and, since you aren't dropping it, it wouldn't unbind (until it runs out of charges, but hey, I'll take it).
a toolbelt would imply that things are physically attached to the belt.