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Sometimes i grow yuccas in the early stage when i need a lot of lashings, though.
Might be the duration plays a role, too, on this one. Sometimes i came back to my base island and the plots where full to the brim, bc of a storm i encountered while sailing back. So experiences may vary.
A single plant takes two days and two "charges" of water. If you're planting fruit, you're getting at least one of those water charges back when you eat it since they restore 2 hunger and 1 thrist.
It's definitely worth it to build some farms. Just don't build anything other than the metal farming plots. They should stay watered for up to a week IG time which is good for all but the most nomadic explorers. One good tip is make use of "free" water when it rains and you're on your home island. Empty your water stills into water bottles and just let your farming plots fill up. When it finishes raining, top off the farms with the water bottles (if they're not topped up already). This way, you're getting maximum free water because your stills and your farms are filling up at the same time. A typical storm will give 2 charges of water so that means you'll get +1 water from fruit and even-out on everything else. Lastly, even if a crop dries out and dies, it was still worth it if you harvested it just once. Anything after that is just converting mostly free water from storms to plants. Oh ... one last thing -- medicinal herbs will never rot so getting a pipi farm going is a good idea because you'll be able to make tons of antidotes and shark repellent. Since poison and bleeding are the only things that can actually kill you unless you totally suck at running/swimming away from thing -- it's always a good idea to have a supply of antidote and bandages on hand.
My only complaint about farms is that it doesn't really match-up with the design of the end-game. Clearly, you have to be quite mobile if you've any intention of ever escaping Pacifica but farming is the least mobile thing you can do. It's basically pushing you in opposite directions.
1. Fruit provides 1 water and 5-6 food.
2. Farming is very worth it. I rarely use a motor, but always build and use a fuel still for occasional gyrocopter use. So a few crops of potatoes are nice. I always leave at night for a trip to an island. Timed to arrive near sunup. I always pick a fruit that night and take it with me. That way I start the day full of water and food. I wimp out and use a repellant for all my diving for clay and loot. That means a lot of pipi.
3. Normal set-up for me is about 3-4 plots for pipi, potatoes, aloe vera, etc. After a few crops, I only grow pipi. Also 2 plots of fruit. Sometimes I go to an island too quickly for just one. I also make 7 stills to water the garden, but mostly to fill the water bottles that I take on trips. Rain does most of the watering, but sometimes it is necessary. When going on a trip, I make sure the plots have 3/4 full water. To take full advatage of rain, only ¼ when on the island.
4. Depending on fibrous leaves quantity available sometimes I make 1-2 plots for yucca.
https://steamcommunity.com/sharedfiles/filedetails/?id=1928068521
https://steamcommunity.com/sharedfiles/filedetails/?id=1928826305
my last playthrough, i would build water sources on every island i visit a solar still usually and thats the only thing along with a save point i think thats worth it, i never finished the game though.
the playthrough i enjoyed the most is where i used a compass and real world protractor to draw a real map, i discovered how much i like maps that playthrough lol, the only thing i couldnt get perfectly was distances because there is not way to measure them.
this game is cool and very incomplete, i find you get as much out of it as you want, im also looking into getting escaping the pacific if it goes on sale.
First i want to thank you for your answer! I used only metal plots, but fill only 2 watter cause i was hoping for watter from the ocean :) If i also fill 6 watter... i will be able to go on trip for 6 days?
As someone who's played this game since 0.01 alpha and thoroughly tests things every new playthrough for changes, I have yet to see this be the case. All farm plots that I've built with the various kinds available all hold the same amount of water (8 servings) and lose them at the same rate. It seems to me that it's similar to building your base or a custom raft. The materials are really just for aesthetics.
If you're leaving your home island—with the farm plots on it—I usually fill the farm plots 100% with water. Why? What if you get delayed coming back or simply lose track of time? You're going to lose all of your plants. It's not worth it just to save a little bit of water. Six days is the max time period that you should leave your farm plots unattended.
If I'm going to be on my home island working & gathering resources, then I don't top the water off at 100% in the farm plots. I wait for it to rain.
You don't need to worry about water if you have at least one water still per plant. So, if you have six plants… build seven water stills—one for you to drink from, and six for the plants. And store extra water in bottles or flasks. This should pretty much solve your water problems.
I am still playing the last stable, so I don't know if things changed with the latest update. But just last night I built 2 plots, one with planks and one with sticks: the plank takes 6 water and the stick one takes max 4. Today I will add a corrugated to see if it takes even more.
So I'd say yes, the material you choose makes a difference.
It's 2 food, 1 thirst as a base value. All food is affected by your cooking skill -- even raw fruit. So, yes, in practice you'll probably get a lot more than 2 food bars from eating fruit. I probably should have specified that it's 2 food as a base value.