Stranded Deep
SyncroQ3 Dec 8, 2019 @ 6:48am
raft sinking, lack of buoyancy
Builded a raft to transport boars to my main island. 2 Boars made my raft into a submarine. Traveling under water every now and then. So i added more buoyancy to my raft. NO differense, still sinking. Anyone experience the same or has a solution?
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Showing 1-14 of 14 comments
Section8 Dec 8, 2019 @ 6:53am 
Yea carrying things on your raft is real dicey. I pretty much don't do it myself because its such a pain. Why are you transporting Boars? Why not butcher them to carry the stuff you need/want? This is a real question, I am not just messing with you. Good luck
ArcBiter Dec 8, 2019 @ 7:23am 
Adding more sections to your raft does little to improve the amount of weight your raft can carry before sinking, if at all. Rather, it improves your raft's stability (your raft's ability to not get flipped over). If you're planning to farm boars, make sure to build some storage shelves and load the meat/skins into wooden containers rather than loading whole boars.
Chaophim Dec 8, 2019 @ 11:24am 
Originally posted by ArcBiter:
Adding more sections to your raft does little to improve the amount of weight your raft can carry before sinking, if at all. Rather, it improves your raft's stability (your raft's ability to not get flipped over). If you're planning to farm boars, make sure to build some storage shelves and load the meat/skins into wooden containers rather than loading whole boars.

This.

And since you can destroy stuff like smokers and tanning racks and get materials back, I tend to carry the supplies for those to new islands, cook stuff up, break it back down, and carry on...
SyncroQ3 Dec 8, 2019 @ 2:16pm 
I carry items to my home island on my raft. Not buther them for longer keeping. Btw, I put 6 seagulls on the edge of my raft, and it flipped. :) Very heavy seagulls I guess. Buoyancy is realy strange.
Chaophim Dec 8, 2019 @ 5:26pm 
If you use a smoker and let them go from "Cooked _____ Meat" to "Smoked _____ Meat", it currently stays fresh forever and DOESN'T sink your raft.
Lil Puppy Dec 8, 2019 @ 6:31pm 
Raft has a bouyancy stat that is loosely configured to ignore gravity when touching water. Nothing else in the game has a bouyancy stat (except the floaters you use to make your raft and they don't count for this) and everything in the game is affected by gravity regardless of medium (things fall at the same speed in water as they do in air...).

So while your raft is bouyant, it is the same weight as everything else in the game and that will negatively affect the bouyancy of the raft if you add another thing to it that is not in a container that ignores gravity (on a rack attached to the raft).

So your raft is 1 gravity and +1 bouyant, a seagull is also 1 gravity, a boar is 1 gravity, a rock is 1 gravity, another bouyant item like a barrel is also 1 gravity, but those things are -1 bouyant. Unless these things are attached to the raft in a way that they become part of the raft (in a container in a rack), you now have 1 gravity(because hopefully they did the math right on this) and -4 bouyancy and you're sinking because those two stats will never equal out.
CathA7x Dec 11, 2019 @ 7:42am 
Originally posted by Lil Puppy:

So while your raft is bouyant, it is the same weight as everything else in the game and that will negatively affect the bouyancy of the raft if you add another thing to it that is not in a container that ignores gravity (on a rack attached to the raft).

Thank you!!! I finally understand the physics of rafts thanks to you!
Flynn Dec 15, 2019 @ 7:37am 
Originally posted by Lil Puppy:
Raft has a bouyancy stat that is loosely configured to ignore gravity when touching water. Nothing else in the game has a bouyancy stat (except the floaters you use to make your raft and they don't count for this) and everything in the game is affected by gravity regardless of medium (things fall at the same speed in water as they do in air...).

So while your raft is bouyant, it is the same weight as everything else in the game and that will negatively affect the bouyancy of the raft if you add another thing to it that is not in a container that ignores gravity (on a rack attached to the raft).

So your raft is 1 gravity and +1 bouyant, a seagull is also 1 gravity, a boar is 1 gravity, a rock is 1 gravity, another bouyant item like a barrel is also 1 gravity, but those things are -1 bouyant. Unless these things are attached to the raft in a way that they become part of the raft (in a container in a rack), you now have 1 gravity(because hopefully they did the math right on this) and -4 bouyancy and you're sinking because those two stats will never equal out.

So each item has the same gravity? I don't think so. Put a bird on your 3 by 3 raft and go for a ride. Now take the bird off and put a Tiger Shark on it. See the difference? Clearly the effect of these single items is very different.

I have a raft that is 3 sections wide and 3 sections long, with the middle section missing the deck. In place of the deck, I can carry 7 storage crates. So if my raft is +1 bouyant and my crates are -7 bouyant then why doesnt my raft sink.

To further complicate the matter, I added storage shelves on each side. So 6 storage shelves, with each holding 3 storage crates. That is an addition of 18 storage crates, albeit "attached" via the storage shelves. Now when I sail, my raft dives slightly. On calm seas it is not an issue and with the gas motor I can make land if it starts to rain. But there is less buoyancy. Clearly the shelves are making the raft less bouyant. If I understand you, six shelves should mean -6 bouyant. If my raft is only +1 bouyant, then why doesn't it sink?

Even if each section was +1 bouyant, that would only add up to +9 bouyant. The 7 crates in the middle and the 6 storage shelves should equal -13 bouyant.

On youtube there is a streamer that had a raft 4 by 4, with the middle 2 sections missing the deck. He has 14 storage crates unattached. So -14 bouyant on crates and +16 for the raft?

Yet, his raft is partially submerged. Hmm.

Also, I am wondering what the effect is of using say barrels and bouy balls versus say all tires or all wood. Is it just aesthetics?
ArcBiter Dec 15, 2019 @ 8:28am 
Originally posted by Flynn:

Also, I am wondering what the effect is of using say barrels and bouy balls versus say all tires or all wood. Is it just aesthetics?

For now, yes. Same with floors, except clay floors will break spears and arrows that are thrown/shot at it.
Last edited by ArcBiter; Dec 15, 2019 @ 12:06pm
Lil Puppy Dec 15, 2019 @ 9:55pm 
Originally posted by Flynn:
...snips...

Tires are cheaper to use but ride lower in the water, bouy balls are slower to turn, and barrels ride higher in the water. Bouy balls also can be made into bobbers or stored in containers, which makes them easier to transport.
MellowRebel Dec 16, 2019 @ 10:04am 
Well, its a benefit not to use corragated metal it makes the raft heavier and reduces the amount you can carry!!!
MellowRebel Dec 16, 2019 @ 10:06am 
Heavier the floor the less cargo you can carry!!!
Flynn Dec 16, 2019 @ 2:41pm 
Originally posted by MellowRebel:
Heavier the floor the less cargo you can carry!!!

Hmm, so I'm guessing here the lightest floor would be plank.
Chaophim Dec 16, 2019 @ 3:17pm 
Wood. Both are wood, yes, but planks are aged trunk wood vs. branches/sapling trunks, thus denser. Think of it this way: chop down a 1 section palm and you get a log. You can then turn that log into 4 sticks or one plank.
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Date Posted: Dec 8, 2019 @ 6:48am
Posts: 14