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You must opt in to Experimental version to get these features.
I still have to build things from resources I gather, so it's not a full "creative mode" where everything is free--it's more of a exploration and relaxing version of the game. I'm really enjoying it :)
edit: there's also a cartographer mode where you can design your own islands, and place them into your world. You can stock them with food and water, so that is another option to avoid the hassle of gathering resources.
I agree the creative mode is lots of fun.
Before this patch, I never spent much time in the water other than a frantic dive down to a shipwreck and trying not to die.... NOW I am having a great time swimming endlessly under the water, watching the wildlife,especially the new giant groupers, and actually getting a good look at the awesome environment down there., without the fear of dying.
I truly have a new appreciation of the game.
How can anyone not love this
NEW CONTENT
- Added new Intro Screen!
- Added Female Voice-over audio clips.
- Added Clean Character Clothing models for the intro Private Jet scene.<< haha I noticed that the passenger had raggy clothes on in the plane.
- Added Game Difficulty settings!
Select three types of game difficulties from the new Difficulty option when creating a new game. Please note these settings cannot be changed once the world has been created.
Normal Difficulty
Play Stranded Deep the way it was meant to be played whether you are new or experienced.
Hard Difficulty
Play Stranded Deep with more of a challenge. Vitals deplete faster, side effects are more dangerous, resources are harder to harvest, and creatures do more damage.
Creative Difficulty
Play Stranded Deep without worrying about your vitals or taking any damage. You will still need to harvest and scavenge resources but without the constant threat of dying. You are invincible! Also you wear a nice hat so everyone knows you like it easy.
- Added Animal Difficulty settings!
Select three types of animal difficulties from the new ‘Animal Difficulty’ option when creating a new game. This option is separate to the games difficulty setting for those who like to customise their experience. Please note these settings cannot be changed once the world has been created.
Normal Animals
Animals behave naturally set to the standard difficulty.
Passive Animals
Sharks and Snakes will not attack. Bosses will still attack.
Removed Animals
Sharks are removed from the generation and will not spawn. Bosses will still be generated.
https://steamcommunity.com/app/313120/allnews/
Seems like i decided to ask at the perfect time lol.