Stranded Deep
Tenderizer Oct 1, 2017 @ 12:40am
How do people deal with sharks while shipwreck raiding?
I feel like I've been doing something wrong this entire time. My strategy for looting shipwrecks is to dive in, loot and dive out without worrying about sharks, and if they attack me just respawn and try again. However, there is a lot of trial and error this way (Because a shark has to spawn in every ♥♥♥♥ing time), so is there a better way of doing this?

For the record, this is on the experimental build.
Last edited by Tenderizer; Oct 1, 2017 @ 12:41am
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Showing 1-15 of 39 comments
frillen Oct 1, 2017 @ 2:05am 
I always decide what to do depending on the situation...
If it is a shipwreck that is far out and deep, I do it in good daylight having the raft near me and ready to fight, always carry bandages, they can restore 2 health bars when bleeding.
Staying close to a mast seems to be a safe spot where sharks can't get you.
Half submerged shipwrecks also offer good protection while fighting a shark and offering you opportunity to breath when needed.
Wrecks close to shore I leave and return to later if there's a shark or take the chance if I can do it quickly.
I usually carry bandages, an axe and some range weapons(spears or speargun).
Sometimes I just decide that all sharks must die and go search for them to get some peace in an area where there a lots of difficult shipwrecks close to each other and perhaps clay nodes :)

I don't know how much help this helps you, but general rule is if you take the chance then always carry bandages and at least a melee weapon - Most of the time I always end up killing a lot of sharks *lol*
Tenderizer Oct 1, 2017 @ 2:09am 
:( Health heals slowly, so engaging in battle isn't entirely desirable. That leaves me with my current scheme, and of course, the mast thing. Also, spears are expensive, so they're out and I can't use the axe while ascending (because I won't be able to see the shark)
frillen Oct 1, 2017 @ 2:20am 
Refined spears is expensive, but crude spears only cost 1 stick :)
About health, I rarely engage in shark fight with less than 4 health bars and having bandages on me to cure bleeding and restore 2 health bars, so even if I get bit a couple of times I usually end with roughly the same health bars after a fight :)
Yeah it sucks that we can't use the jump key to ascend when diving, it would be so much better when having a shark around :)
Tenderizer Oct 1, 2017 @ 3:19am 
Originally posted by frillen:
Refined spears is expensive, but crude spears only cost 1 stick :)
About health, I rarely engage in shark fight with less than 4 health bars and having bandages on me to cure bleeding and restore 2 health bars, so even if I get bit a couple of times I usually end with roughly the same health bars after a fight :)
Yeah it sucks that we can't use the jump key to ascend when diving, it would be so much better when having a shark around :)
I meant speargun ammo, it takes 12 or so spears to kill a tiger shark and you only have like 5 seconds of lung capacity.
frillen Oct 1, 2017 @ 3:33am 
It takes 5 refined spears or 10 crude spears or arrows to kill a tiger shark, and while speargun arrows takes 1 stick and a lashing they aren't really that expensive :)
It is quite easy to build up a good amount of speargun arrows since besides sticks, fibrous leaves to make lashings always respawn every 2 days and can be found in quite big amounts on most islands :)
Btw he can hold is breath for up to 30 seconds before taking damage ;)
Tenderizer Oct 1, 2017 @ 3:46am 
Originally posted by frillen:
Btw he can hold is breath for up to 30 seconds before taking damage ;)
I was playing up the ludcrously small lung capacity for comedy. The lung capacity is one of the main hinderances for fighting sharks, there isn't enough time to do battle with them
Originally posted by frillen:
It is quite easy to build up a good amount of speargun arrows since besides sticks, fibrous leaves to make lashings always respawn every 2 days and can be found in quite big amounts on most islands
I burn through a lot of lashing, on every island I visit I need to build about 3 squares of raft base from the materials I find, and a solar still and fire spit. So lashing has become a valuable resource for me. Then again, now that I have a sleeping bag, and a large reserve of refined tools, I might have more lashing to spare than I previously thought.
frillen Oct 1, 2017 @ 4:14am 
There 2 ways to look at the lung capacity...
  1. The ingame time is 1/60 of real time, so in reality he can hold is breath for 30 minutes *lol*
  2. While ingame time is 1/60 of real time and your reactions are in realtime, it would probably benefit from a slower ingame time, perhaps 1/30 which would give you twice the time to do things.
Personally I don't really see it as a big problem unless for some really deep shipwrecks where you can hardly dive down to them within 15 seconds, but in shark fights I always go up for air when the shark swims away to prepare its next attack :)

Having enough materials will always be about what you prioritize as most important besides basic survival :)
I've got more than 1000 hours in this game and have never really felt that resources were scarse, and now in 0.36 where they have raised the spawn rate for a lot of things, I can build up much faster than ever - Don't know if that is a good thing or not :/
Last edited by frillen; Oct 1, 2017 @ 4:15am
Tenderizer Oct 1, 2017 @ 4:20am 
Originally posted by frillen:
There 2 ways to look at the lung capacity...
  1. The ingame time is 1/60 of real time, so in reality he can hold is breath for 30 minutes *lol*
  2. While ingame time is 1/60 of real time and your reactions are in realtime, it would probably benefit from a slower ingame time, perhaps 1/30 which would give you twice the time to do things.
Personally I don't really see it as a big problem unless for some really deep shipwrecks where you can hardly dive down to them within 15 seconds, but in shark fights I always go up for air when the shark swims away to prepare its next attack :)

Having enough materials will always be about what you prioritize as most important besides basic survival :)
I've got more than 1000 hours in this game and have never really felt that resources were scarse, and now in 0.36 where they have raised the spawn rate for a lot of things, I can build up much faster than ever - Don't know if that is a good thing or not :/
My save it relatively new, and I am playing with an adventurous mindset. That means I don't build any permanent structures outside what I need for survival (AKA a campfire and solar still). I am aiming to make a large boat, so I always attach any buoyant objects onto my boat. Because of that, I use a lot of lashing for solar stills, boat parts and cooking aparatus. One I cover every island in solar stills, and clear every island of boat parts, I'll probably have enough lashing to last me.
frillen Oct 1, 2017 @ 5:36am 
It is good to have a large raft since it adds stability, but only up to certain size because while it get more stable it also gets slower and harder to steer.
I am also adventurous, but I don't make a fire and a solar still on an island unless I'm missing food or water, sometimes I just sail in a direction through a storm just to add some excitement of not knowing which island I end up on and where my home island is - I always find my way back home again pretty fast since the map is only 5x5, but for a moment I get the feeling of being lost again *lol*
OverwatchJunky (Banned) Oct 1, 2017 @ 6:27am 
Originally posted by Tenderizer:
I feel like I've been doing something wrong this entire time. My strategy for looting shipwrecks is to dive in, loot and dive out without worrying about sharks, and if they attack me just respawn and try again. However, there is a lot of trial and error this way (Because a shark has to spawn in every ♥♥♥♥ing time), so is there a better way of doing this?

For the record, this is on the experimental build.


Easy. Kill the shark. As long as your raft is a decent size they cant capsize you. yeah the bangs are scary, but its worth it for the leather and meat you get.

Just fill your inveentory with crude spears. Obviously have water and food at full and a water skin or a few drinkable coconuts and bandages. Then just park yourself above the wreck, jump in the water until you hear the shark, climb back up and pelt him with spears tril he is dead. By my count it takes about 8-12 head/body shots.

The other option is to just park direectly above the wreck, have a bunch of bandages (and if its deep you also need an air tank to avoid illness (the bends), heal with a bandage and to stop bleeding if he bites you. Make 1 dive at a time. Grab a box or empty a locker and dont worry about what is inside until you are somewhere safe to see what you have collected. Every second is prescious. Dive, grab, surface. Do that until you have cleared the wreck or your inventory is full.


Honestly the best approach for a fresh save file is to not do any wreck dives until you have a decent raft with a sail, a loom to make cloth and by extension bandages, build up the amount of wood crates to store all the stuff in. Try to stick to the beached wrecks, smaller shallow wateer wrecks or ones that are closere to the surface but not far from the beach. Just build up your crate supply and meds and bandages.
OverwatchJunky (Banned) Oct 1, 2017 @ 6:36am 
Originally posted by Tenderizer:
Originally posted by frillen:
There 2 ways to look at the lung capacity...
  1. The ingame time is 1/60 of real time, so in reality he can hold is breath for 30 minutes *lol*
  2. While ingame time is 1/60 of real time and your reactions are in realtime, it would probably benefit from a slower ingame time, perhaps 1/30 which would give you twice the time to do things.
Personally I don't really see it as a big problem unless for some really deep shipwrecks where you can hardly dive down to them within 15 seconds, but in shark fights I always go up for air when the shark swims away to prepare its next attack :)

Having enough materials will always be about what you prioritize as most important besides basic survival :)
I've got more than 1000 hours in this game and have never really felt that resources were scarse, and now in 0.36 where they have raised the spawn rate for a lot of things, I can build up much faster than ever - Don't know if that is a good thing or not :/
My save it relatively new, and I am playing with an adventurous mindset. That means I don't build any permanent structures outside what I need for survival (AKA a campfire and solar still). I am aiming to make a large boat, so I always attach any buoyant objects onto my boat. Because of that, I use a lot of lashing for solar stills, boat parts and cooking aparatus. One I cover every island in solar stills, and clear every island of boat parts, I'll probably have enough lashing to last me.


An adventurous mindset only works afteer you have otheer resources that can save your life lol

Making a large raft is always a chore. I would suggest only using tires, bouy balls and barrels. Dont waste sticks on base pieces. I always use planks and corrugated metal for floor boards. One thing to remeember when making a good raft is to try and focus on symetry. Adding a base to one side and not the other will cause you to be lopsided adding a greater risk of being capsized.

The way I build my raft is this. make the first base out of what ever you have. Then make a floor, add the sail. The very next base goes out in front of the sale. This acts like the bow of the raft making it easier to see what direction you are facing. I add the next one to thee back for stability. Then I add one to each side making a + shape. Then I add to the front and back again. So the raft is almost like a crucifix shape.

So far this is what my raft currently looked like at first.
http://steamcommunity.com/sharedfiles/filedetails/?id=1154099133

I made a cross shape. Motor at the back, sail in the middle and 2 side pieces. Kind of like a catamaran. It is very stable when traveling. Very little bounce oveer the waves even on large waves in a storm.

http://steamcommunity.com/sharedfiles/filedetails/?id=1154038777

This is how it looks now. I filled in the corners on the front end and gonna do the back end next until it is about 5 platforms wide and 6 platforms long. Nice area for the boss fights and easily avoids capsizing from shark attacks.

I have to grab another set of bouy balls from a nearby wreck to balance out the front end. Starting this way helps you keep the raft from bouncing like a seesaw when you travel.


Always keep your sail. Never know when the engine will run out of gas!!!!
Last edited by OverwatchJunky; Oct 1, 2017 @ 7:20am
Tenderizer Oct 1, 2017 @ 7:57am 
My raft is presently 7 pieces wide, 4 pieces long and full of holes, with floors purely made of planks. The middle 3 rows (long-ways) are comprised of buoys, next row out is barrels and the far ends are tyres. So yeah, I have no idea what I am doing.
OverwatchJunky (Banned) Oct 1, 2017 @ 8:02am 
Originally posted by Tenderizer:
My raft is presently 7 pieces wide, 4 pieces long and full of holes, with floors purely made of planks. The middle 3 rows (long-ways) are comprised of buoys, next row out is barrels and the far ends are tyres. So yeah, I have no idea what I am doing.


You should always make it longer than it is wide because the physics are actually pretty realistic in terms of drag!! You could always break the sail and point a new one the correct way and make it 5 wide so its symetrical. Press E and change the direction it faces. That also works when crafting building items too.
OverwatchJunky (Banned) Oct 1, 2017 @ 8:04am 
On a related note...LOOK INTO MY EYE!!! :P

http://steamcommunity.com/sharedfiles/filedetails/?id=1153497221

Trophy from the squid boss Lusca!!
bugman Oct 2, 2017 @ 12:58pm 
or the way my game seems to be going dont have to worry about sharks because always have to be by a fire or inside too do anything lol. go out in day light get heat stroke, go out at night get flu lol
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Date Posted: Oct 1, 2017 @ 12:40am
Posts: 39