安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
http://xlnation.city/resources/xxl-realistic-highway-mod.1247/
http://xlnation.city/resources/rhm-addon.1265/
You have the last version of the community mod and the dependencies pack ?
@ BadWhippet : an exe file ? where ?
Check the links above... ;)
Real stupid question: I noticed at XLNation that the Community Mod was updated for RHM last Friday at XLNation to make RHM work properly. I don't think the Steam Workshop version got updated (at least I didn't notice any download). Just in case you didn't update: http://xlnation.city/resources/cities-xxl-community-mod.1221/updates :))
I am using the latest version that is supposed to work and it does but eventually crashes the game after about 15-20min of play.
The file I install is XXL_RHM2-MrX2-Edit-3.patch which is the latest and it still crashes after awhile. The game does boot without errors and I can place all the new pieces but eventually, it will crash :(
I also have the latest version of community mod and dependencies.
http://xlnation.city/resources/xln-mod-manager.212/
Otherwise try to contact the XLNation team and send them a recent log file for investigation.
Contact the dev team on XLNation.
http://xlnation.city/
I'm still gonna keep trying to narrow this bug down, I've messed with some display properties as well, maybe this will fix things for me. Its almost as if when we reach the capacity on the larger highways and alot of road is displayed on the screen, thats when it crashes.
[11:56:36] CORE mcFile.cpp ( 198) Error can't open file Data/Gfx/Animation/a_al_gen_sport95[1-acrobaticjump05].motion
[11:57:09] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
[11:57:19] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
[11:58:09] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
[11:58:44] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
[11:58:46] LUA csScriptManager.cpp ( 523) Error PanelMgr:ClearAll calls PanelMgr:ClearMainMenu
[12:02:40] CORE mcFile.cpp ( 198) Error can't open file Data/Gfx/Animation/a_al_gen_sport95[1-acrobaticjump05].motion
[12:02:40] CORE mcFile.cpp ( 198) Error can't open file Data/Gfx/Animation/a_al_gen_sport94[1-acrobaticjump06].motion
[12:02:44] CORE mcFile.cpp ( 198) Error can't open file Data/Gfx/Animation/a_al_gen_sport94[1-acrobaticjump06].motion
[12:02:44] CORE mcFile.cpp ( 198) Error can't open file Data/Gfx/Animation/a_al_gen_sport95[1-acrobaticjump05].motion
[12:02:50] LIVE Live/LiveTrafic/lsnMetaBehavio ( 102) Assert lsnMetaBehaviour::s_Create : NULL lane
I got an hour of game play out before it crashed just now. It crashed as soon as I tried deleting some tree decorations that were next to the roads. I still think there is something to do with heavy traffic animations thats killing this mod.
Post your logs on XLNation :
http://xlnation.city/threads/xxl-realistic-highway-mod-2.2538/
I tried every possible combination, still get the traffic lane null crash glitch. I just spent 4 hours ripping all the pieces out of the city from RHM and replacing with regular roads and deleted the two rhm files. :( I wish there was a fix.
Back to stock XXL with a few of my favourite mods. The game is now crash free for me.