Sniper Elite 4

Sniper Elite 4

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garry619 Jul 27, 2021 @ 7:04am
Why do the Germans hear your shots ...
.... when it says they are masked? I am on the viaduct mission, and have found the usual noise masking generators which I try to use, but have found that even if I wait till my shot is masked all the other Germans in the area go to yellow immediately as if they heard the shot. They aren't in LOS to the dead body, most times they are on the other side of buildings!! So whats the point of sound masking generators if your shots are still detected?!
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if its yellow your not spoted dont worie :) only when it goes red
garry619 Jul 28, 2021 @ 8:51am 
Originally posted by (KRA)Gray Wolf 3rdX0:
if its yellow your not spoted dont worie :) only when it goes red

But yellow means they are alerted, or suspicious. They go from white dots to yellow and you hear them shouting about taking cover, etc, etc. If you have them tagged you can see them ducking for cover or running. After a while you get told 'Enemy Searching' then finally you get the all clear and they go back to white dots.
Originally posted by garry619:
Originally posted by (KRA)Gray Wolf 3rdX0:
if its yellow your not spoted dont worie :) only when it goes red

But yellow means they are alerted, or suspicious. They go from white dots to yellow and you hear them shouting about taking cover, etc, etc. If you have them tagged you can see them ducking for cover or running. After a while you get told 'Enemy Searching' then finally you get the all clear and they go back to white dots.
Watch out for the red ghost figure and triangle , that tells you they enemy has your location and is on it`s way to get you , but ! lay some trip mines with TNT , relocate a small distance away where you can see the red ghost and watch the fun start / Boom
Last edited by 🆂🆃🅸🅶🅶🅰; Jul 28, 2021 @ 1:07pm
DeadLake Jul 29, 2021 @ 7:03am 
That's really helpful! =)
It's bugged, if you quicksave/load a lot you might have to restart the campaign (by going to the menu or restarting the game).
Originally posted by James Spleen:
It's bugged, if you quicksave/load a lot you might have to restart the campaign (by going to the menu or restarting the game).
Do not use quick save you will get a corrupt user profile, use manual save or auto save
Last edited by 🆂🆃🅸🅶🅶🅰; Aug 19, 2021 @ 10:51am
Originally posted by DeadLake KeyDrop.com:
That's really helpful! =)
For all information - in game tutorials , go to Service Record \ Tutorials \ Planning and Stealth \ Triangualtion

https://steamcommunity.com/sharedfiles/filedetails/?id=2579346621
Last edited by 🆂🆃🅸🅶🅶🅰; Aug 19, 2021 @ 5:22pm
Captain Black Aug 19, 2021 @ 1:27pm 
Originally posted by garry619:
.... when it says they are masked? I am on the viaduct mission, and have found the usual noise masking generators which I try to use, but have found that even if I wait till my shot is masked all the other Germans in the area go to yellow immediately as if they heard the shot. They aren't in LOS to the dead body, most times they are on the other side of buildings!! So whats the point of sound masking generators if your shots are still detected?!

Originally posted by James Spleen:
It's bugged, if you quicksave/load a lot you might have to restart the campaign (by going to the menu or restarting the game).

It happens if you have multiple generators running at the same time. (Probably because they share the same sound file).

If you have more than three running concurrently and visit the previous ones, you'll notice that they begin to fall out of sync - more so, with each new generator added, until they suffer a catastrophic failure at around 8 or 9 generators.

Saving and reloading the game has absolutely no effect on this behaviour whatsoever - to the extent that it may be thoroughly tested, whether utilising saves, or not. (In other words, while broken. The behaviour is very robust and well behaved - it can't be altered, tricked or changed by any combination or reloading, restarting, rebooting etc. (the save will simply pick up where you left off).


The way to overcome it, is to destroy each generator, once it's served its purpose.

If you plan to only use say, 3 or 4 generators over the course of a map. Destroying each one, while ideal, is not strictly necessary.
ppakur Aug 21, 2021 @ 1:01pm 
Can You actually destroy the generator quietly? I get the impression that if I destroy it, enemies slowly come towards it if they are alerted
Grey Paint Nov 7, 2021 @ 9:20am 
Even if you get a soundmasked kill, the kill can be observed by the other enemies which can cause the yellow alert to go off.
If you seek ghost kills take them out where they are isolated or lure them into a blind spot with your trusty stone.
Last edited by Grey Paint; Nov 7, 2021 @ 9:20am
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Date Posted: Jul 27, 2021 @ 7:04am
Posts: 10