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there has not been any patchs or updates for the last 6 months.
Apart from unabashed greed, that's the problem with this industry: devs deliver whatever they want, whenever they want, with complete impunity. Customers accept anything.
Second, I will use "The Elder Scrolls" series as an example. They became fan favorites among a large portion of PC gamers, despite being very buggy to the point that many players couldn't even finish the game without using mods (or "console commands" - cheats) to fix the bugs. Is this a good thing? No. But nevertheless it proves that games need not be bug-free in order to be among the top-rated games. Given this reality, there is little pressure on game developers to completely debug their game. Sadly, this is the case, I don't like it either, but it's the way it is.
Comment: I think this is one of the highest quality PC games I have ever owned, despite the "SE4Dxxx.exe has stopped working" bug about once a week, and I have owned hundreds of them (but see my post 3 posts above). And that bug is MUCH more annoying since it kills the entire game when you are hosting MP, for ALL the MP players in that game.
Games are a product like any other. We pay for them in real money, not play money.
Each of us may value a product differently: for some it can be life-changing, for others indifferent. But rules and laws must apply to all. If you buy a faulty phone or computer, you return it.
The gaming industry, however, seems to exist in a vaccum, a different world from any other business. Its customers tolerate anything, and even defend the devs against criticism.
They seem to think of them as passionate geeks, almost doing us a favour. In reality this is highly paid, billion dollar industry, larger than movies and music combined. Each of these big games makes tens or hundreds of millions. They should certainly fix all bugs.
are you happy..maybe not, but its how it is in the game indistry
See, that's the problem, Rydall: too many people "deal with it" like conformed sheep - I mean no offense to you - instead of acting as paying customers, like they would in any other product.
Why should SE4, a good game, and not a cheap one, stay with such an ugly bug? It's no detail, it affects gameplay a lot. If it also happens in SE3 (I only have 1 and 2), even worse!
This is the impunity I was talking about. It must stop. We need better laws.
Second, laws mean nothing without the weight of law enforcement (& courts) behind them, and I for one don't think the taxpayers are going to want to pay (slightly) more taxes for better laws & enforcement for game issues. Not only that, I think the legislature has MUCH more important issues that need addressing from the lawmaking standpoint, such a Internet issues and nuisance phone calls from advertising/marketing. Even if we did have better laws, what are we going to do if they are made abroad (as is this case)? Ban the game in the US? I don't think that's the solution either. You can't enforce our laws on other nations. Or perhaps you are in UK? Still the same thought is applicable, tough laws would result in much more games made outside our nations, including the AAA titles, and the laws would have very minor results otherwise.
To me, the sound masking bug seems to happen everywhere. First it looked random, as you progress it becomes more frequent.
Multiplayer: that's your case; I don't play MP at all. A lot of people don't. Even if many do, the bug still exists and it is game-breaking, since it severely hinders sniping.
Laws: we need to see games as products, which must comply to certain rules, warranties, etc. Each country has its laws, but Steam is a common ground - it could start here. Steam should have to enforce those rules. Right now they get billions and do nothing.
I've just revived two threads over a year old about the same bug. Nothing changed.