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Game is really punishing, but there's fun to be had once you get the hang of the clunky controls and how the whole ecosystem functions. But it's up to you if you wanna try it out.
*This is not to say that creatures are acting randomly, they usually behave mostly the same, but some RNG is still involved
I wouldn't call Rain World a survival game in any capacity, but exploration is a warranted description. Even so I'd call Rain World a platformer first and foremost.
It's honestly the best aspect of the game even if it's also a source of frustration at times. It forces you to learn and adapt on the fly.
Think of it a little like those robot dogs made by Boston Dynamics, though a lot less refined because it just has to navigate a 2D platformer instead of the real world.
Also to a lesser degree, it doesn't generate random types of creatures, but each creature is generated as part of its species. For instance it spawns a green lizard, but this particular one is slightly bigger and more hostile so other ones are more scared of it. It's not super noticeable usually, but it does influence everything's behaviour.