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2. if a creature escapes to its den injured it will glitch the den and wont spawn ever again due to a glitch
They both fix this one, it said so in the description, but it's been more than a year since I've used it so I could be remembering wrong. And wasn't many more fixes going to be applied for MSC?
Dowpopur DLC is essentially, MSC + Jolly coop + Many more fixes + Slugsenses
Ahem, how about reading the readme file of the mod before typing further? The fixes were ported from the Many slugcats expansion.
I guess I'll see if one of these mods can fix that.
Are there any other game-breaking bugs as severe as 'never see this creature again cause they got injured'?
Also, the 'Many More Fixes' mod refuses to allow access under mod options, I already made a post in the bug forum about it, but I think I'll probably use that plain 'death fix' mod instead, unless 'MMF' still works and has good 'basic' options set?
update:
Deathfix.DLL seems to have zero effect in-game so far, I tried looking around after resting for a new cycle, I also did a cheat to quickly scope out that garbage wastes lizards spawn I mentioned too, and still nothing. Also unlike that Fixes mod, the BepInEx/Realm say's it's enabled with no errors found. Supposedly.
I haven't modded the game in a long while, but have you tried using partiality? Don't know if it's supported anymore but it worked for me fine last time. I know so because the tamed cyan lizard I had that disappeared for about 50 cycles came back to me in outskirts.
As for other game breaking bugs, I don't remember any, other than creatures taking you out of the shelter as it's closing making you wake up outside the shelter but that's not really game breaking.
I guess you could kinda softlock yourself if you have a ton of dead bodies in the shelter, or if scavs hate you so much they'll constantly send a small sized army after you.
It looks like the 'deathfix' is working on the 'many more fixes' mod, but it's annoying I can't access the options still. It sounds like it mostly just choices for FPS and graphics 'quality' though.
And the thing about scavs not killing you unless they intend to with this mod, I'm not sure how much of it works as intended as I have definitely been killed by a friendly one before.
Anyway, hopefully when downpour comes out the lineage break bug will be fixed officially.