Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I can't guarantee local co-op because I didn't plan for it initially - there's a lot of stuff in the game that assumes there's only one player. Currently, there's no local co-op. Actually, I'm not sure how many people would even use it on PC since you don't usually have much screen space to work with on a monitor vs a TV
That said... I want to put Black Ice on consoles eventually, and I think local co-op would really help, so I'm planning on looking into it. This would be well after the 1.0 release on PC, though, so please don't think I'll have it soon.
Also, I've always wondered... is there a way to allow split-screen on two monitors?
Me and my uncle did it with a borderlands 2 splitscreen mod, but I've never seen it officially added into any game.
Since the game has co-op it seems to me that it should work pretty well in split screen too. Plus it's Unity engine, it's fairly friendly for implementing split screen viewports and sound.
I don't think any rogue-lite FPS games implemented this, could be a big point for console crowd.
EDIT: Oh god, I'm lier. Forgot there is split screen in Space Beast Terror Fright and Polygod. And SBTF has absolutely amazing split screen implementation (way better than most games), but it's way more simple game too.
This is something I've heard alot, most developers are afraid to put split-screen in certain games because they feel the window would be too small and unenjoyable... Think back to the N64. Not everyone had a very large TV back in the day, and we would be playing Perfect Dark on a P.O.S. tv that barely worked but you know what? It was still fun. It was nice to be able to do it, it was a good time, even if we couldn't see wtf we were doing.
TL;DR - People do want split screen games on PC. It's fustrating when dev's make the console version Split screen but not the pc version.
(P.S. I'm not calling the dev of Black Ice out, this is a general rant. Sorry. ^^;)
I've seen plenty of games put split screen on the console version, but not on the pc version (even on games that released on console originally and got ported to pc)
PC connected to a 4k TV is couch co-op with 4 1080p screens.
It's one of the best things that's happened to PC gaming.
D
Seems like it would just be an extension of co-op/multiplayer. Each player has a viewport.
D
Add onto that that we’re a very small team on essentially zero budget making a large open world game that has to have good framerate, adding additional cameras for each local player into the scene would tank the fps. That’s why games like Halo 3 do tricks like turning the graphics down when you play local co-op
Sometime in the future might work out better. Maybe a sequel?
D