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In short, it is a number that increases in relation with your score, and the higher the more different enemy types will appear, powerups will spawn, and some mini-bosses (wip) will emerge!
x10 Damage powerup!
Shield and Grenadier enemies!
Sniper enemies!
Rocket Launcher and armored enemy!
With these kind of special pickups, you can give yourself an over-heal for armor, health and hunger!
New
Old
New
Old
You will be able to perform a really fast kick that does little amount of damage, but if you finish an enemy with it, then it will reward you with a bit of healing. Also you can kick while reloading!
A secondary fire for the revolver was added, which burns enemies in that blue fire and if they get shot again by any bullet or even a kick then they will explode. Weapon swapping has become more useful, quicker and more stylish
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