Naval Action

Naval Action

Lomaster Feb 23, 2022 @ 12:25am
I want a rare wood Leopard
As a compensation for this server ♥♥♥♥.
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Showing 1-7 of 7 comments
Lucky Jack Feb 23, 2022 @ 12:34am 
just 1700 Greenheart to complete my Santi and i am ok also ;0)
Frequens Feb 23, 2022 @ 1:48am 
10.000 Malabar Teak and 10.000 African Oak per player as compensation, nothing less!
Leviathan Feb 23, 2022 @ 3:20am 
Originally posted by Frequens:
10.000 Malabar Teak and 10.000 African Oak per player as compensation, nothing less!
double the amount and call it a day:lunar2019laughingpig:
Frequens Feb 23, 2022 @ 3:34am 
Originally posted by Leviathan:
Originally posted by Frequens:
10.000 Malabar Teak and 10.000 African Oak per player as compensation, nothing less!
double the amount and call it a day:lunar2019laughingpig:
agreed! Plus, add in another 100.000 logs of Danzig oak and greenheart for all the damage and outrage they created with their downdates and so called fixes and it would still not be enough! :angry_yeti:
klotik5 Feb 23, 2022 @ 3:45am 
this is all because of yesterday's suspicious setting of the flag on pb
Hilde Die Wilde Feb 23, 2022 @ 4:53am 
Originally posted by Frequens:
10.000 Malabar Teak and 10.000 African Oak per player as compensation, nothing less!

In the current "crafting system" thats roughly 4 no trim blue 1st rates, so what ? I'd rather have a decent regular supply system for those woods on both servers and the return to a decent crafting system which substitutes the 100% rng by a mix of 40% crafter experience, 30% quality increasing ingredients and 30% randomnes factor.
Last edited by Hilde Die Wilde; Feb 23, 2022 @ 4:55am
Leviathan Feb 23, 2022 @ 9:34am 
Originally posted by Hilde Die Wilde:
Originally posted by Frequens:
10.000 Malabar Teak and 10.000 African Oak per player as compensation, nothing less!

In the current "crafting system" thats roughly 4 no trim blue 1st rates, so what ? I'd rather have a decent regular supply system for those woods on both servers and the return to a decent crafting system which substitutes the 100% rng by a mix of 40% crafter experience, 30% quality increasing ingredients and 30% randomnes factor.
this...couldn't agree more. Full RNG is so fockin frustrating, the competition around rares is ridiculous as well
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Date Posted: Feb 23, 2022 @ 12:25am
Posts: 7