Naval Action

Naval Action

Darcaem Jan 30, 2016 @ 4:17am
What is the difference between medium and long cannons and carronades?
At the same class level, carronades have double caliber than cannnons, but haf weight. Medium and long cannons have the same info. I assume each one has different range and power, so, what situation are each cannon good for?
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Showing 1-7 of 7 comments
Watchman Jan 30, 2016 @ 4:19am 
Long cannons have longer range cannonades just think of them as giant shotguns they do bigger damage at real close range.
Mansen Jan 30, 2016 @ 4:22am 
Carronades are short-range shotgun style cannon. You won't be able to hit anything too far from you, but your hits (provided they penetrate) will do some serious hurt.

Long cannons have better range, better penetration and less damage, as well as a slightly longer reload. Mediums are the in betweener.

I suggest using carronades against NPCs on the cutter and other 7th rate ships - not so much on Brigs, snows and other 6th raters. Mostly because they like to stay at range.

Longs are primarily for groups, or for PVP where you don't want to get sniped without being able to return fire.
Darcaem Jan 30, 2016 @ 4:23am 
That's what I thought... thanks for the info!
Watchman Jan 30, 2016 @ 4:26am 
Originally posted by Mansen:
Carronades are short-range shotgun style cannon. You won't be able to hit anything too far from you, but your hits (provided they penetrate) will do some serious hurt.

Long cannons have better range, better penetration and less damage, as well as a slightly longer reload. Mediums are the in betweener.

I suggest using carronades against NPCs on the cutter and other 7th rate ships - not so much on Brigs, snows and other 6th raters. Mostly because they like to stay at range.

Longs are primarily for groups, or for PVP where you don't want to get sniped without being able to return fire.

Well you explained it better than me.:steammocking:
Galileus Jan 30, 2016 @ 4:30am 
Rule of thumb is - if you don't know what to go with, go with longs. You don't need to mind your angle that much because of penetration, you don't need to mind your range that much and you do a good damage at long range. It's also easier to aim.

Mediums I theorize to be best at sail / crew destruction as long as you can keep up with the target. Simply because they shoot more often and you don't need the additional penetration.

Carronades can utterly destroy enemy hull with grapeshot, take a big bite at the crew, take a mast with them coming out and then set a pub on fire after they had their fill of grog. Usually you need a fast vessel to use carronades properly, but as long as you can guarantee coming close - anything will do. If you're in range, someone's gonna hurt.
Noif1988 Jan 30, 2016 @ 5:54am 
What are good cannons vs level 4 ships (such as versus 6th rate brig)
Galileus Jan 30, 2016 @ 6:00am 
Originally posted by Noif1988:
What are good cannons vs level 4 ships (such as versus 6th rate brig)

The ones you aim properly.

You need to play to your equipment strengths. If you can outmanouver your opponent, you can punish his short range, lack of penetration or lack of damage. Doesn't matter which cannons both of you use, it only matters how you use them.
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Date Posted: Jan 30, 2016 @ 4:17am
Posts: 7