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Go research some actual naval battle....its ALOT more ususal than one would suspect.
During WW2 it was damn near rampant!!
As for upgrades to facilitate this anything that buffs armor or ship agility. Ramming can be very hard on your ship...esp if you dont connect just as you had planed to. So extra armor is always a good idea....keep them leak away.
Ship agility would be my second focus. A good ram takes not only speed but JUST the right placement. Being able to make sail adjustment fast and turn a decent amount very fast will go a very long way in getting ya that perfect connection every time.
I know that in history it's usual, but I don't see people using it in game. That's what i said about no being usual.
About the upgrades, ty for the tips! :D
p.s.: a rudder upgrade is good? The rudder is in the front of my ship, doesn't it?
The rudder is on the stern (back) of your ship. It's the thing that steers it more or less.
Only thing I can think of that would help would maybe be reinforced structure? I'm not sure what it's actually called, only been playing for a few hours, but it's the thing that gives you more health. I'm sure the rudder upgrade would help a bit too, since you're gonna need some good turning to maneuver towards those tiny ships.
why is that? U generate damage when ramming.
not anywhere near as much as pounding down the armor
There is even more to it than this.
Yes its true that DMG=EXP but you also can get bonus exp for hitting vital parts of your target.
Tearing sails, killing crew, hitting rudder or rudderchains, and inship areas like the crew prep-box for gun loading and the powder mag. ALL of these things also generate exp above damage.
And that may not be a complete list (or entierly accurate) as its what Ive noticed after 60 or so hours of gameplay.
Not only is it more exp but its really fun to totaly decimate a target like that before ya send em down to see Old Hobb.
yeah, my bad right now... Taking it off. Lol
During Age of Sail it would get you court marshaled. Little known fact - AoS ships were not made out of modern metals and were not built with ramming in mind. Risking ship, her crew and cargo in an attempt to ram would be a proof of failure as commander and as tactician.
Don't expect any other treatment in game if ramming is your go-to. You might fair well against ships smaller than your, but that luck won't last in more balanced fights.
Since naval combat was a thing ships ramming other ships has been a fairly common thing.
ALOT of the Ottoman naval tactics included ramming.....they were teaching their captains to do this along with boarding tactics. The Ottomans were nasty and effective naval combatants.
Granted alot of 'ramming' in naval combat is not that but mostly unintentional collisions.
Unlike a soldier who is trained for situational awarness, boats dont have any situational awarness. And while a good captain does, its typical the rest of the crew is only focused on their single ship task for battle. SO that awarness the captain has only does so good in certain situations...because it has to trickle down so to speak to the crew.
And of course what ship captain is not gonna take credit for an unitentional collision if it wins them the upper hand.
You're comparing Ottoman's galleys built with rams and ramming in mind AND WW2 ships to AoS ships.
Congratulations.
The thing I have said are obviosly pertient to anyone trying to have an intelligent conversation about somehting.
Stop trying to troll me guy...its kinda sad.
Source ?
In the AOS ramming was not common at all.