Naval Action

Naval Action

Crafting wood material bonuses
So I assume that building a ship out of different kinds of wood yields different bonuses?
**Lispy Voice**Historically American frigates were harder to penetrate because they were built from live oak, a far harder strain of wood than many used in old world shipbuilding.
So if I build a ship from live oak, I assume there will be a defensive bonus? I'm still super new to crafting and there aren't really any explanations in game. What with it being alpha and all.

Like I see some ships have a "stiffness" bonus without any upgrades. What does this mean? Is this an inherent quality from the building material?

Lastly, does anyone know which woods give which bonuses? Teak vs Pine vs Oak vs Live oak?

Thanks
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MishaXG 2016 年 1 月 30 日 上午 7:14 
I saw a post about it, i think on steam but not 100% sure, where all different type of wood was recap with bonuses and so on, something really well made... but can't find it back ='(
Galileus 2016 年 1 月 30 日 上午 7:22 
Each ship has either stiffness (stability) or speed upgrade on random.

Fir wood is speed, Live Oak is hardness. Rest of wood types give a different bonuses inbetween these, cannot remember which is which.
triptyx 2016 年 1 月 30 日 上午 7:22 
Speed:
+Fir
Oak/Teak
-Live Oak

Planking
+Live Oak maybe ( 1 more plus ???)
+Oak
Teak
-Fir

Armor
+Live Oak
Oak/Teak
-Fir

Stiffness is the ship's tendency to heel (lay over) less than it would normally. A ship was considered to be either stiff or crank. I believe it is random to some degree.
Galileus 2016 年 1 月 30 日 上午 7:25 
To fill the holes:

Armor is the ability to "reflect" shots coming at them from too sharp angles, opposite to and countered by penetration of long cannons

Planking is general build strength that lowers amount of leaks when armor is gone and limits their seriousness.
triptyx 2016 年 1 月 30 日 上午 7:29 
This game uses an "armor class" value that establishes the ability of the scantlings to withstand a certain cannon caliber. Larger ships, when shot by ships with smaller cannon (or when shot at extreme range), will often take no damage, as their scantlings are able to withstand the impact of the ball, either causing it to lodge or to "bounce".

The little damage bars on your screen represent the planking state. That is, how beaten up the planks over the scantlings are. As those bars drop, your chance of a fire, of crew casualties, guns being dismounted, etc. rise. The ability of the planks to be water tight and prevent flooding also decreases, until with no planking state left, you have nearly uncontrollable flooding.
Mansen 2016 年 1 月 30 日 上午 7:46 
Err... Teak is +speed. Whereas Fir is ++speed.
Whereas Oak is +armour, and live oak is ++armour.

There's no true middle ground. You either go for a bonus in armour, or speed.
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发帖日期: 2016 年 1 月 23 日 下午 5:59
回复数: 6