Naval Action
Nausicaa 18 NOV 2019 a las 13:55
Adding a ship marker on the map was a mistake.
They need to take it off. Part of the experience of sailing was to navigate and find explore. Now I just press M "Oh, there I am." Wheres the suspense??
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Mostrando 1-15 de 37 comentarios
nooop12 18 NOV 2019 a las 15:57 
Agree. I lost sextant to experiment with the extra fleet size, and had to navigate without it for a while. Having a topographical map of Caribbean and realistic view range and navigating via landmarks melds well with the realistic battles part.
Nausicaa 18 NOV 2019 a las 16:34 
They should atleast make it a option
Green Death 18 NOV 2019 a las 17:11 
Publicado originalmente por TrishaOwl:
They should atleast make it a option
It's a perk, you can remove it.
nooop12 20 NOV 2019 a las 11:36 
Especially during storms. Why not just remove weather, because you have GPS system installed and you cant get lost or disoriented during low visibility now.
Green Death 20 NOV 2019 a las 12:59 
Publicado originalmente por nooop12:
Especially during storms. Why not just remove weather, because you have GPS system installed and you cant get lost or disoriented during low visibility now.
It's a perk, you can remove it.
Werwolf 29 NOV 2019 a las 12:14 
They turned away from the simulation crowd and started catering to the COD crowd a while back. Just look at the stupid wind boost crap.
oiledhog 17 DIC 2019 a las 0:51 
people like you ruin games... this game is a job anyway, you want to make people waste even more time trying to figure out where to go?? what is wrong with you. must be pve server players that come up with these things
boris.glevrk 17 DIC 2019 a las 5:06 
Publicado originalmente por oiledhog:
people like you ruin games... this game is a job anyway, you want to make people waste even more time trying to figure out where to go?? what is wrong with you. must be pve server players that come up with these things
No, PVE players are exactly what these guys hate.
Remember, PVE players tend to be more softcore. There's no way they'd suggest something like this.

As for "COD crowd"... you serious?
Go and check those mobile Age of Sail games. The time you spend here going from Puerto Rico to Jamaica is about the same as you going from India to England in those games.

A simple time scale guide:
Time needed to cross the Caribbean:
Daikoukai 4: ~1 minute (with route pre-plotted and in automatic mode: ~30 seconds)
Daikoukai Online (known as Uncharted Waters Online outside Asia): 20 minutes
Daikoukai 6 (mobile): Approx. 15 minutes
The Pirate: Caribbean Hunt: loading time only (if using world map)/ approx. 1-2 hours (Open World with time compression, assume not interrupted by enemy ship)
NA: 6+ hours in PVE, probably never gonna make it in PVP.

Oh and, all these games have what you call GPS.
GPS-ing in that era was totally possible, in fact, Navigator Eleanor Creesy was able to navigate the Flying Cloud to within a few miles of error during her record-breaking voyage in the 1850s.
nooop12 17 DIC 2019 a las 14:32 
1850 is a little late for this era. This game is before the invention of the clock that could measure longitude. Only a sextant to measure latitude, and only if its not cloudy. To this day we call Native Americans 'Indians' because a guy sailing in the Caribbean didn't know exactly where he was.
boris.glevrk 17 DIC 2019 a las 17:04 
Publicado originalmente por nooop12:
1850 is a little late for this era. This game is before the invention of the clock that could measure longitude. Only a sextant to measure latitude, and only if its not cloudy. To this day we call Native Americans 'Indians' because a guy sailing in the Caribbean didn't know exactly where he was.
We call them Indians all the way into the 1960s bro.
Ingermanland was launched in 1842, so 1850 isn't really too late for this game.

nooop12 18 DIC 2019 a las 0:17 
Well, if it's in 1840, than I can't wait for them to add steamships and ironclads.
boris.glevrk 18 DIC 2019 a las 1:01 
Publicado originalmente por nooop12:
Well, if it's in 1840, than I can't wait for them to add steamships and ironclads.
Steam ships can be dated all the way back to the 1720s so this is not impossible.
Ironclads.... less likely as the first one was launched in 1859.
I'd say this game took place in 1840s-1856 (when Elanor Creesy can already do what she would do in Flying Cloud's voyage, but before privateers were banned in 1856)
Green Death 18 DIC 2019 a las 7:06 
Publicado originalmente por boris.glevrk:
I'd say this game took place in 1840s-1856 (when Elanor Creesy can already do what she would do in Flying Cloud's voyage, but before privateers were banned in 1856)
Devs have been pretty clear that the game doesn't take place in quite such a restricted timespan, or indeed that it is meant to be taken as representing a specific time, other than the age of sail.
boris.glevrk 18 DIC 2019 a las 15:34 
Publicado originalmente por Acid Penguin:
Publicado originalmente por boris.glevrk:
I'd say this game took place in 1840s-1856 (when Elanor Creesy can already do what she would do in Flying Cloud's voyage, but before privateers were banned in 1856)
Devs have been pretty clear that the game doesn't take place in quite such a restricted timespan, or indeed that it is meant to be taken as representing a specific time, other than the age of sail.
Well then at least we are going to have the best technology ever put onto sail ships. So "1850 is pretty late so no good navigation" still doesn't work as an argument..
Publicado originalmente por Acid Penguin:
Publicado originalmente por boris.glevrk:
I'd say this game took place in 1840s-1856 (when Elanor Creesy can already do what she would do in Flying Cloud's voyage, but before privateers were banned in 1856)
Devs have been pretty clear that the game doesn't take place in quite such a restricted timespan, or indeed that it is meant to be taken as representing a specific time, other than the age of sail.
Would this be the time Russia ruled the Carribean.....:steamfacepalm::steamsalty:
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Publicado el: 18 NOV 2019 a las 13:55
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