Naval Action

Naval Action

VaeliusNoctu Oct 23, 2021 @ 3:55pm
Honest opinion
Hi there,

I was about to buy the game, but what I read in the reviews was terrifying.

The game world is controlled by a few players.

Low level players can be attacked without protection. Usually such games provide protection for beginners up to a certain level or in certain areas.

Players who supported the game in its development were fobbed off and could start from scratch. Even despite massive support with real money.

The developer is hostile to criticism and the balancing is terrible.

I actually wanted to join the Peaceful Server, but if that's true it would be a waste of time and money. I'm actually looking for a game where I can trade and explore with magnificent sailing ships in a beautiful setting. I love sailing ships and I was looking for a game where I can explore the world with them. But here I have to reckon with the fact that if the trend remains the same, this game will soon be dead anyway.

It's a shame that, as far as I know, it cannot be played offline. Then I might think about it again.

If someone knows a game where you can sail and trade in an open world, I would be happy to receive a tip. I've played Port Royal and Patrician, but I'm looking for games in which I sail on the sea and not on a 2D map.

Since these reviews come from players with over a thousand hours of play, all of whom express regret rather than hate about the development of the game, at least they don't seem to be teenagers with a hater complex.

I would be interested in your personal opinion on the points mentioned.


Greetz

VN
Last edited by VaeliusNoctu; Oct 23, 2021 @ 3:56pm
< >
Showing 1-15 of 27 comments
FerrusPugnum Oct 23, 2021 @ 4:11pm 
Most would agree with your comments after recent changes that make it seem like a veta again. It is still very playable but definitely frustrating too.

They plan a free to play model coming soon... Not saying you would enjoy it any more but at least could try it at no cost to see if it is really as bad as you think.
VaeliusNoctu Oct 23, 2021 @ 4:48pm 
Originally posted by FerrusPugnum:
Most would agree with your comments after recent changes that make it seem like a veta again. It is still very playable but definitely frustrating too.

They plan a free to play model coming soon... Not saying you would enjoy it any more but at least could try it at no cost to see if it is really as bad as you think.

Thx, so i better wait for the free to play model so i can test it.
Wolfsun Oct 23, 2021 @ 6:09pm 
A free to play model? What does that mean? I'm not paying a dime now. What's up?
Frequens Oct 24, 2021 @ 3:45am 
Vaelius, you better stay away from this when you value your time and money! Dont listen to addict fanboyz who dont even see how much the game consumed them and what it did to their life. Naval Action is dead and broken beyound repair and who knows what the next 'patch' or 'fix' will destroy- but it is always your effort, energy and time that get ruined and will leave you shattered in frustration.
Pvp is okay when you can go there with some friends and have a group which you can trust and cooperate with them, otherweise forget it! The fights between big clans are only show, they all have secret agreements between them and prevent effectivly other players from establishing themself in game.As normal player you have no chance and will only fight over remains and be ganked nonstop.
Pve is pointless, but maybe good to get a bit training before you join the war server. What you can do on pve is only endless sail from one end of map to the other, acumulate money and woods and show off to others how great you are and fight the same unlogicaly overpowered bot again and again. Other than that there is not much you can do there, it is a empty world with maybe only 15-20 regular players, the rest are alts.
Last edited by Frequens; Oct 24, 2021 @ 3:54am
VaeliusNoctu Oct 24, 2021 @ 5:57am 
Ok, that sounds sad. I looked for a Sailing Game with Ambience. Get trade goods sail trough Storms or into the Sunrise, make profit, get better ships and encounter seecreatures like wales etc...
Jolie Rouge Oct 24, 2021 @ 8:28am 
Originally posted by Frequens:
Vaelius, you better stay away from this when you value your time and money! Dont listen to addict fanboyz who dont even see how much the game consumed them and what it did to their life. Naval Action is dead and broken beyound repair and who knows what the next 'patch' or 'fix' will destroy- but it is always your effort, energy and time that get ruined and will leave you shattered in frustration.
Pvp is okay when you can go there with some friends and have a group which you can trust and cooperate with them, otherweise forget it! The fights between big clans are only show, they all have secret agreements between them and prevent effectivly other players from establishing themself in game.As normal player you have no chance and will only fight over remains and be ganked nonstop.
Pve is pointless, but maybe good to get a bit training before you join the war server. What you can do on pve is only endless sail from one end of map to the other, acumulate money and woods and show off to others how great you are and fight the same unlogicaly overpowered bot again and again. Other than that there is not much you can do there, it is a empty world with maybe only 15-20 regular players, the rest are alts.

15 to 20 and the rest are alts? Where'd you get those numbers? Calculating this would mean around 20 to 30 alts for each of the purported 15 to 20 players. Bit much, eh?
And how comes it's yours to decide what's pointless or not?
VaeliusNoctu Oct 24, 2021 @ 10:24am 
Definitely exaggerated, but not that far from the truth if what I've read in reviews is true.
Similar to Ark Survival evolved, the server seems to be firmly held by a few clans.

I don't care because I just want to trade anyway in the Peacfull Servers. I wouldn't care if there weren't any other players because I like to play alone. I just want to go from a to b in a beautiful sea landscape and make a profit for better ships and more money.

The only question is:

1.) How long will the game survive?
From what I've read in the reviews, it gives the impression that the game won't survive long. There are an incredible number of negative reviews, never a good sign for an MMORPG. Especially when it comes from players with hundreds of hours.

2.) Does the game support my style of play, or would it be better to look elsewhere. So is trading in the game complex and interesting enough, or just the engine of the war industry?

3.) Is the sea beautifully designed or is it more about the fight and the landscape is a minor matter so that the trips across the sea are rather boring?

4.) What else is there besides Trading and fighting?

5.) How is the Pay to Win or, in my case, more important, Pay to Play? Are there mechanisms that increase the grind in the game extremely so that you "have to" invest real money in order to advance adequately?

6.) Is there an offline mode?

7.) How bad are the Developers really? Do what I read was not good at all.

Those are the most important questions for me.
Last edited by VaeliusNoctu; Oct 24, 2021 @ 10:28am
Jolie Rouge Oct 24, 2021 @ 2:23pm 
Originally posted by VaeliusNoctu:
Definitely exaggerated, but not that far from the truth if what I've read in reviews is true.
Similar to Ark Survival evolved, the server seems to be firmly held by a few clans.

I don't care because I just want to trade anyway in the Peacfull Servers. I wouldn't care if there weren't any other players because I like to play alone. I just want to go from a to b in a beautiful sea landscape and make a profit for better ships and more money.

The only question is:

1.) How long will the game survive?
From what I've read in the reviews, it gives the impression that the game won't survive long. There are an incredible number of negative reviews, never a good sign for an MMORPG. Especially when it comes from players with hundreds of hours.

2.) Does the game support my style of play, or would it be better to look elsewhere. So is trading in the game complex and interesting enough, or just the engine of the war industry?

3.) Is the sea beautifully designed or is it more about the fight and the landscape is a minor matter so that the trips across the sea are rather boring?

4.) What else is there besides Trading and fighting?

5.) How is the Pay to Win or, in my case, more important, Pay to Play? Are there mechanisms that increase the grind in the game extremely so that you "have to" invest real money in order to advance adequately?

6.) Is there an offline mode?

7.) How bad are the Developers really? Do what I read was not good at all.

Those are the most important questions for me.

1.) Death reports are exaggerated, mostly whining about something got changed and people don't want to adapt to it.

2.) Thing with trading is you can make huge amounts of cash but you'd have to be willing to invest some time.
Let's say you want to trade gold ingots. They are spawned randomly in certain ports, so one day you're lucky to buy 2 in Vera Cruz the other day there's nothing, but some in Porto Bello which is across Campeche Bay, around the Yucatan Peninsula and then generally to Panama. Distance and time, which most people don't like.
Another thing is the weight limit, 35000 units per day, limits heavy goods like tequila and such. Positive side is, the goods are personalized, means no one can buy everything in port and you'd have nothing; BUT the amount is also limited, so two gold ingots = two gold ingots for that day.
Also to mention are trading hubs, on PvE that's (mostly) La Navasse. Sail up north along the east coast of Florida, around the Charleston area you'll find New England Fir; buy some and sell it in LN for more (just an example).
A useful tool you'll find here: https://na-map.netlify.app/

Hm, yeah, it is a part of the war industry, since wars cost money and to upgrade and defend ports you need money.

3.) Uhm, endless water and waves?

4.) Join a clan, become a shipwright, craft cannons, have your own forests or a farm, mines for iron and coal, a quarry for stone, craft repairs, make rum.....
The rum is important, savvy?

5.) Pay to..... what? Win? Nope, nothing of that sort, neither pay to play.
It's a "can buy" not a "must" and even if you'd get "the best DLC ship" it does't mean you could win anything. Yeah, you can redeem them every 24 hours and scrap them for woods but what you get is random, doesn't mean you'll get a ton of serious seasoned woods.

6.) Nope.

7.) https://steamcommunity.com/app/311310/discussions/1/3155312274942717574/

My personal feeling is since this happend they are more engaged in this game.
But that might be just me.
VaeliusNoctu Oct 24, 2021 @ 2:45pm 
Is 35,000 units a lot? I have no idea how much that restricts me or whether the limit is difficult to reach anyway.

I find that with the few goods you can buy really boring. Because only being able to buy two bars seems a bit excessive. Then why buy ships with a large cargo space?

When 35,000 units are reached quickly, as a player who only wants to trade and not fight, I am quickly at the end of my daily possibilities.

As far as the distance is concerned, of course it has to be balanced. Driving a long distance should also be very profitable. If this is not the case, trading would be very limited and the focus would actually be on fighting, which would be a real shame.

3.) Uhm, endless water and waves?
The sea can look shallow with no creatures or details, or it can have waves and schools of fish, coral reefs, sharks, whales, etc.
Last edited by VaeliusNoctu; Oct 24, 2021 @ 2:48pm
Jolie Rouge Oct 24, 2021 @ 6:23pm 
Originally posted by VaeliusNoctu:
Is 35,000 units a lot? I have no idea how much that restricts me or whether the limit is difficult to reach anyway.

I find that with the few goods you can buy really boring. Because only being able to buy two bars seems a bit excessive. Then why buy ships with a large cargo space?

When 35,000 units are reached quickly, as a player who only wants to trade and not fight, I am quickly at the end of my daily possibilities.

As far as the distance is concerned, of course it has to be balanced. Driving a long distance should also be very profitable. If this is not the case, trading would be very limited and the focus would actually be on fighting, which would be a real shame.

3.) Uhm, endless water and waves?
The sea can look shallow with no creatures or details, or it can have waves and schools of fish, coral reefs, sharks, whales, etc.

In quartz it's a lot since quartz is lightweight, liquor or tequila is heavy with 13.something per unit, depends on what you want to transport.
The thing with gold ingots is the sell value at more than double than what you pay for them; you could say they are rare, so they are worth a lot compared to more common goods.
My usual route is Vera Cruz to Trinidad/Cuba with some planned stops, average profit is around 9kk to 11kk.

Haven't seen any creatures, just waves and sometimes shallows where you can see the bottom.

Should mention outposts, you can have up to 5 and with a DLC up to 10, more storage in your warehouse and dockspace for ships.
VaeliusNoctu Oct 24, 2021 @ 6:36pm 
I understand and is trading fun or is it more monotonous so that you are happy when you have it behind you?
Jolie Rouge Oct 25, 2021 @ 6:41am 
Originally posted by VaeliusNoctu:
I understand and is trading fun or is it more monotonous so that you are happy when you have it behind you?

Let's say I don't find it as boring as some people say it should be.
There's preparation, checking wind direction, calculating the time for "good" wind, find a wind boost, use it, check course and position, since there's some deviation, alter course according to islands or shallows to avoid.
Since my planned stops are not more than 30 minutes apart, there's no time for boring, maybe the last part of my trip, Tumbado to Trinidad, which takes somewhat longer, but still all the same, find a wind boost, check course, etc.
Overall there's a certain yay-we-made-it-feeling.
Cyborg Oct 26, 2021 @ 7:53am 
Originally posted by Jolie Rouge:
Originally posted by VaeliusNoctu:
Definitely exaggerated, but not that far from the truth if what I've read in reviews is true.
Similar to Ark Survival evolved, the server seems to be firmly held by a few clans.

I don't care because I just want to trade anyway in the Peacfull Servers. I wouldn't care if there weren't any other players because I like to play alone. I just want to go from a to b in a beautiful sea landscape and make a profit for better ships and more money.

The only question is:

1.) How long will the game survive?
From what I've read in the reviews, it gives the impression that the game won't survive long. There are an incredible number of negative reviews, never a good sign for an MMORPG. Especially when it comes from players with hundreds of hours.

2.) Does the game support my style of play, or would it be better to look elsewhere. So is trading in the game complex and interesting enough, or just the engine of the war industry?

3.) Is the sea beautifully designed or is it more about the fight and the landscape is a minor matter so that the trips across the sea are rather boring?

4.) What else is there besides Trading and fighting?

5.) How is the Pay to Win or, in my case, more important, Pay to Play? Are there mechanisms that increase the grind in the game extremely so that you "have to" invest real money in order to advance adequately?

6.) Is there an offline mode?

7.) How bad are the Developers really? Do what I read was not good at all.

Those are the most important questions for me.


5.) Pay to..... what? Win? Nope, nothing of that sort, neither pay to play.
It's a "can buy" not a "must" and even if you'd get "the best DLC ship" it does't mean you could win anything. Yeah, you can redeem them every 24 hours and scrap them for woods but what you get is random, doesn't mean you'll get a ton of serious seasoned woods.

Not Pay to win???? The most important PVP ship category is dominated by Redoutable. Arguably best ship of it's class, the paying player can print it daily for free with rare woods no less.
Jolie Rouge Oct 26, 2021 @ 9:22am 
Originally posted by Cyborg:
Originally posted by Jolie Rouge:


5.) Pay to..... what? Win? Nope, nothing of that sort, neither pay to play.
It's a "can buy" not a "must" and even if you'd get "the best DLC ship" it does't mean you could win anything. Yeah, you can redeem them every 24 hours and scrap them for woods but what you get is random, doesn't mean you'll get a ton of serious seasoned woods.

Not Pay to win???? The most important PVP ship category is dominated by Redoutable. Arguably best ship of it's class, the paying player can print it daily for free with rare woods no less.

Can print it daily, okay and which port boni do you get? The best? Or random? And no rare woods, it's all (s)woods by now.
What does it win? The war? And is there anyone forcing you to buy a DLC? No?
Aside from all this, this topic is NOT about PvP and their weird rules and wars and whatnot, it's about trading on PvE.
VaeliusNoctu Oct 26, 2021 @ 10:56am 
Originally posted by Jolie Rouge:
Originally posted by Cyborg:

Not Pay to win???? The most important PVP ship category is dominated by Redoutable. Arguably best ship of it's class, the paying player can print it daily for free with rare woods no less.

Can print it daily, okay and which port boni do you get? The best? Or random? And no rare woods, it's all (s)woods by now.
What does it win? The war? And is there anyone forcing you to buy a DLC? No?
Aside from all this, this topic is NOT about PvP and their weird rules and wars and whatnot, it's about trading on PvE.

Yes, that's right. I am sorry for possible PaytoWin in other game modes for the players who "have to" use it.

But for me it's about PaytoWin or real money stake to shorten bad grind. So the usual corporate money traps. in PVE mode when I trade.

I think it's a shame that the PVE has a trading limit per day. For me this is a clear sign that despite the advertising videos: "You can trade, fight, etc" but the focus is on fighting, almost a little forced.

Sure, the title of the game suggests that. But still a shame.

There are so few sailing ship games that focus on trade and adventure rather than combat. If so, they are more in 2D like Port Royal or Patrician. That's ok, but I want to sail across an ocean, through storms, and see whales, dolphins, and so on.
< >
Showing 1-15 of 27 comments
Per page: 1530 50

Date Posted: Oct 23, 2021 @ 3:55pm
Posts: 27