Naval Action

Naval Action

MagyarMatt May 16, 2017 @ 12:55am
Is is worth getting?
Looks really good but I'm interested in a life of trading and opportunistic piracy, smuggling amd other neferous activites! How much bang for my buck will i get for that?

Also damage models. Is it different each time or do you always see a ship deteriorate in the same or similar way each time?
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Showing 1-15 of 20 comments
Vandarix May 16, 2017 @ 6:08am 
It was very fun in the beginning. Now, it's rather meh. Population is dead, players may come back if the wipe ever happens. In all honesty if I was going to buy this game again I'd wait till it actually releases.

Note: If you're more of a pve/solo player the game may actually still be enjoyable to you.
Last edited by Vandarix; May 16, 2017 @ 6:10am
AmaWizzyHorray May 16, 2017 @ 7:01am 
I can say that the battle part of this game is probably it's best feature. It's visually beatiful, crew is actively shouting when something is going on, manual sailing and cannon adjustments to aim properly (see YT).

Currently a huuuuge patch is being created with various updates and reworks. The health model got a rework. Each side now has armor and a hull, meaning your ship won't sink straight away if you lost your armor (one side of the ship), you need to kill it's hull.

As for the damage model; the new patch brings a more emersive crew. They will shout according to the things that are happening. The only thing that visually affects a ship in combat is probably fire and fire shock. Fire can be caused if you shoot a cannon or (you can destroy a cannon by shooting it and luckily hitting it); sometimes it will catch fire, this also happens sort of 'at random' - even if haven't hitted a cannon. Especially with larger ships you will notice a lot of fire which is pretty beautiful but deadly. Visually: you'll notice a fire and the spot where the fire has burned will turn black-ish (being burned). You can shoot the sails of any ship and they will show signs of damage (a hole where you shot) and also take down a mast (complete removal of a mast - including it falling into the sea). Sinking also looks pretty cool - ship sinks slowly while you sail by. A ship has certain modules (like a rudder) which can be damaged and repaired - but not visual (just text changing color). Shooting a ship will show some kind of hole (again, where you exactly shot); but not visually stunning as in; certain wooden holes, etc. As soon as the ship starts to take in water (visually seen as a compas in the bottom corner filling up with a blue color; water), the ship will become slower and lower in the water (can't shoot from lower deck anymore). If you shoot your cannons, huge clouds of smoke appear... it's pretty cool (sometimes you can't see where you're shooting lol). That's how far the visual part of battling goes; so it's more or less the same for any ship.

Currently it will be 'harder' to actually do PvP/PvE because every ship only has one durability; meaning if you lose it you lose the ship. You need an income (via trading, crafting, capturing) to obtain new ships or craft them yourself (mandatory!). A good tip; do NOT SAIL what you CANNOT AFFORD. One durability can quickly fade away once you make the wrong choices... On the good side: first / second / third rates will be a rarer sights. You also can't capture NPC ships; every ship in-game will be played made. Each battle takes about 15-30 minutes to finish, sailing back and forth excluded (NA is time consuming).

Last but not least; Boarding. As for now you only have to click a button and you're ready for boarding. It's rather boring since it's just a menu which you have to click your way through. They are completely reworking boarding (it's under development and in the content plan) but no information yet. They are actually changing it to a 'live' 3D boarding mechanic where you choose how your troops go. As of now; the ship with most crew / marines (and fastest fingers / mouse) wins.

Trading and smugling imo isn't really the reason you'd want to buy this game. While new features such as fully loaded ships (with cargo) have reduced speed in open world; it's pretty much going from A to B with an occasional teleport in between. There is no real depth in trading for now; random AI traders in the open world can be captures (with loot). There are 8 nations and every nation kind of has it's own goods (like pirates have smuggling goods as a product,...). They added numerous trade goods but after all it's just a product with a higher / lower price you can make a profit on. Certain ports 'utilise' these products more; so you can earn more if you sell it there, for example. The open world is also pretty big so you'll have to sail half an hour to an hour to reach certain destinations (especially trading). As said; you can teleport but only between outposts you've build yourself in friendly ports. You can pick up a trade missions but you need to buy the goods yourself (find them) and deliver them; pretty much the A to B game.

You can create your own trade empire; buy / produce goods and sell them elsewhere for a profit. This goes the same for anything you can craft really. So the biggest part of the economy is player driven; with ports producing goods manually (bigger port, more production). You can create a production building for certain resources (require outpost and building). Most things are bought from players (especially in the capital) so trading can earn you some serious money. You can't control all resource buildings as a solo player; you will need to buy various resources from other players to craft any ship / part. Or join a clan and work together with other players (which is what i advice you to do). Game isn't really made to solo; you can obtain resources by capturing Ai / player traders but joining a clan is probably the best you can do. Joining a clan is probably the best thing i have ever done (even a small one); you WILL NEED A CLAN eventually. You'll learn a lot in a short amount of time and there are various clans out there... so if you don't like one, join an other. After all we're here to have fun.

You can enable smuggling in a friendly port; everyone (including your own nation) can attack you but you can enter any port (only with a trade ship). That's pretty much it, nothing more or less. Simple yet effective feature!

If you plan on becoming a pirate; pirates can attack each other (sort of a free-for-all 'nation'). You don't need to become a pirate if you want to board ships or smuggle, for example. I think it's best to start out as a different nation and if you acquired some experience you can join the pirates. You're pretty much a lone wolf there; as in joining a nation you don't have to be scared about enemies; especially bigger nations such as the brits. Pirates have to be scared about every single ship (including pirates themselves).

Last but not least: this game is an early acces game. Do NOT join if you like the current game; just like the concept of the game. Naval action is subject to change (as every EA title is) and it might change completely compared over a period of time (new features, reworks - you might not like the 'new game'). You're here to test the game mostly and PLAYING is only possible on the official server (once a patch / wipe hits); this might take a while. We're currently waiting for a huge patch to hit and a wipe patch. This includes 'empty' servers (why bother playing; wipe) but you can still enjoy the testbed server for yourself (new features). So keep in mind: the game you're currently playing is absolutely NOT the final game (and might change drastically). Everything said in my post is subject to change and might not even be there in the release of naval action (or completely reworked).

This is one of the things i'd actively warn you for: Game-labs has a bad sense for release dates; most likely refering to an ETA. 9/10 it's an estimated time of arrival; meaning the patch will not hit on said date (do NOT believe said ETA - current patch has been delayed numerous times already). Just know something is coming your way sooner or later. They are trying their hardest best to deliver (good) content; the game changed in various ways with numerous new features. Here is an idea of what has been changed and what is subject to change: http://forum.game-labs.net/index.php?/topic/14640-devlog-forthcoming-content-patches-plan/&

One can only tell after this huge patch hit what the player count will be; as for now it's unpredictable because not a lot of players are playing and waiting for the wipe & content patch. So for now; don't count on actually playing... just trying out new features or wait for the patch to hit the live servers; which is uncertain. we've been waiting for some time now (first announcements in april; now it's between now and 24 may) but then again don't believe the ETA. It'll come this month or perhaps next month: http://steamcommunity.com/games/311310/announcements/detail/2067561068988402993

So, is it worth it? Look for yourself, do active research by asking here (but be skeptical; most comments have no value/arguments or aren't neutral; overly negative or positive) or look up YT vids from the past week, especially with 'testbed' in the search term. I have acquired 600+ hours of NA over the year; but haven't played recently due to waiting for the wipe. I can say i have enjoyed the game, but i also have my doubts and remarks (as everyone does). Some features you like, some you don't. Jeheil also has various videos which explain all the changed features / things happening in Naval Action: https://www.youtube.com/channel/UCQBM7edgbrg0liG9V5sy-1A
https://www.youtube.com/watch?v=otRhOkmq7sc (Ban Hammer Forum)
https://www.youtube.com/watch?v=-QeIn6njYiQ (Content Patch)

Oh and this: apparently NA will have a new side game (without time consumtion with regard to sailing, etc.); a World Of Warship-like of game. If you purchase Naval Action you'll get this game too.

http://forum.game-labs.net/index.php?/topic/20175-apply-to-closed-beta-testing-of-naval-action-legends/

Enjoy! :)
Last edited by AmaWizzyHorray; May 16, 2017 @ 8:16am
Alex06114 May 16, 2017 @ 10:16am 
It's not, buy other game that will provide some fun gameplay..
Charognard May 16, 2017 @ 11:51am 
I ll be back after the wipe, and NA is a very good game sir.
Last edited by Charognard; May 16, 2017 @ 11:52am
Aussie Pastor May 16, 2017 @ 4:53pm 
I still say yes.

If you like the age of Sail, then this is for you.

There are some problems like player mentality, as they want to play Alpha testing like Eve.

Also the Devs have to two stupid Nation in the game for the Region of the map, Sweeden and the Danish; plus they still have the pirates play as a nation.

You won't progress in the game unless you play 6+ hours a day. The most of that time will also be you sitting tabbed out heading straight forward into the sea, hoping to get to that one port you want to go to.

The only few players left (around 1600 on EU server during peaktime). Are eliteist, so prepare to get destroyed.

Oh and you will also be banned from the Naval Action forums if you somehow critique the game.
Charognard May 17, 2017 @ 1:04am 
Well, welcome into the elite young sailor :)
Just find a clan, or play with friends, and if you like age of sail you'll like your next 1k hours into NA :)
Green Death May 17, 2017 @ 1:28am 
Originally posted by Kronk Causes Autism:
You won't progress in the game unless you play 6+ hours a day. The most of that time will also be you sitting tabbed out heading straight forward into the sea, hoping to get to that one port you want to go to.

The only few players left (around 1600 on EU server during peaktime). Are eliteist, so prepare to get destroyed.

Oh and you will also be banned from the Naval Action forums if you somehow critique the game.

This is basically all ♥♥♥♥♥♥♥♥.
Originally posted by Acid_Penguin:
Originally posted by Kronk Causes Autism:
You won't progress in the game unless you play 6+ hours a day. The most of that time will also be you sitting tabbed out heading straight forward into the sea, hoping to get to that one port you want to go to.

The only few players left (around 1600 on EU server during peaktime). Are eliteist, so prepare to get destroyed.

Oh and you will also be banned from the Naval Action forums if you somehow critique the game.

This is basically all ♥♥♥♥♥♥♥♥.

So you are telling me that the majority if your time spent is NOT you doing the following:

1. Going from port, to a quest, to a port for hours.
1. Going from port to another port to sell goods?

Secondly, There are currently 39 players online on the EU server. (I know that it is far from peak time, but you see my point.)

Thirdly, https://www.reddit.com/r/NavalAction/comments/65malr/developers_are_banning_people_from_the_game_based/ OR https://www.reddit.com/r/pcgaming/comments/5zyfsk/avoid_naval_action/
primuspilus.hb May 17, 2017 @ 2:18am 
Originally posted by Kronk Causes Autism:
Originally posted by Acid_Penguin:

This is basically all ♥♥♥♥♥♥♥♥.

So you are telling me that the majority if your time spent is NOT you doing the following:

1. Going from port, to a quest, to a port for hours.
1. Going from port to another port to sell goods?

Secondly, There are currently 39 players online on the EU server. (I know that it is far from peak time, but you see my point.)

Thirdly, https://www.reddit.com/r/NavalAction/comments/65malr/developers_are_banning_people_from_the_game_based/ OR https://www.reddit.com/r/pcgaming/comments/5zyfsk/avoid_naval_action/
There are quite a few people not wanting to dump time into the game before the big patch, so yeah. Im not surprised that there arent alot of folks playing.
elvismolotov May 17, 2017 @ 3:08am 
with the upcoming summer sale i would advise u to not buy this game for 36 euro .the game is far away from final release and has a very low playerbase .
Last edited by elvismolotov; May 17, 2017 @ 3:13am
Alex06114 May 17, 2017 @ 4:49am 
FanBoys will say yes, because they don't know anything else without Naval Action. But every other person with little understand will not recommend this game to anyone. Devs banning players from forums for asking or static facts too. So it's good enough point to avoid it.
Weert Gilders May 17, 2017 @ 5:25am 
no its dead, not even 50 ppl online
Liq May 17, 2017 @ 8:05am 
The combat aspect is great; it's just the fact that finding it can be very hard at times.
Id suggest waiting til the Wipe to see if the playerbase recovers. Because with a healthy amount of players, this game is brilliant.
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Date Posted: May 16, 2017 @ 12:55am
Posts: 20