Street Fighter V

Street Fighter V

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ini_ Feb 15, 2016 @ 10:07pm
GameOverlayRenderer64.dll appcrash error
Whenever I try to load up the game it instantly crashes with this error:
Problem signature:
Problem Event Name: APPCRASH
Application Name: StreetFighterV.exe
Application Version: 1.1.0.0
Application Timestamp: 56b97c69
Fault Module Name: GameOverlayRenderer64.dll
Fault Module Version: 3.29.48.0
Fault Module Timestamp: 56bd19e4
Exception Code: c0000005
Exception Offset: 000000000007d37b
OS Version: 6.1.7601.2.1.0.272.42
Locale ID: 1033
Additional Information 1: cadd
Additional Information 2: cadd362265e6bdb430f4a22d46f590ad
Additional Information 3: fa34
Additional Information 4: fa345971f0c8200527fa1062a5585191

the game doens't load up or anything, jsut bam straight to do you want windows to search online for a solution, or close the program.

From what I understand it's the Steam overlay ui messing up. I have disabled the overlay for the game and even unchecked the option to enable for my whole steam accoutn and I still receive this error message.

In the Steam files there is also this:

Tue Feb 16 05:54:39 2016 UTC - Module file name: c:\program files (x86)\steam\GameOverlayRenderer64.dll
Tue Feb 16 05:54:39 2016 UTC - GameID = 310950
Tue Feb 16 05:54:39 2016 UTC - System page size: 4096
Tue Feb 16 05:54:39 2016 UTC - Warning: hook target starting at 0X0000000076DB5B60 begins with uncoditional 2-byte jump, skipping
Tue Feb 16 05:54:39 2016 UTC - Warning: hook target starting at 0X0000000076DB5B40 begins with uncoditional 2-byte jump, skipping
Tue Feb 16 05:54:39 2016 UTC - Failed loading shell32.dll, not hooking ShellExecute calls
Tue Feb 16 05:54:39 2016 UTC - Hooking SetCursorPos, GetCursorPos, ShowCursor, and SetCursor
Tue Feb 16 05:54:39 2016 UTC - Modules at GameOverlayRenderer.dll attach
Tue Feb 16 05:54:39 2016 UTC - 01: StreetFighterV.exe - (0X0000000140000000 to 0X0000000143ADD000)
Tue Feb 16 05:54:39 2016 UTC - 02: ntdll.dll - (0X0000000076FC0000 to 0X0000000077169000)
Tue Feb 16 05:54:39 2016 UTC - 03: kernel32.dll - (0X0000000076DA0000 to 0X0000000076EC0000)
Tue Feb 16 05:54:39 2016 UTC - 04: KERNELBASE.dll - (0X000007FEFCD80000 to 0X000007FEFCDEC000)
Tue Feb 16 05:54:39 2016 UTC - 05: GameOverlayRenderer64.dll - (0X000007FEE3C30000 to 0X000007FEE3D8B000)
Tue Feb 16 05:54:39 2016 UTC - 06: WINMM.dll - (0X000007FEF8640000 to 0X000007FEF867B000)
Tue Feb 16 05:54:39 2016 UTC - 07: msvcrt.dll - (0X000007FEFD300000 to 0X000007FEFD39F000)
Tue Feb 16 05:54:39 2016 UTC - 08: USER32.dll - (0X0000000076EC0000 to 0X0000000076FBA000)
Tue Feb 16 05:54:39 2016 UTC - 09: GDI32.dll - (0X000007FEFE560000 to 0X000007FEFE5C7000)
Tue Feb 16 05:54:39 2016 UTC - 10: LPK.dll - (0X000007FEFE940000 to 0X000007FEFE94E000)
Tue Feb 16 05:54:39 2016 UTC - 11: USP10.dll - (0X000007FEFF200000 to 0X000007FEFF2CA000)
Tue Feb 16 05:54:39 2016 UTC - 12: IMM32.dll - (0X000007FEFF0A0000 to 0X000007FEFF0CE000)
Tue Feb 16 05:54:39 2016 UTC - 13: MSCTF.dll - (0X000007FEFECD0000 to 0X000007FEFEDD9000)
Tue Feb 16 05:54:39 2016 UTC - 14: ADVAPI32.dll - (0X000007FEFE480000 to 0X000007FEFE55B000)
Tue Feb 16 05:54:39 2016 UTC - 15: sechost.dll - (0X000007FEFEA80000 to 0X000007FEFEA9F000)
Tue Feb 16 05:54:39 2016 UTC - 16: RPCRT4.dll - (0X000007FEFF0D0000 to 0X000007FEFF1FD000)
Tue Feb 16 05:54:39 2016 UTC - 17: ole32.dll - (0X000007FEFE270000 to 0X000007FEFE473000)
Tue Feb 16 05:54:39 2016 UTC - 18: psapi.dll - (0X0000000077180000 to 0X0000000077187000)
Tue Feb 16 05:54:39 2016 UTC - ----------------------------
Tue Feb 16 05:54:39 2016 UTC - GameOverlayRenderer.dll detaching
Tue Feb 16 05:54:56 2016 UTC - GameOverlayRenderer.dll detaching
Tue Feb 16 05:54:56 2016 UTC - Aborting UnhookFunc because pRealFunctionAddr is not hooked
Tue Feb 16 05:54:56 2016 UTC - Aborting UnhookFunc because pRealFunctionAddr is not hooked

This is the game overlay renderer text file in the steam foler generating this error log for when I try to launch this game.

The same thing happened in Beta but I hoped it owuld be fixed at this point. Anybody else run into this issue, or have a solution?

SYSTEM SPECS:

Operating System: Windows 7 Ultimate 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.151019-1254)
System Manufacturer: Gigabyte Technology Co., Ltd.
System Model: GA-MA790X-UD4P
BIOS: Award Modular BIOS v6.00P
Processor: AMD Phenom(tm) II X4 955 Processor (4 CPUs), ~3.2GHz
Memory: 8192MB RAM
Available OS Memory: 8190MB RAM
AMD Radeon HD 7800 Series
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mikah2001 Feb 25, 2019 @ 5:34am 
same as me too....just happened about 3 days ago. Noe feeling sad & angry can't resolve this problem
IITWLLII -ES- Mar 8, 2019 @ 9:22pm 
"Quick workaround", to check, if Steam overlay is the reason:
Rename the file GameOverlayRenderer64.dll and GameOverlayRenderer.dll, while Steam is running.
Note: Steam re-installs/recovers that file with each restart of the Steam client automatically.
Steam's overlay (SHIFT+TAB) will not work for obvious reasons.
______________

Possible reasons, in case the crash is tied to GameOverlayRenderer64.dll:
- Graphics driver version conflict, try a diffrent GPU driver version
- Conflict with other overlay software, which is running in background => disable it.
- Bad/invalid Windows registry entries, clean up with CCleaner

Worst case scenarios":
- Clean install Windows (for testing purposes, just as a secondary (dual boot) installation on a different partition);
- Hardware failure (CPU, RAM or HDD/SSD), check your hardware with specific software (for example: Prime95, MemTest, CrystalDiskInfo)
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Date Posted: Feb 15, 2016 @ 10:07pm
Posts: 2