Street Fighter V

Street Fighter V

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TxCForever May 16, 2021 @ 11:43am
Any tips for R. Mika?
Even though I stopped using her a while ago, I still enjoy her move set and design and try using her a bit more. But after a couple of seasons it feels like she is so irrelevant to the game that picking her instead of almost any other character save a few is just handicapping yourself.

I know at the start of the game she was kinda broken (at least from what I heard, only started playing SFV most often a few months ago) and she got a lot of hate for it, but now it feels like she was nerfed to oblivion. Her grabs aren't that powerful, she doesn't have armor like Zangief has, her grappling range is as anyone elses, it doesn't seem like she can use a command grab on wake up, and her only advantage, the fast light attacks seem to now be on par with most of the roster. Her basic combos are easy to block and her basic set up (the one throwing you at the corner) leaves her extremely vulnerable (they could at least make it act like a normal punch on block).

But I am more or less a noob so maybe I am missing something? I know they made it so you can combo into a grab but not only it's pretty hard to do, it seems like it only works when it feels like it. Also her V-Skills aren't really that helpful. The mic one needs ages to charge to any useful extend and the counter feels like it pales in comparison the the one other characters have. The V-Triggers are even more pathetic. I get they are there to help you charge your opponent or maybe hit him while his doing a move, but still, you have characters that can you their V-Triggers to drain like 50% of your health bar when used in a combo and then there's R Mika that throws a chair at you.

Sorry it ended up being a rant. But I like the character and it feels like it doesn't worth using her.
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Showing 1-11 of 11 comments
aardvarkpepper May 16, 2021 @ 12:17pm 
I'm new(ish) to SFV myself, but even so there's a lot in here.

1. "Her grabs aren't that powerful" - you're not doing Zangief's Spinning Piledriver damage, but Mika has a load more movement options.

2. "She doesn't have armor like Zangief has" - and she's not slow like Zangief and doesn't her VSkill 1 have a level of armor? Maybe others?

3. "Grappling range is as anyone elses" - quick air grab isn't something everyone has, and it's not just about "grappling", command grabs can't be teched by normal grabs.

4. "Her only advantage, the fast light attacks" - it's the mobility. Of course it would be "on par", no character can really dominate all the others in terms of normals or players would just use that character and spam. Which you could say DOES happen, sure, but it's not like one is super imba dominant.

Then Mika has that annoying tag team partner . . .

Really seems like you just haven't looked into R Mika. Yeah you have some idea of her basic normals and moves, but I mean using her as a character, her mixups, her pressure, her corner game.

I'd say look up some guides, watch some top Mika play.

==

Like me, I'm a Blanka player (and not even a good one). And you look at Blanka, he's 4-frame not 3-frame, ugh. Just about all his attacks, opponent just jab spams, easy. No fireball. Combos aren't that great either, need a lot of meter for just a little damage.

And Blanka has options? Like what? Amazon River Run slides under fireball, and is so slow to recover if you whiff you get punished, if you get blocked you get punished, it's too slow to use on reaction so you have to just GUESS your opponent's reads.

But then you look deeper into the character. Like Amazon River Run has a Vtrigger cancel, loads of unsafe stuff but that lends to mixup, etc.

So I don't know that I could agree Blanka was "dominant" but I don't think Blanka sucks either. I suck at USING Blanka, but as a character I think he's pretty decent.
doctor sexo May 16, 2021 @ 1:41pm 
A solid tip regarding Mika is just hitconfirm and then congrats!! your opponent is in the corner, 50/50 them until they want to uninstall the game
Originally posted by TxCForever:

But I am more or less a noob so maybe I am missing something?
This.
Mka still hella good. You have to apply a lot of pressure. I suggest searching guides on tube.
GL
I can play you and give you some active advice. Let me know if you want to do a discord call or something and we can level up your skills fast.
TxCForever May 17, 2021 @ 12:20pm 
I've seen a few high level players and indeed the "trick" is full on pressure from first second till last. I guess I need to reconfigure my brain because I always play pretty cautiously trying to read the other player first and try to adapt to his way of playing, but it feels like if you want to get good with Mika you throw caution out of the window and go full on attack.

Still it feels like it worth the effort. Out of the entire roster, she is one of the few that clicks for me.
shingomouri May 17, 2021 @ 8:56pm 
I am not a Mika player, however I can say that she is far from being a weak character. Her grabs may not be powerful, but they can easily corner the opponent. Her 50/50 is very difficult to beat, so her strong point is this: being able to get close and have a gap to command throw to corner the opponent. After that, the opponent to deal with the 50/50.

Obviously Mika suffers a lot against some matches. For example, zoning characters that control through fireball give Mika a lot of trouble. To prevail her strongest characteristic, it is necessary to get closer. So she is not a viable character for all matches, so be aware that there will be matchups that will be extremely disadvantageous for her.
Last edited by shingomouri; May 17, 2021 @ 8:57pm
TxCForever May 29, 2021 @ 10:31am 
Since I can't find an answer online (maybe I am googling it wrong), I want to ask something. Does R. Mika has any wake up attacks? Like it feels so many characters have an attack that can instantly hit you (usually pretty hard) if you try and put pressure on them the moment they fall down. I still haven't found anything for her so far. So I either have between blocking or reacting to a grab. Am I missing something? Not grabs seem to work even enhanced, and none of her specials either.

Also something else. Is it because latency that sometimes it feels like some attacks get countered when it shouldn't? Like I start an enhanced flying peach and even though I do see the start of the attack the other player just grabs me with a normal. Or like a normal overpowers an enhanced command grab, or how a light punch sometimes counters a grab and sometimes a grab ignores the attack completely.
Last edited by TxCForever; May 29, 2021 @ 10:31am
Ride the Lightning May 29, 2021 @ 10:55am 
Originally posted by TxCForever:
Since I can't find an answer online (maybe I am googling it wrong), I want to ask something. Does R. Mika has any wake up attacks? Like it feels so many characters have an attack that can instantly hit you (usually pretty hard) if you try and put pressure on them the moment they fall down. I still haven't found anything for her so far. So I either have between blocking or reacting to a grab. Am I missing something? Not grabs seem to work even enhanced, and none of her specials either.

Also something else. Is it because latency that sometimes it feels like some attacks get countered when it shouldn't? Like I start an enhanced flying peach and even though I do see the start of the attack the other player just grabs me with a normal. Or like a normal overpowers an enhanced command grab, or how a light punch sometimes counters a grab and sometimes a grab ignores the attack completely.
Its called invincible reversals. They are ussually 1 bar of meter. Mika is SOL and has the same option as the whole cast...wake up CA.
Look up delay tech to cover both meaty and grab on wake up. But u cant just use it all the time because it gets blown up by other stuff.
GL
sbt May 29, 2021 @ 10:59am 
Originally posted by TxCForever:
Since I can't find an answer online (maybe I am googling it wrong), I want to ask something. Does R. Mika has any wake up attacks? Like it feels so many characters have an attack that can instantly hit you (usually pretty hard) if you try and put pressure on them the moment they fall down. I still haven't found anything for her so far. So I either have between blocking or reacting to a grab. Am I missing something? Not grabs seem to work even enhanced, and none of her specials either.
Can't you wakeup with ex peach?

Originally posted by TxCForever:
Also something else. Is it because latency that sometimes it feels like some attacks get countered when it shouldn't? Like I start an enhanced flying peach and even though I do see the start of the attack the other player just grabs me with a normal. Or like a normal overpowers an enhanced command grab, or how a light punch sometimes counters a grab and sometimes a grab ignores the attack completely.
Every move has startup frames, aktive frames and recovery frames. It's possible to be thrown while being on startup. Some moves are throw invincible, some aren't. You need to look at the frame data for that but it could of course also be rollback causing this.
Originally posted by TxCForever:
Since I can't find an answer online (maybe I am googling it wrong), I want to ask something. Does R. Mika has any wake up attacks? Like it feels so many characters have an attack that can instantly hit you (usually pretty hard) if you try and put pressure on them the moment they fall down. I still haven't found anything for her so far. So I either have between blocking or reacting to a grab. Am I missing something? Not grabs seem to work even enhanced, and none of her specials either.

Also something else. Is it because latency that sometimes it feels like some attacks get countered when it shouldn't? Like I start an enhanced flying peach and even though I do see the start of the attack the other player just grabs me with a normal. Or like a normal overpowers an enhanced command grab, or how a light punch sometimes counters a grab and sometimes a grab ignores the attack completely.
Mika has a 3 frame normal but otherwise her only true invincible reversal is her super.

Tbh if you want advice on Mika, I highly recommend going to New Challengers or the Mika discord because you'll get better answers in those places than the Steam forums.

That's only partially an insult to this forum, NCH and the character discords are generally the best places for this kind of stuff.
Last edited by Danny DeVito with a Gun; May 29, 2021 @ 11:00am
TxCForever May 29, 2021 @ 11:33am 
Originally posted by voo:
Its called invincible reversals. They are ussually 1 bar of meter. Mika is SOL and has the same option as the whole cast...wake up CA.
Look up delay tech to cover both meaty and grab on wake up. But u cant just use it all the time because it gets blown up by other stuff.
GL

That's why I am currently struggling (mostly because I have to rewire my brain to act differently with her). Most characters seem to be able to react instantly on wake up punishing players attacking before they stand up. Of course you can trick them into exposing themselves with that move but still, it feels weird that she doesn't have one except her CA. And her basic combos have a pretty short range meaning sometimes I am not even close enough to counter attack when I block a reversal.




Originally posted by Danny DeVito with a Gun:
Mika has a 3 frame normal but otherwise her only true invincible reversal is her super.

Tbh if you want advice on Mika, I highly recommend going to New Challengers or the Mika discord because you'll get better answers in those places than the Steam forums.

That's only partially an insult to this forum, NCH and the character discords are generally the best places for this kind of stuff.

I will give it a try.

Originally posted by sbt:
Can't you wakeup with ex peach?

Doesn't seem like it. I don't think a single EX of hers can be used as a reversal. Maybe I am biased but it feels she should have at least one. Especially considering that shotos can do extremely damaging combos simply by hitting you on wake up with an EX DP.
Last edited by TxCForever; May 29, 2021 @ 11:37am
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Date Posted: May 16, 2021 @ 11:43am
Posts: 11