Street Fighter V

Street Fighter V

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Valvadrix Apr 12, 2023 @ 8:33am
Is Poison easy to learn?
I'm still fairly new to the game (I've owned it for almost 2 years now, but barely played it) and still looking for a main. I noticed Poison's special inputs are limited to quarter circles, which makes her moveset appealing to me that way because I'm bad at DP and charge inputs, but can do quarter circles no problem at this point. But I also heard she has some whip canceling technique that makes her more complex than that. Is she an easy character to learn for a beginner?
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Showing 1-15 of 18 comments
skill issue Apr 12, 2023 @ 12:41pm 
you need have good fundamentals or you will be violated by the people in autopilot playing aggressive.
JudgeJuriMys Apr 13, 2023 @ 4:22am 
Originally posted by Valvadrix:
I'm still fairly new to the game (I've owned it for almost 2 years now, but barely played it) and still looking for a main. I noticed Poison's special inputs are limited to quarter circles, which makes her moveset appealing to me that way because I'm bad at DP and charge inputs, but can do quarter circles no problem at this point. But I also heard she has some whip canceling technique that makes her more complex than that. Is she an easy character to learn for a beginner?
I main Poison, while her moveset isn't to hard to learn some of her combos can be tricky. It took me awhile to get use to poison she is missing alot of things many other characters have and she isn't even the best zoner. Guile has more options and is a better zoner. She can excel against the gief match up but if you vs a rushdown character and someone being aggressive she can easily crumble. I wouldn't say she is easy or hard to learn probably the mid range.

Since Poison has no DP it can teach you to play without relying on DP spam to try and counter on block. With Poison you can't just mash out of a aggressive player you need to know frames and when its safe to take your turn.

Also with the DP inputs for other characters there are little tricks you can do to make the inputs alot more consistent. Check out youtube vids about DP inputs they are helpful. But a basic example is if you are holding forward and already walking in then you just need to do qcf quickly and it will come out which is useful if you are walking in and the opponent jumps in.
Last edited by JudgeJuriMys; Apr 13, 2023 @ 5:50am
Kiyaya Apr 13, 2023 @ 8:22pm 
The best character for a beginner is the one you want to learn.
Simply put, your desire to learn a specific character will push you to go further than learning a character for the sake of learning.
Want to play Poison? Do it!
JudgeJuriMys Apr 13, 2023 @ 8:23pm 
Originally posted by Kiyaya:
The best character for a beginner is the one you want to learn.
Simply put, your desire to learn a specific character will push you to go further than learning a character for the sake of learning.
Want to play Poison? Do it!
Not menat lol shes brutally hard to learn.
Kiyaya Apr 13, 2023 @ 8:29pm 
Originally posted by JudgeJuriMys:
Originally posted by Kiyaya:
The best character for a beginner is the one you want to learn.
Simply put, your desire to learn a specific character will push you to go further than learning a character for the sake of learning.
Want to play Poison? Do it!
Not menat lol shes brutally hard to learn.
I mean, there's still an argument. Not SF but my experience from another game.
Took me a long time to get into GGXrd because the character I thought looked the coolest, Zato-1, relied heavily on negative edge. People told me he was hard af and I stayed away. Played some Axl. Played some Ky. Never got super into the game.
Then I decided "♥♥♥♥ it. I want to play Zato."
Now I'm out here doing the sick af unblockable set-ups because I stuck with him and learned to do that ♥♥♥♥, because it was cool.
JudgeJuriMys Apr 13, 2023 @ 8:31pm 
Originally posted by Kiyaya:
Originally posted by JudgeJuriMys:
Not menat lol shes brutally hard to learn.
I mean, there's still an argument. Not SF but my experience from another game.
Took me a long time to get into GGXrd because the character I thought looked the coolest, Zato-1, relied heavily on negative edge. People told me he was hard af and I stayed away. Played some Axl. Played some Ky. Never got super into the game.
Then I decided "♥♥♥♥ it. I want to play Zato."
Now I'm out here doing the sick af unblockable set-ups because I stuck with him and learned to do that ♥♥♥♥, because it was cool.
Menat doesn't really teach any fundementals shes not recommended to starters at all. Even people who know how to play struggle with her.
Kiyaya Apr 13, 2023 @ 8:33pm 
Originally posted by JudgeJuriMys:
Originally posted by Kiyaya:
I mean, there's still an argument. Not SF but my experience from another game.
Took me a long time to get into GGXrd because the character I thought looked the coolest, Zato-1, relied heavily on negative edge. People told me he was hard af and I stayed away. Played some Axl. Played some Ky. Never got super into the game.
Then I decided "♥♥♥♥ it. I want to play Zato."
Now I'm out here doing the sick af unblockable set-ups because I stuck with him and learned to do that ♥♥♥♥, because it was cool.
Menat doesn't really teach any fundementals shes not recommended to starters at all. Even people who know how to play struggle with her.
Thus why I said there's an argument to be made, not that it is 100% the best option.
I still think it's better to play who you want to play though, because imo the fastest way to lose interest in a fighting game is not having a character that just clicks. And once you lose interest, it's a done deal.
JudgeJuriMys Apr 13, 2023 @ 8:34pm 
Originally posted by Kiyaya:
Originally posted by JudgeJuriMys:
Menat doesn't really teach any fundementals shes not recommended to starters at all. Even people who know how to play struggle with her.
Thus why I said there's an argument to be made, not that it is 100% the best option.
I still think it's better to play who you want to play though, because imo the fastest way to lose interest in a fighting game is not having a character that just clicks. And once you lose interest, it's a done deal.
I understand that but he is clearly not looking for a hard mode starter lol
Kiyaya Apr 13, 2023 @ 8:37pm 
Originally posted by JudgeJuriMys:
Originally posted by Kiyaya:
Thus why I said there's an argument to be made, not that it is 100% the best option.
I still think it's better to play who you want to play though, because imo the fastest way to lose interest in a fighting game is not having a character that just clicks. And once you lose interest, it's a done deal.
I understand that but he is clearly not looking for a hard mode starter lol
But Poison will do just fine. :Emoticon_Kagura:
JudgeJuriMys Apr 13, 2023 @ 8:41pm 
Originally posted by Kiyaya:
Originally posted by JudgeJuriMys:
I understand that but he is clearly not looking for a hard mode starter lol
But Poison will do just fine. :Emoticon_Kagura:
Poisons basic inputs are not that complex its when you get to cancels with her that takes some learning. For whatever reason the OP seems to have trouble doing the DP input which is why I suggested youtube DP input vids since there are a few tricks you cand o to make it easier.
Last edited by JudgeJuriMys; Apr 13, 2023 @ 8:42pm
Originally posted by Kiyaya:
Originally posted by JudgeJuriMys:
I understand that but he is clearly not looking for a hard mode starter lol
But Poison will do just fine. :Emoticon_Kagura:
Don't worry, Poison mains simply pretend she's a hard character lol
Valvadrix Apr 15, 2023 @ 1:01am 
Originally posted by Kiyaya:
Originally posted by JudgeJuriMys:
Not menat lol shes brutally hard to learn.
I mean, there's still an argument. Not SF but my experience from another game.
Took me a long time to get into GGXrd because the character I thought looked the coolest, Zato-1, relied heavily on negative edge. People told me he was hard af and I stayed away. Played some Axl. Played some Ky. Never got super into the game.
Then I decided "♥♥♥♥ it. I want to play Zato."
Now I'm out here doing the sick af unblockable set-ups because I stuck with him and learned to do that ♥♥♥♥, because it was cool.
I wish I had your attitude (and I see it frequently online when someone asks for character picking advice), but it doesn't work for everyone. To give an example, I'm a Tekken player since childhood and I wanted to try Eliza in 7 because I like everything about her design and personality. But her playstyle didn't click with me at all and trying to play her makes the game less fun for me.
JudgeJuriMys Apr 15, 2023 @ 4:15am 
Originally posted by Danny DeVito with a Gun:
Originally posted by Kiyaya:
But Poison will do just fine. :Emoticon_Kagura:
Don't worry, Poison mains simply pretend she's a hard character lol
I said she wasn't hard or easy she fits more in the middle range >> along with most of the roster.

But @Valvadrix you should think about practicing the DP input with some youtube guides about it. If you plan on getting SF6 most chars have this input so might aswell get decent at it.
Last edited by JudgeJuriMys; Apr 15, 2023 @ 4:35am
Originally posted by JudgeJuriMys:
Originally posted by Kiyaya:
Thus why I said there's an argument to be made, not that it is 100% the best option.
I still think it's better to play who you want to play though, because imo the fastest way to lose interest in a fighting game is not having a character that just clicks. And once you lose interest, it's a done deal.
I understand that but he is clearly not looking for a hard mode starter lol
yeah but I think you are confusing the conversation with whats the easiest character to learn over if I want to learn X character, should I due to difficulty.

I played sf5 because of Juri, I have 100% of my matches 'solely' (get it?) due to her. And if it wasn't for her, I would have never gotten into the franchise.

I think what Danny is trying to say is difficulty shouldn't be a factor if you just to play a character. Because someone who is bad genuinely enjoying the game will probably get more value out of it than someone who is going to spam E Honda light punches and eventually burn out or get stuck.

Which to be direct, fundamentally speaking, no character is inheritenly easy to learn for fundamentals. 'Juri' wasn't easy for me at all to learn, but it had realistically nothing to do with Juri, well, one could argue her stores were different. But it was because I ♥♥♥♥♥♥♥ sucked at SF. I had no idea what I was doing. And could I cheese the game? Maybe, but I find that less fun, whats the point of playing against a player that will get grabbed everytime you do it, over playing a character you enjoy/like, and feel self-improvement. Because fundamentals are so important that you can reliably get to a respectable rank with just pure basics that apply with any character. (DPs, Anti-Airs, Neutral, Sweeps, moves of that nature that aren't character specific). There's even a guy who practically did this with every character, he never played aggressively at all he just anti aired and punished players mistakes which wasn't character specific. Sweeping on super unsafe moves. Doing meaties, anti-airing, punishing dash ins, having a get off me tool, using vreversal, doing basic combos for slightly unsafe moves. Being sure to take back turns. Jumping over fire balls or slowly walking them into a corner. Everything he did could be directly translated to any character in the game because it was all basics. And thats sort of where sf5 is different.

Its not really like MKX as example, (I say this because I played it). Where Tremor as example, has like 100 million different options, and all of them require a specific scenario. And because of that you need a mass amount of knowledge to get its value. As example, his Crystline variation, if you wanted to get value from that variation it just gave you a move, that gave you one free armor, which meant you would have to punish someone's jab for trying to stuff you or interrupt a string. You literally have to your characters weakness and they have to know it for you to use it.

No sf5 is more of a game that is at least trying to be honest footsies and realistically anti-airing alone can get you far in the game.
Last edited by Gagging on Gwens Tasty Toes; Apr 16, 2023 @ 6:08am
Originally posted by Valvadrix:
Originally posted by Kiyaya:
I mean, there's still an argument. Not SF but my experience from another game.
Took me a long time to get into GGXrd because the character I thought looked the coolest, Zato-1, relied heavily on negative edge. People told me he was hard af and I stayed away. Played some Axl. Played some Ky. Never got super into the game.
Then I decided "♥♥♥♥ it. I want to play Zato."
Now I'm out here doing the sick af unblockable set-ups because I stuck with him and learned to do that ♥♥♥♥, because it was cool.
I wish I had your attitude (and I see it frequently online when someone asks for character picking advice), but it doesn't work for everyone. To give an example, I'm a Tekken player since childhood and I wanted to try Eliza in 7 because I like everything about her design and personality. But her playstyle didn't click with me at all and trying to play her makes the game less fun for me.
He didn't say it worked for everyone just that ambition will go further than to take an easy path if you aren't actually interested in it. Its the same concept that people will meta abuse because they want to win and then there are people like me where I could be playing the worse character in the game if I'm not playing the character I like then there isn't a point. Regardless fundamentally speaking sf5 a lot of the knowledge is across the board. Every character has a jab, a dp, a sweep etc. The game focuses on fundamentals until very top lever where basically the players know almost everything.

Besides, being bad, doesn't necessarily imply you can't fun. Thats a big misconception. Hence why he said what he said.
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Date Posted: Apr 12, 2023 @ 8:33am
Posts: 18