Street Fighter V

Street Fighter V

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Solo* Sep 10, 2016 @ 1:16pm
anyone play sfv on a normal laptop?
my gaming computer needs a new hard drive and i was wondering if anyone plays sfv on a laptop?
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Showing 1-12 of 12 comments
THE ROWAN Sep 10, 2016 @ 1:19pm 
i do
Solo* Sep 10, 2016 @ 1:22pm 
Originally posted by The Cat's Pajamas:
i do
seriously...everytime i upload the game on my comp i get a black screen :/
Amig0 Sep 10, 2016 @ 1:26pm 
I play against a man who uses a laptop but he runs it with everything on the lowest settings at 55 fps max.
Solo* Sep 10, 2016 @ 1:28pm 
Originally posted by Amig0:
I play against a man who uses a laptop but he runs it with everything on the lowest settings at 55 fps max.
hmmm i guess i need to dig into my game and see whats wrong
Rms-Guerilla Sep 10, 2016 @ 2:36pm 
Yes sometimes, but with Steam In-Home Streaming .
SF V is installed on my main gaming desktop and I stream it to my low spec laptop.
Last edited by Rms-Guerilla; Sep 10, 2016 @ 2:37pm
Mechapede Sep 10, 2016 @ 3:01pm 
Originally posted by Logic*:
my gaming computer needs a new hard drive and i was wondering if anyone plays sfv on a laptop?


So long as you define what a "normal" laptop is lol :p

I play on a Lenovo Y50-70 and it works fine here with most settings on Med/High and some on Max:

i7 4720HQ 2.6GHz (3.6GHz Turbo)

8GB RAM

Geforce GTX 960M (not sure, but I think mine's 4GB)
nO_d3N1AL Sep 10, 2016 @ 3:20pm 
Well I'm playing on an Alienware Alpha (2014) i5-4590T, 12GB DDR3-1600MHz RAM, Custom GTX GPU 2GB (based on a GTX 860M) and 240GB SSD with no (major) issues. Though for consistency I've got my settings on Medium with Textures on High, resolution on 1600x900 (I prefer windowed mode for this game) and 81% resolution scaling. With these settings I don't get dips below 60 any more. I think it's post-processing and effects which affect FPS a lot.
IITWLLII -ES- Sep 10, 2016 @ 4:05pm 
You should definitely have at least a GTX 860M++ to be able to maintain 60 FPS in SFV on customized / low spec settings with resolution scaling.

Post processing effects, antialiasing and shadows, do indeed kill a lot of performance.
Especially older nVidia hardware performs better with older GPU driver version 362.00 in SFV.

It's possible to tweak some SFV config / ini files to disable shadows completely for example, copy:
Scalability.ini from
%ProgramFiles(x86)%\Steam\steamapps\common\StreetFighterV\StreetFighterV\Intermediate\Config\CoalescedSourceConfigs
to
%LocalAppData%\StreetFighterV\Saved\Config\WindowsNoEditor
Now you can modify it with Notepad / text editor to your needs.
Originally posted by Logic*:
Originally posted by The Cat's Pajamas:
i do
seriously...everytime i upload the game on my comp i get a black screen :/
That's an issue with Optimus (integrated/regular GPU hybrid). Two ways to solve this:
1. go to the Nvidia Panel and set all the games to run with Nvidia GPU by default
2. if you're under Win10 and you set a custom resolution, just wait a few minutes (while eventually pressing ctrl+alt+del) and it should reset the game automatically to your monitor native resolution.
Darth_Roxs Sep 10, 2016 @ 7:09pm 
I'm using a Asus Rog Intel Core i7-4720HQ 2.6 GHz (turbo to 3.6GHz).
NVIDIA GeForce GTX980M (4GB)
24 GB RAM DDR3
It also has Gsync

I play Street Fighter V on the highest settings with no problems whatsoever.

If you're having problems running SFV just try lowering the specs and editing the ini like someone mentioned above.
drawknives Sep 10, 2016 @ 9:47pm 
I do. @ 720p, even though I could run it at max settings. Don't feel the need to.

Got the NVIDIA950M chipset. Haven't played for a few weeks though. Not motivated.
mrobson83 Sep 10, 2016 @ 10:33pm 
I do as well. I run an i7 6700K @ 4.0GHz, 32GB ram, dual gtx 980M's in SLI (even though I know that SFV doesn't use SLI, unless I'm mistaken). All settings on max no problem.
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Date Posted: Sep 10, 2016 @ 1:16pm
Posts: 12