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It only has a basic arcade mode, forgettable / short character chapters and a boring survival mode. It also has a ♥♥♥♥♥♥ event mode where crazy boss characters get added to the game, but only for a short time and it costs in-game currency lol.
You want lots of customization and personalizing, all that SFV offers is your choice of V-Skill, and V-Trigger, costume and color choice.
there is something call the Mysterious Mod SFV, an unofficial fan made mod that changes the game quite a bit.
Idk if you only play on Steam, but there are still awesome fighting games that you don't have, maybe you should check this way.
https://store.steampowered.com/app/370460/Arcana_Heart_3_LOVE_MAX/
https://store.steampowered.com/app/366240/GAROU_MARK_OF_THE_WOLVES/
https://store.steampowered.com/app/357190/ULTIMATE_MARVEL_VS_CAPCOM_3/
https://store.steampowered.com/app/1110100/Power_Rangers_Battle_for_the_Grid/
https://store.steampowered.com/app/574980/Thems_Fightin_Herds/
https://store.steampowered.com/app/385660/Yatagarasu_Complete_Set/
There are more that can be added to the list of course, here's a google sheet that I try to keep up to date. It might help you seeking out for new fighting games on Steam.
https://docs.google.com/spreadsheets/d/1b9qsvtYhaZ_eQZrHByJCja1QoT73rEDqGPAZNNxj8VQ/edit?usp=sharing
EDIT : Since you seem to have a good knowledge of fighting games, if you know any fighting games on Steam that is not on this list, please tell me so I can add. I might have forgotten something. Note that I didn't add Dissidia NT on purpose, I added it few month ago then removed it, because its status is ambigious.
EDIT 2 : Our tastes in games are surprisingly extremely close. Nice choices.
Since you are a 3rd strike old timer like me, check how they did Urien in this game. I think they did a pretty good job translating his 3rd strike spirit and gameplay to this game, surprisingly, since I had no faith in SF devs anymore for so many years already.
Basically my enjoyment for this game is using Urien online, win or lose don't matter, it's all about the fight. "Get ready to die!"
Amazing game as any old timer should know, and has rollback netcode in the version here on Steam.
Indeed. Every NeoGeo fighting games are just awesome classics. Breakers Revenge will soon be released on Steam in a collection. That will be great too. However, like SFIII:3s, all NeoGeo/CPS2/CPS3 games have a much bigger community on Fightcade than on Steam.
Oh by the way, please explain why the Dreamcast version was not "accurate" and the PS2 port was "much better". Let's see what you got
I'd like to hear more about this SFV mod, but that's another topic entirely (I am in to BlazBlue and Guilty Gear modding at the moment, and the former is incredibly fun while the latter is still in development).
I own Last Blade 1 and 2, and I own Arcanaa Heart 3 (on PS3 actually, though it's not really my cup of tea), and I also own Samurai Shodown 1-6, 5 Special Update, so I'm more than aware of those games you listed (I haven't tried Power Rangers yet but it's in the back of my mind if there are Zords).
If there's one game I wish had a PC port it would be Darkstalkers 3/Vampire Savior 2 For Matching Service (Sega Saturn version) where you had the entire roster to play as.
I kinda lost interest in the Marvel VS Capcom series though, mostly because it felt like it still needed a lot of work (even UMvC3 wasn't perfect in my eyes). I am actually on the fence about Tag-battle style fighting games (including BlazBlue Crosstag Battle, Dragonball FighterZ). Guilty Gear Isuka would be more my style in that regard.
My main issue with Tag-battle style games is how disorganized they get sometimes where it's hard to know what's going on, or you basically have to be super creative with how characters comprise your team/assists. I still play stuff like BBTAG and maybe even Tekken Tag Tournament 2 in a casual/experimental sense... but that's about it.
It still bothers me Samurai Shodown is Epic Games exclusive, or the fact Samurai Shodown 6 isn't on Steam (SS6 has a Spirit Editor, much like Groove Edits in Capcom VS SNK2).
Obviously I am looking forward to Guilty Gear Strive, but, in general I am just keeping my eyes out for games that spice things up and allow players to be creative (Sandbox games in general). Even games like Soul Calibur VI go that far in terms of diverse fun.
I am also eager to learn about DNF (Dungeon Fighter Duel) among other stuff in the wings.
Lastly, I personally see no difference between the PS2/Dreamcast (many Dreamcast games got ported to PS2, so *shrug*), I just wish more games got ported to PC, like Cyberbots, Gundam Battle Assault 2, or Warzard/Red Earth.
If you want to see what I got here it is, first note as a disclaimer that I didn't do research on internet, this is only based on what I know and what I've learnt back then, when I was competiting on that game from 2001 to 2008.
To sum it up, japanese arcade version played in arcades and tournaments is not the lastest SFIII:3s release, but the previous one. Last arcade version has fixed few things that Capcom considered as bugs like some unblockable setups. Urien's unblockable move with Aegis for example was removed, the system auto corrected it. Oro's unblockable on some characters is also not in that version. Those unblockable being removed didn't please players.
DC version is closer to that one than the right one. Idk if it comes from last arcade version or specifically from DC version, but Yun's genei jin routes are also different on DC than PS2.
No matter what, PS2 version is really much closer to arcade version played in tournament than DC version. This is however not really important nowadays since noone still play on those versions. For the record, I had SFIII:3s on a CPS3 jamma set-a and still got it on DC, PS2, PS3, PS4, Xbox, Xbox360 and Steam. Do I have enough?
30th AC version I believe may be the closest to the arcade in terms of accuracy. OE easily trumps it in terms of content though
I'm usually not really into tag-battle games, KOF system is fine but I don't really like in game tags. However UMCV3 looked really awesome to me, I was not really into MVC2, even if I had great fun with this, but UMvC3 was the best of the franchise to me (RIP MVCI). GG Isuka was so fun and unique, but it was even more complex as some combos needed to be done by switching side. I'm ashamed I've never tried BBTAG. I've bought and played every single Blazblue, have P4A, UNIB, AH and also have put some money in Akatsuki Blitzkampf on arcade.
Yes, this is really sad that this game is not on Steam yet. I hope it will get a release soon, maybe in june after 1 year exclusivity.
I am really waiting for GGST too, i've tried the last beta on PS4, the game is really promising. Nowadays I'm mainly focused on SFV and Tekken 7, because my playtime is not as it used to be when I was younger so I had to make some choices. Looking on some DNF news to, and I'm trying to shatter all my expecations with KOFXV trailers every weeks.
Fortunately these games are still availables thanks to ROMs *cough* of course you do need to own the original *cough*. I'd like to see Power Stone back too, some real new Darkstalkers, Rival Schools 3, a CVS3, VF6 (or VFxeSPorts idc). Cyberbots was released less than 2 years ago but on Capcom Home Arcade. omg what was Capcom thinking when they released that thing...
Also, funny how I was commenting about the System Direction in the Dreamcast port, never once claiming it was the definitive port, and you all of a sudden comes with "Dreamcast is inaccurate" elitism bull. Yeah, everyone knows that, I knew that already and just baited you into explaining yourself.
Oh and by the way, anyone can claim they got the arcade board and all the console versions in the internet... They can also claim they competed in this game etc. It's meaningless. You can be a damn liar for all we know.