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Stand fierce and AA jabbin (depending on opponent char) are the way to go. I mean the MP dp is the best option, but every time a jumpin trades or stuffs it completely is FeelsBadMan. Really hope they buff her dp in ae.
The game is really momentum based, and alot of characters kill you if you get opened up twice. It is what it is.
the only valid complain is the netcode resulting into broken ranked matches and manipulated matches aka lagswitch and the punishment of ragequitters.
all else u r saying ive played this game enormous time both console and pc together. and i can tell the game is balanced. factually the only debatable op character is guile. if your main is predetermined and u see guile. and let us say you are karin. u will need a lot of patience to break trough. and even then u might lose. but even then he is beatable.
i respect your opinion tho i red all of it. im not arguing with u
Will try the new anti-airs though.
I sometimes log back on for ♥♥♥♥♥ and giggles... and I get it the entertainment I expect. I've played against players offline, but the stuff you see online is just... wow. On the flip side, I also know when my opponent is experiencing what I'm describing, which makes any sort of victory an utter joke.
Jump attacks are almost useless in this game because standing jab beats them so cleanly that you never need to do a DP unless you just want damage
I feel you bro, I have the same problem, like Im sure the guys is about to land behind me but He ♥♥♥♥♥♥♥ land in front of me like there is a missing frame or something its ♥♥♥♥♥♥ up and after that I take the full punish.
If you want a good way to anti air with Juri just press st. HP. I think it's the most reliable at the moment, you can use light punch but its 50/50
To OP, stop being an 09er and play the game. When I played SF4 for the little bit of time I did, I didn't like it since it wasn't Street Fighter Alpha or Street Fighter 3 or Street Fighter 2 or Street Fighter EX. That doesn't mean I hated SF4, I enjoyed watching other people play it. Right now, you just sound like someone who doesn't like SF5 because it isn't SF4.
You're right, fter putting a few more hours into the game, I have no more problem with jumps (Thanks Washing Machine !) Juri's s.HP is amazing. I sometimes still struggle with crossup positions because jabs don't seem to work for me.
I wasn't saying that I played with semi-pros (aka people with a really good level of gameplay compared to me) to brag or anything, it's just a way for me to say that I got my ass handed to me many, many times, in some dirty ways too.
And yes, I am mad that SF5 isn't SF4, you described it perfectly. And like you with SF4, I still enjoy the game and watching people play it. Some mechanics just feel weird and not funny, that's all. I'd rather die to chip damage than lose a match to someone overly agressive and careless that's just jumping around and walking onto me abusing meatys when I'm getting up or breaking a fall. It's a game mechanic, these are the rules, yes, but -hold on to your seat- I find losing this way more frustrating than any other. Doesn't mean I'll stop playing, or discard the game. Not sure what a 09er is by the way, I struggle with english slang.
After learning how to AA -kind of- decently, I can say you're right about me being salty. Also even though I wouldn't say something so bold as "SF4 had no flaws", I didn't really have any problems with it, nothing really bothers me in it and I still love to play the game sometimes. I invite you to read my original message and tell me where did I say that "I played SF back then and know what it at it's core", because I can't find it myself. I started "really" playing with the 4, and even though I played previous ones like 3rd strike, Alpha 2 and SF II on super nintendo I was just your typical friendly neighbor that just learned to do a dragon punch.
This is what an 09er is.
You are complaining about how SF5 is worse than SF4 when half of the mechanics from SF5 (Crush Counters, no 1F links, DPs being Crush Counterable) are Capcom trying to fix what people complained about most from SF4. SF5 is Capcom listening to people that didnt know what they wanted.
That obviously worked out well.