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SFV MODs ZETA
Should give you plenty of results., just don't forget that the mods often need to be "adjusted" to the latest game version (especially when there are new costumes/colors).
Go to streetmodders and check them out.
https://streetmodders.deviantart.com/
How to install them?
I searched internet to find you need some sort of hacking tools to unpack files under 'pak' directory, I mean, how do you do that?
Or use a mod manager, but I prefer the first option.
MOD Suggestion:
Load fast MOD (version 2.40) shortens the stage loading times to ~4 seconds on fast PC offline, and online when both PC players use it:
https://toolassisted.github.io/SFV/ULOADFASTV240.PAK
Drop it into:
C:\PROGRAM FILES (X86)\STEAM\STEAMAPPS\COMMON\STREETFIGHTERV\STREETFIGHTERV\CONTENT\PAKS\~MODS
(Create the~MODS folder, if it doesn't exist yet, this will keep your mods seperated/organized from the official game files).
What you call stabbing modders in the back, I call very justifiably shutting down ridiculous patreon pricing on mods, something Capcom most importantly of all never agreed to being charged for. This should end any argument about paid SFV mods right there.
And no, before you say it, those popular modders who got banned in question did not make all their mods free after a period, nor did the majority of them cost just $1 to unlock. We're talking $30-50 to unlock them, and they never came off the 'exlusive' unlock period.
But the file path shows this path to put the mod "StreetFighterV\Content\Chara\CNL\SkelMesh\01".
However I can't find the "Chara" folder wtf?!!
Could you please summarize what exactly happened? I'm not up to date on that conflict.
That path is the official extracted pak structure.
Oh this, ok, I thought it was something new happened recently, thanks.