Street Fighter V

Street Fighter V

Zobrazit statistiky:
New Ways to Earn Fight Money (AE update)
As you've heard, earning FM in Arcade Edition is going to be faster and easier, and more reliable

How it works
Just like there is right now: Every week, there is a small list of challenges that earn players at least 5,000FM when completed

But now, these weeklies will get you ready for the monthly: Golden Shadoloo Solider events
http://steamcommunity.com/sharedfiles/filedetails/?id=1261973152
    Every few weeks, a Golden Shadaloo soldier will appear separately from the weekly Crossover Costume challenges, giving you an opportunity to earn a decent amount of Fight Money throughout 2018! Bust out your skills against these goons and replenish your Fight Money stash.

The weekly challenges earn your entry to challenge the shadoloo solider for even more FM.
    • To earn 2,500 FM
      Defeat the "Slightly Wealthy Low-Rank Shadaloo Soldier" event,
      will cost 500 FM in order to participate.

    • To earn 10,500 XP
      Defeat the "Rapidly Growing Low-Rank Shadaloo Soldier" event,
      will cost 500 FM. (Remember that you gain 1,000 FM per level up).

    • To earn 5,000 FM
      Defeat the "Newly Wealthy Mid-Rank Shadaloo Soldier",
      will cost 1,000 FM in order to participate

These are just three events. There are likely many more too.


Out with the old, in with the new
As mentioned in the AE FAQs thread:
http://steamcommunity.com/app/310950/discussions/0/1499000547494218914/

Modes as Survival, Trials, Demonstrations, and Story will no longer provide FM, because they were only 1 time payouts, that didn't engage the playerbase, and was demanding too much from newer players.

So instead, this new system will take their place, as it will continue to output FM and reward players for actually playing the game.

No gambling, No lootboxes, and No actual currency
  • None of this requires any real money or currency, NONE!
  • No lootboxes, if you want loot boxes then go play Injustice 2
  • While other games make you gamble for this stuff, you don't have to worry about that here, just beat a easy low level "boss" and you get your prize.

Straight forward and simple.
Naposledy upravil Providence 777; 8. led. 2018 v 16.35
< >
Zobrazeno 1630 z 113 komentářů
Forticon původně napsal:
Hate to break this to you, but if you have to pay FM to participate and can actually lose and not earn the reward for beating the golden Shadaloo character then it absolutely is gambling. It's just not gambling purely on chance, but on skill (like say putting money into a crane game machine or betting on a money match or something).

That's a investment on yourself, if you want to get paid you work for it.
Gambling is putting money on the line and letting someone/something else control the odds/results.
B❶GH❹N' původně napsal:
That's a investment on yourself, if you want to get paid you work for it.
Gambling is putting money on the line and letting someone/something else control the odds/results.

Straight from Merriam-Webster:

1 a : to play a game for money or property
1 b : to bet on an uncertain outcome
2 : to stake something on a contingency (see contingency 1) : take a chance

You have to bet your own Fight Money (so you have to place a wager or stake) to compete for the chance to win something (more Fight Money). You're taking a chance that you can beat the CPU, but the possibility of losing against the CPU exists and in turn losing the Fight Money you wagered and walking away with a net loss.

So yeah, it's still a form of gambling.
Just take it to court. Just take it there and be done with it. :3

Actually, no please. We already dealt one with the Battlefront II loot box thing in a similar roundabout manner. Given how this doesn't deal with actual monitary value, they won't care.

The problem with the gambling debate in this regard is we also have similar scenarios where we have to pay and take a chance, but we do not call it gambling, such as:

-Solo Carnival games where you have to knock over bottles or something.
-Multiplayer Carnival games where you have to shoot water into a target or something.
-Entry fee to a tournament for like Street Fighter, Counter-Strike, etc.
-Crane games
-Gatchapon vending machines (The actual ones where you put in a coin, twist a knob, and get an item. Not the F2P game mechanic.)

So where do we draw the line? Because I can see how it can be gambling, but I have to say "no" in this regard.
Naposledy upravil omegafinal; 9. led. 2018 v 12.04
Forticon původně napsal:

Then following this logic, opening a business should be considered as gambling since you'r putting money into something with a chance of not getting any money out of it.
Yet, it's not considered as gambling because you'r not affected by the same taxes/laws. (if the system is rigged like in a casino, then yes it is)

Bingo = choosing numbers and letting a machine pick the winning numbers = Gamble
Sports bet = choosing teams and letting other humans decide who's better = Gamble
You vs Player 2 money match = choosing yourself and letting yourself decide who's better = investment
Poker being right in the middle of both world.

If YOU controls the odds/results from the begining to the end, it's a investment, that's why opening a casino is a juicy INVESTMENT but playing in it is gambling.

Naposledy upravil B❶GH❹N'; 9. led. 2018 v 14.21
Monterossa původně napsal:
If it's the same as Survival then it'll be cheatable. The fight takes place on our system, only the results will be sent to the server and the server awards FMs in return.
You realize they've been punishing people who do that right? Removing their FM and unlocks, So my point remains standing.

Nuka-Cola Zero původně napsal:
Is it me or this seems needlesly overcomplicated?
Agreed


Forticon původně napsal:
So yeah, it's still a form of gambling.
Forticon původně napsal:
It's just not gambling purely on chance, but on skill (like say putting money into a crane game machine or betting on a money match or something).
The term "skill" forfiets the gambling label in a legal context.

This is why Poker can be legally played in a professional manner, because it recognizes skill as the primary variable that leads to victory.

It's a context thing.
Naposledy upravil Providence 777; 9. led. 2018 v 14.53
I guess we don't know yet if we can lose FM with this new method, if you're really bad, or the AI cheats.
Let's see how this works out for the long term. I think it's a decent first step. Honestly, even grinding Survival on Normal is already very exhausting and boring doing every character. I can go as far as Hard, but honestly I don't even have fun anymore grinding that, and really can't be bothered with Extreme. If they can make the new challenge fun, I'd willingly accept the lower payout.
"No gambling" :LaRoche: The only thing separating AE from a casino or virtually any F2P gambling simulator is the ability to buy chips, or FM/crystals/gems/whatever term companies like to use. But given the game's new casino-like UI it shouldn't shock anyone if they added this option in the future, at least until there's legislation against it.
Patrick původně napsal:
"No gambling" :LaRoche: The only thing separating AE from a casino or virtually any F2P gambling simulator is the ability to buy chips, or FM/crystals/gems/whatever term companies like to use. But given the game's new casino-like UI it shouldn't shock anyone if they added this option in the future, at least until there's legislation against it.
You're neglecting the absence of "skill" in consino games, there's no "skill" in pulling a lever on a slot machine.

However, in SFV, skill is required to beat the CPU, something you can train and get better at, and learn tips from others, that's what makes it not gambling, you're not subject to a RNG that determines your fate, you actually have the power to change the outcome.

You guys really should look this stuff up.
freefall původně napsal:
Let's see how this works out for the long term. I think it's a decent first step. Honestly, even grinding Survival on Normal is already very exhausting and boring doing every character. I can go as far as Hard, but honestly I don't even have fun anymore grinding that, and really can't be bothered with Extreme. If they can make the new challenge fun, I'd willingly accept the lower payout.

The new (shorter) challenges will be definitely much more fun, and give easier access to a constant FM supply, than the very time consuming survival mode on hard and extreme difficulty (which had higher, but limited FM rewards).
IITWLLII -ES- původně napsal:
freefall původně napsal:
Let's see how this works out for the long term. I think it's a decent first step. Honestly, even grinding Survival on Normal is already very exhausting and boring doing every character. I can go as far as Hard, but honestly I don't even have fun anymore grinding that, and really can't be bothered with Extreme. If they can make the new challenge fun, I'd willingly accept the lower payout.

The new (shorter) challenges will be definitely much more fun, and give easier access to a constant FM supply, than the very time consuming survival mode on hard and extreme difficulty (which had higher, but limited FM rewards).

I'm looking forward to that. As someone who only started the game two weeks ago, I hope it's not going to be too tough to unlock the characters.
What happens with the previously earned FM? Will it be reset in the AE? Should I spend it now?
MagicianYoh původně napsal:
What happens with the previously earned FM? Will it be reset in the AE? Should I spend it now?
You keep your FM, like normal, this is no different than any previous update that added a few new features.
This is something of a minor complaint, but I hope they find a new way to earn colors instead of grindnig survival, especially if you have alternate outfits and have already completed that character's Surival mode.

I can't say I'll miss grinding Survival for Fight Money, although all of that hard work eventually paid off. Llooking back, it would be nice if Capcom kept the one-time payouts for story mode and the demos, since they're relatively easy and risk-free, and the 80,000 from finishing Extra story would feel hard-earned without being the insane grind Survival was.
freefall původně napsal:
This is something of a minor complaint, but I hope they find a new way to earn colors instead of grindnig survival, especially if you have alternate outfits and have already completed that character's Surival mode.

I can't say I'll miss grinding Survival for Fight Money, although all of that hard work eventually paid off. Llooking back, it would be nice if Capcom kept the one-time payouts for story mode and the demos, since they're relatively easy and risk-free, and the 80,000 from finishing Extra story would feel hard-earned without being the insane grind Survival was.

I doubt they aren't going to take away the colour unlocks from survival but they added colour packs for the default and story costumes and can be purchased with fm.
< >
Zobrazeno 1630 z 113 komentářů
Na stránku: 1530 50

Datum zveřejnění: 7. led. 2018 v 16.11
Počet příspěvků: 113