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An octagonal gate might help and is more beginner friendly, but square gates are generally where you want to be at and you'll still have the adjustment period regardless of which gate you go with.
I mean when you block UP from CROUCH position, on the beginning this transition when you fight is pretty hard to find.
It's because shape of the square gate does not lock your stick in the "back" position.
I assume you have SANWA stick as well, Octagonal gate is not expensive, abut 5-7 euro.
Also as beginner you could buy KOWAL Actuator, it will activate your microswitches faster, the diameter is biger, and travel to the microswitch is short.
I did use this one on the beginning, but I will be honest with you, after 2-3 months I switch back to the oryginal SANWA Actuator, right now It feel much better to me.
I think it was beacause I learn how to make motion moves, so KOWAL Actuator wasn't needed anymore.
https://www.focusattack.com/kowal-1mm-oversize-actuator-for-sanwa-jlf-series-joystick/
Here's some good info: http://www.slagcoin.com/joystick/restrictors.html
Just try it out and do sets of ten over and over in training mode until it feels comfortable. Also maybe watch some videos on hand position, depending on your hand morphology you might find different ways of holding the stick work better for you.
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Anyway, the problems you are having now will not change with an octagonal gate, it'll just shift them. While it might be a bit easier to find the b, f, u, d inputs, it can also be a bit more difficult to find the diagonals consistently than on a square.
For better or worse, square gates are the standard today, i say just stick with it, if you ever happen to be at a local fg gathering or even a tourney and your stick broke/lost it etc you cna borrow someone else's as they'll most likely have a square gate also.
Turn on the inputs when in training and go over basic inputs such as dashing, neutral and side jumps, quarter circle inputs etc. Surprisingly dashing and jumping is one of the harder things to properly learn with a fightstick in the beginning. See which inputs you are messing up and adjust accordingly.
Touching the sides is fine but with stick you don't have to ride the gate at every single point, when you input a quarter circle input you are not actually hitting the corner completely. You want to do a smooth and natural quarter circle motion, eough to just hit the microswitches. I only ever truly hit the corners when i do dp's, crouch block, forward and back jump, otherwise is simply pass by them when i input motions.
One thing I have noticed is that it feels a lot easier for me to use this 498 yuan stick than the more pricy Hori RAP V Hayabusa of my friend. I'm not really sure but it feels like the Sanwa buttons and stick are lighter and more responsive than the Hori counterpart.
Tried the square gate, didn't like it. Modded it to a circular gate via dremel tool, felt much better but still not 'right'. Then I got an octo gate and modded the mounting points and thickness of the gate to work with my hori rap 4 Kia, then it felt right. Octo gates all the way!
It's very easy to take apart a JLF stick. I have the stock spring, 2lb and 4lb. 4lb is really stiff and is probably going to be too heavy. 2lb is decently heavy still. If you wanted a little more stiffness than the 2lb but not 4lb you could slide the stock spring and 2lb spring together and put them both in. I have seen people do this before.
Personally I have gone back to the stock spring as I found i like the stick lose for my charge characters.