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{{SPOILERS BEHIND THE LINK}}
https://imgur.com/a/b3brzKj
I didn't have my 30 seconds previous recording one when it happened annoyingly. If it happens again I'll be prepared.
Edit: they also seem to like jumping out of the arena and not returning lol
2. When you equip items, the description for the previous item will show instead of the current one.
3. Fish get stuck on land rarely. This one couldn't move even when my lure was near.
And I think the fish in one of the early fishing areas were stuck underneath the actual pond so they couldn't get to the lure but I don't remember which fishing hole it was
As an aside, I've been enjoying it a lot and I appreciate you giving out keys to Sorceress backers. Hoping this does well to help support your continued efforts!
I added another WEBM to my imgur gallery of me falling into water in the ruins and not dying, but now I'm wondering if that's also FPS related lmao.
Also some minor fish oddities; fish getting stuck on land and the swordfish can get pushed by the gondolas, disconnecting it from your lure (also uploaded footage of this). Enjoyed the game a lot overall, I'll have to get some friends to play it when it's out so we can multiplayer.
Rebinding arrow keys for movements is impossible because arrow keys have hard coded look up/down/left/right functions. So it's basically unplayable if you don't have mappable keyboard and want to play with arrow keys.
Suggestion:
It would be nice to remove the 60fps framerate cap, the game is using Unreal Engine 4.27 so there's really no reasons to force a 60fps limit.
I was not able to remove the cap by editing the GameUserSettings.ini however I was able to remove the cap by using Unreal Engine Unlocker and using the console with the command t.MaxFPS ***.
The game runs fine with a custom framerate limit(235 in my case for 240hz monitor). I finished the tutorial area and I am now in the caves and no bugs to report with high framerate.
also idk if its a physics thing or an animation thing but whatever it is im getting a near constant shaking when crouching and its really distracting
That's a bug, sorry!
Yup, playing with friends and the host seems to be the one who gets the fatal error.