We Need To Go Deeper

We Need To Go Deeper

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Solo?
It says 2-4 players, so there is no way to solo this game, correct? If so, I'll never buy it.
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Showing 1-15 of 29 comments
paul_panzer04 Feb 5, 2017 @ 9:50am 
i think it will be good if it give a submarine that can kontrole solo
Aviforma Feb 5, 2017 @ 10:13am 
The game is built for multiplayer, and solo would be impossible with the current mechanics. You would not be able to control power, load cannons, fire cannons, and steer all on your own. The game just can't have solo.
PsychoTortoise Feb 5, 2017 @ 10:30am 
AI companions would fix the issue.
Aviforma Feb 5, 2017 @ 10:41am 
Originally posted by PsychoTortoise:
AI companions would fix the issue.
AI Companions would be great except for the fact that they would need to be constantly adapting to the current scenario, as there are too many different things that can happen to code a response to each. The Dev's probably don't want to spend their time coding solo features for a game that is meant to be multiplayer.
Nick Lives  [developer] Feb 5, 2017 @ 11:03am 
You are correct in that the initial Early Access launch does not have any way to play solo. We are looking into what might be the best way to support solo-playing (such as AI companions or a sub more fit for one person) but indeed we are first and foremost looking to deliver a great social experience so it's not being prioritized at the moment.
John, john Johan Feb 7, 2017 @ 7:35am 
Originally posted by Pure Bred Gentleman:
You are correct in that the initial Early Access launch does not have any way to play solo. We are looking into what might be the best way to support solo-playing (such as AI companions or a sub more fit for one person) but indeed we are first and foremost looking to deliver a great social experience so it's not being prioritized at the moment.

I think you will get a lot of hate if you don’t focus on solo having some way to be played. This can be very simple, just put players in a game together with a voice chat or so can communicate whit text.
Can you plz make the game free for the first day or two.
VALIS Feb 7, 2017 @ 6:32pm 
Multiplayer only is so frustrating. Besides my personal disappointment, you're severely limiting your market to people who either have a computer in a good place for two people and a friend who wants to play, or hoping for a multiplayer community that will probably never be there because multiplayer gamers tend to cluster around the big names, most of which are violent and hyper-competitive games, anyway. A quirky, hand drawn submarine co-op is not going to bring them in. This game seems tailor made for solo players who like quirky, arty games.
Jordan Farr  [developer] Feb 8, 2017 @ 6:42am 
Originally posted by VALIS:
Multiplayer only is so frustrating. Besides my personal disappointment, you're severely limiting your market to people who either have a computer in a good place for two people and a friend who wants to play, or hoping for a multiplayer community that will probably never be there because multiplayer gamers tend to cluster around the big names, most of which are violent and hyper-competitive games, anyway. A quirky, hand drawn submarine co-op is not going to bring them in. This game seems tailor made for solo players who like quirky, arty games.

We understand that our market is prone to be a niche one. The experience we tried to craft focuses on getting friends to yell at each other and continually screw up, and by those metrics, the game is doing really well. Without trying to sound like Peter Molyneux, the game is more of a springboard for enjoying time with your friends - not for enjoying time alone.

As Nick said, though, we are definitely still looking into a single-player mode. We know that this will be a highly requested feature, and until it's in, some folks will be let down. There will be lots and lots of updates to this title, so I wouldn't worry too much about whether or not that feature will inevitalby arrive. I would just expect it to take quite some time (much like local co-op, a feature someone else asked for).
lifect kozhinov Feb 8, 2017 @ 10:59am 
you can create lan game and play solo
Last edited by lifect kozhinov; Feb 8, 2017 @ 10:59am
Prøxy Feb 10, 2017 @ 11:17am 
Originally posted by The Heterogeneous Misogynist:
Originally posted by VALIS:
Multiplayer only is so frustrating. Besides my personal disappointment, you're severely limiting your market to people who either have a computer in a good place for two people and a friend who wants to play, or hoping for a multiplayer community that will probably never be there because multiplayer gamers tend to cluster around the big names, most of which are violent and hyper-competitive games, anyway. A quirky, hand drawn submarine co-op is not going to bring them in. This game seems tailor made for solo players who like quirky, arty games.

We understand that our market is prone to be a niche one. The experience we tried to craft focuses on getting friends to yell at each other and continually screw up, and by those metrics, the game is doing really well. Without trying to sound like Peter Molyneux, the game is more of a springboard for enjoying time with your friends - not for enjoying time alone.

As Nick said, though, we are definitely still looking into a single-player mode. We know that this will be a highly requested feature, and until it's in, some folks will be let down. There will be lots and lots of updates to this title, so I wouldn't worry too much about whether or not that feature will inevitalby arrive. I would just expect it to take quite some time (much like local co-op, a feature someone else asked for).
Maybe you could add some sort of feature that would allow you to give orders to AI rather than have them constantly adapt to varying situations. Simple orders that would instruct them to simply repair every hole they can find, or shoot at the nearest enemy. I think everything else can be kept under control by one player.
Last edited by Prøxy; Feb 10, 2017 @ 11:17am
Ketrai Feb 10, 2017 @ 11:18am 
AI isn't really fit for this game, that wouldn't be fun!
Dex Feb 10, 2017 @ 9:04pm 
eh, that's worrysome. I'm always worried when a non pvp game relies on coop. They rarely have the playerbase to do well for any length of time.
WhiskeyJim68 Feb 11, 2017 @ 7:15am 
Originally posted by Nick Lives:
You are correct in that the initial Early Access launch does not have any way to play solo. We are looking into what might be the best way to support solo-playing (such as AI companions or a sub more fit for one person) but indeed we are first and foremost looking to deliver a great social experience so it's not being prioritized at the moment.
You absolutely can play solo...its just very difficult. I made it 760 fathoms all by myself yesterday. But I made it down to 1600 and a boss fight with my buddy playing with me..All you have to do is host a LAN game. However I would not say the game needs a single player....for the price point picking something up like this just to play with friends even if it is not that often is still a good value...I had a blast with my buddy last night after I finally convinced him to play.
Last edited by WhiskeyJim68; Feb 11, 2017 @ 7:17am
WhiskeyJim68 Feb 11, 2017 @ 7:18am 
Originally posted by Dex:
eh, that's worrysome. I'm always worried when a non pvp game relies on coop. They rarely have the playerbase to do well for any length of time.
Gift it to a friend and your good to go. Two player is tough but fun.
Ketrai Feb 11, 2017 @ 9:00am 
I actually got to the first boss alone, but he killed me, it was fun tho!
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Date Posted: Feb 5, 2017 @ 9:28am
Posts: 29