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Answering my own question, I believe that what comes via Winetricks and PlayOnLinux is WMP 9, which is probably the latest version for Windows XP and the oldest for Windows 7. You may be on the right track in thinking that WMP 11 is the oldest version that could work. As I see it, here are our options:
If someone still are using 32 Bits, the Proton, don't run, because is just for 64 Bits. meanwhile wine still make 32 Bits version.
That just explain how to make "32 Bit Prefix" and i am saying Proton dont work on a raw 32 bits environment. because the binary executables like "wineserver" is just 64 bits. the strange thing is, proton have a "wine" binary executable of 32 Bits, but that executable cannot be run if wineserver are just for 64 bits. and is the unique wineserver inside the proton files.
Game depend, for all my games, wine works better than proton, specially the branch before 3.X. with a lot of them. i had my own version of test [Spanish Google Doc Document] -> https://docs.google.com/spreadsheets/d/1R01CVRs2OdK4z3kXqNazObBpxdW2AkAyUjGVZirV36g/edit?usp=sharing
and wine 3.X is the worse versions of wine i had use. this remember me when wine and winex are separted projects. and we need to use Transgaming Cedega for run fine games.
Proton is still Wine 3.7 with improvements and games, because when the developers fix one thing another gets broken. if you don't belive you just need run the follow commands :
PATH="$HOME/.local/share/Steam/steamapps/common/Proton 3.7/dist/bin:$PATH"
export WINESERVER="$HOME/.local/share/Steam/steamapps/common/Proton 3.7/dist/bin/wineserver"
export WINELOADER="$HOME/.local/share/Steam/steamapps/common/Proton 3.7/dist/bin/wine"
export WINEDLLPATH="$HOME/.local/share/Steam/steamapps/common/Proton 3.7/dist/lib"
export WINEPREFIX="$HOME/.local/share/Steam/steamapps/common/Proton 3.7/dist/share/default_pfx"
export WINEDEBUG=fps
winecfg
throught years i request a feature on Steam, the option to use the wine version installed on system, detected if from PlayOnLinux ,Q4Wine, CrossOver, etc . . . , Select the arquitecture, and ready the users, make the rest for own. for the Linux Community, you can see the last time i request -> https://steamcommunity.com/discussions/forum/10/1743342647560377340/
Here's another thing: review the posts I referenced. At least a handful of people are getting it to work (if only partly, but at least it runs!). So, maybe it's not so dependant on mfplay to run as it is just for the in-game videos.
Yes, but Obduction is a 64-bit only game. It will exit with an error if you try to run it on a 32-bit platform or via 32-bit software.
It not possible on raw 32 bit environtment because the wineserver is just 64 bit, and is requiered by wine and wine-preloader.
just use
ldd ./wineserver
linux-vdso.so.1 (0x00007fff1a153000)
libwine.so.1 => /home/inukaze/.local/share/Steam/steamapps/common/Proton 3.7/dist/lib64/libwine.so.1 (0x00007fac16575000)
librt.so.1 => /lib/x86_64-linux-gnu/librt.so.1 (0x00007fac1636d000)
libc.so.6 => /lib/x86_64-linux-gnu/libc.so.6 (0x00007fac15fc2000)
libdl.so.2 => /lib/x86_64-linux-gnu/libdl.so.2 (0x00007fac15dbe000)
libpthread.so.0 => /lib/x86_64-linux-gnu/libpthread.so.0 (0x00007fac15ba1000)
/lib64/ld-linux-x86-64.so.2 (0x00007fac1691b000)
and you see the output, the binary executable require 64 bit for work.
Please understand; I don't want to appear harsh. I only mention this because I want to keep this thread from getting cluttered with useless info. You are welcome to leave a comment in my profile or any off-topic/general info group discussions I've created. If you've started a discussion about this, leave a link to me somewhere in the aforementioned places. If you'd like, I can even create a group chat where we can talk about such things. I myself am interested in 32-bit proton, if it can make other games work better than the 64-bit version.
Have you tried the Steam Beta?
I haven't, I tested the GOG version with Wine. As it gave the same errors the Proton folks were reporting (FMVs not playing, every sound at 100% voume at all times, glitchy sound, stutters) I supposed a potential fix would be universal.
I don't meet the hw requirements as well, but the game was pretty playable here (i5 7200u, hd 620).
I don't have much knowledge on Wine/Proton, but I'm glad to test any ideia you may have.
Sure!
i7-7200u
Intel HD 620
8 GB RAM DDR4
SSD
Linux 4.18.12
Xubuntu 18.10
On low @ 720p it runs playable, I don't know the framerate (a little above 30 FPS)
Bugs I noticed:
-FMVs don't play at all, not even the subtitles
-Every sound is at 100% volume at all times
-Sound is crackling, especially noticeble on menu
-Frequent stutters (not a dealbreaker for a puzzle game)
-Gamepad isn't recognized