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Masaru and Jason on their own are overpowered enough, dealing insane damage to enemies and taking a decent amount themselves. They can die quick if you're just standing around not helping them. Enemies on treasure islands are incredibly weak, you could handle most of these islands solo without much trouble, having the crew members just makes it even easier.
Ill try it all again later and see if i have any more luck. Ive played all of the RGG games before, most of them on legend too (not trying to cringe flex i promise), so while im rusty let it be known im not a total slack jawed dimwit. Again, most of the fights in this game have been really easy but the first island just seemed like it had way juiced out enemies for zero good reason, making the only way to beat them to play like a total pansy over the course of 10 minutes (which im downright refusing to do, that ♥♥♥♥♥ boring.)
But all the other treasure islands you see before getting to Honolulu should be incredibly easy, as long as you're investing money/gifts into yourself and your crew.
But, you can skip most of them the first time through and just head to Honolulu to get better rings and more upgrades.
The first treasure island, with the 2 dual sword bosses at the end, that block everything is really hard to beat at the start of the game. Took me like 40 minutes, until I got it.
Considering it is the first one you encounter in your playtrough, I think that they should nerf them a little bit.
As it is right now, it's just and unnecessary difficulty spike.
If it would be a random treasure island in the middle of the game, I would agree with you.
But this is literally the first one you do on the first map, after unlocking the ship-freeroam.
From a game-design point it's wrong, it gives a completly wrong first impression of treasure islands.
Or at least, if they don't change the difficulty, at least give is an difficulty indicator of how hard they are, as they did with the dungeons in Ishin.
I consider myself decent at Yakuza games, I beat all of them at Legend difficulty, if I am struggling with them, the average person won't be able to beat it at all.
I dont agree. On second treasure island I also noticed that on professional difficult enemies suddenly dealt massive amounts of damage. This isnt a problem with regular attacks since they are easy enough to avoid, but becomes a problem against gun shots esp from bosses.
Yeah, this one.