Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sample bar could be Puncture (whichever morph), Razor Armour, Absorb Magic, Green Dragon Blood, talons and Corrosive Armour. You could put on Inner Fire for ranged taunt on your off bar, run something like Mutagen, cinder or something for support.
That said, you could easily make changes for dw oriented dps, run something like flames of oblivion, whirlwind, cinder, drop standard whenever and etc. Or just go with caster like most people.
You might want to adopt a different skill rotation for different dungeons/trials depending on the boss, adds, group composition and gears that you can use. This will change again when you PvP, for which case, you might want to consider destro for your off bar.