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Check out Pax Dei, upcoming mmo.
or you can complement your class fantasy with certain sets.
i love my fully ice-themed warden, with only ice-themed sets to make it more icy.
but its missing so much stuff that its not really viable in harder content.
and that may be the crux of the issue. class fantasy is certainly there, but you have to compromise, sometimes heavily, as non-class skills seem to offer so much more in many cases.
on the other hand, my templar feels like the master of holy spears. i can use them to jab people, i can throw them at people, and i can throw them at the ground. but most importatnly, i can jab people. over and over.
Dk's start at level...60 or something, so you get a very solid set of skills from each archetype from the word go. Comparing the experience of playing a DK to a level one Mage in WoW wouldn't be very charitable either.
I will agree that it does feel like it takes a while longer for classes in Eso to get their feet underneath them. You start with one skill in each tree, and it doesn't take too long to get two more, and the ultimate...alongside the pair of morphs for each. But getting the last two can be a bit harder, and getting set gear to properly synergize with it even longer. It doesn't help that unless you have the wiki open, you're pretty likely to dump time into leveling something else, before realizing it doesn't fit with what you want, or has a crappy evolution.
Or again, just takes way too long to unlock, or is in another set of skills entirely. For example, for necromancer, the Undaunted skill line, which is a Guild you can join, has a placeable blood fountain to heal the party, a web spell that also summons spiders (minions) and a bone armor shielding spell. You could also become a Vampire, and drain blood from people. Or make a Nightblade and focus on the Shadow skill line to debuff/drain enemies and summon shadows...which is kinda leaning towards Warlock.
TLDR,
it can take a bit of time and research to set up a character to match what you envision, I'd recommend looking up a few videos or checking the wiki to see if something catches your eye, and deciding if you want to invest your time in Eso or not.
You can also personalize your character very well with dark intricate styles, dark eree dyes, maybe even some freaky Mounts you can ride on, to changing your own Skin of your character to add to the Class fantasy. Maybe even using a Frost Staff for your Necromancer because a lot of their skills do Frost Damage and that would just add to it... where you can go about flaunting that you're as cold as ice, cold as death, everything you touch freezes.
I did look up some videos on Youtube, but they mostly seemed to be about min-maxing to solo everything. Guess I need to be more specific in my search terms.
Thanks for the information! I'll see what other useful information I can find and give this game another poke! =)
nah, its not like that. all sets do is usually enhance certain skills or skilltypes or proc something.
but some fit neatly into certain classbuilds. for example, as i already mentioned, my frost-warden uses 2 sets (nunataks and frostchild or something like that) that spawn ice-themed aoe fields on a short cooldown if i use ice skills. i use this stupid combo for pvp. put some ice aoe on the ground, or activate that swirly icy aura, and have the enemies a little bit slowed due to all the frost everywhere.
this is by no means viable against people that know how to play, but it is stupid enough and makes the warden feel like an ice-mage.
or a set that fits the templar spear-fantasy is trinimacs. just have something that grants you a shield in any form, and you have another "spear" fall from the heavens to heal you and damage nerby foes.
then theres some sets that grant a poison effect, those would fit neatly for the nightblade if you want something like the poison rogue from wow.
its by no means perfect, but it can help make a class feel more coherent.
This is nothing like Everquest, where classes had specific abilities, and all needed each other. ESO has a pseudo singleplayer/MMO thing going on, where you are good at everything and can build however you want on the fly.
I do like ESO, btw, in case it sounds like I'm portraying it negatively. I think MMO's should be different, and this one is a good single player friendly MMO.