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MMO's and well, life, doesn't really suit you if that's your expectation on how things should work.
Its very trivial for a casual to get 10 to 50 a day on one toon only.
During certain events, like Jubiliee, I made a few thousand transmute crystals, just doing crafting dailies and daily random dungeons on a couple of toons.
Worst case scenario I make 50 a day just doing 5 random dungeons on 5 toons. That takes about 10 minutes per vet dungeon with a non crap and non new player groups.
About an hour of time invested a day. That's 1500 a month, or cap and a half if you are ESO+.
Reconstructing a full sticker book brings costs down to 25 per item, or 60 items a month of reconstructed gear for sets I don't have lying around.
My problem is having things to spend transmute crystals on. I just reconstruct or re-trait gear to a few things and back to original trait to burn them, or sometimes play around with other oddball but neat sets I don't have lying around. Otherwise my inventory gets clogged, since i have nothing to spend them on.
I would like other spend options, not an improved acquisition rate to accommodate those that don't understand the larger picture for established players who still enjoy the game.
wasn't that just for the pts affected ppl?
I sure didn't get any of those things.
I don't know anyone who did.
The GASLIGHTING IS REAL with this community, O M F G.
I literally say in my post I don't want things handed to me, Literally say it.
Yet you still get the same old REPEATED comments (because people can't actually think). it's the same REPEATED nonsense.
QQ, L2P, "stop asking for handouts" etc etc.
oh 100 % the trolls crying about "eZ oVeErLaNd" prob have not completed one trifecta or even one vet trial or vet maelstrom etc etc its alot of the younger gen z crowd who has the attention span of a mayfly and wants instant gratification.
i'm gonna be really honest, it doesn't seem like MMO's are for you, they're meant to have grinds in them and the transmutation system makes ESO in particular less of a grind. this game use to not have a sticker book or the ability to reconstruct gear at all. so ZOS actually massively decreased the grind by ALOT. the game didn't even have transmutation crystals or the ability to change traits for 3 years. its really not a grind, just play the game and you'll eventually be drowning in them until you make a tank lol
if you really need a set fast after getting it sticker booked, just use the stuff you got dropped. perfect traits is really just min/max, you're only 200 hours in, its not important yet.
also you don't "literally" say it in your post btw.
I do not think you understand what that means.
I offered a different perspective as a very established player who understands the benefit of multiple toons and how nearly all the systems in the game function and a method that is extremely efficient at farming them.
This really is not a very grindy MMO. Its the player them self who makes it such by how they choose to play the game. If you have fun, how you play does not matter.
If you want to be extremely efficient there are plenty of guides or people who can offer advice.
the system is very good.
So, in case it's unclear, this game is a huge waste of time. If you don't have time to do this game, it really isn't for you. This is a game for people with excess time.
And further this is a role playing game. A roleplaying game, or RPG, is a game where you don't start with every thing, and have to slowly build up your character, possibly never fully gaining every option in the game, since your character might never be fully complete.
Regarding your dungeon thing.
So to "unlock" items for transmutes means you already have the item. So if you just keep the item you were given, there's no need to ever transmute it.
Tell me you’re an elitist without telling me you’re an elitist.
Except there’s a storage space issue and also the trait issue.
But don’t worry here’s where you’re going to tell me “oh you can just do this grind for more storage”. Right? Or just buy more from the store.