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Summerset provides you jewelry crafting skill line, Greymoor adds archeology minigame that is useful for collecting furniture and some powerful items, Necrom adds the Arcanist class.
All of them but Necrom also need regular non major DLC to fully experience their stories. Clockwork City for Morrowind and Summerset, Southern Elsweyr for Elsweyr (duh), The Reach for Greymoor, Deadlands for Blackwood, and Firesong for High Isle. There are also Orsinium and Murkmire DLC, which are pretty good standalone stories. Iirc none of these are included in the base game pack, you need to purchase them separately.
If your main concern is gameplay and not the plot, imo, Thieves Guild and Dark Brotherhood DLC will be more worth it. They introduce new skill lines and sets of dailies you can farm gold with (although there are other, more convinient methods).
The Dark Brotherhood DLC
Thieves Guild DLC
Sadly the base game does not include those DLC and they are very worth it. The story is good, you have some collectables and the skills: you can stab people from behind, robb. The complete assassin's thief experience.
You already have Summerset, you may want to find some treasures too. This game is HUGE with the activities you can do and loot.