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If your only choices are WoW or ESO, go with ESO. No question.
And Chicoms at Blizzard will delete the post faster than a twitter mod censoring conservative posts.
Thanks
Quests are way better than in classic or retail WoW. There's no "kill 5 boars" quests, quest quality is generally quite high. The NPCs show a lot of personality, the quests simply feel more like actual RPG quests and less like "heres an arbitrary thing you do in an MMO for experience", etc.
In many ways, end game group PvE is a lot worse than retail WoW. Not as bad as FFXIV, but different tanks and healers are a lot more samey. You dont have the huge gameplay differences of say, Resto Druid vs Holy Paladin vs Discipline Priest. And the tank/healer gameplay itself is not as deep, but its not bad. Healing does utilize lots of resource management and sensitive timing. DPS has way less fancy spec-specific mechanics than say, retail WoW/FFXIV. DPS also tends to feel pretty homogenuous. In retail, Fire Mage and Windwalker Monk and Unholy DK all play fundamentally very different. DPS just dont vary as much in ESO, and it mostly comes down to keeping dots/buffs up.
Instanced PVP is probably better than retail WoW and classic, but I'm not as knowledgable on this. World PVP vs classic WoW, i'm not sure.
QOL and stuff is a mixed bag. Some things better than retail WoW, some things worse. Much more QOL than classic WoW, of course.
Open world is insanely easy compared to classic or retail. Obviously retail open world can be quite easy, but pulling lots is an easy way to make challenge and certain places like the Maw are challenging. And plus in ESO you have so few abilities that you dont have room to bring things like CC/utility/movement abilities very much, and there's not many abilities like that anyway, the design space really overemphasizes DPS buttons. So the open world combat is often really boring, aside from worldbosses which are pretty fun with decent mechanics and grandoisity. When you're not as powerful it can be pretty fun though, like when you're first leveling and new to the game, its pretty easy to enjoy a public dungeon before some random super powered character runs through and one shots the boss you were fighting. But as you get more power and get used to the game, it makes things faceroll and it never quite compares to having like 10+ defensives+cc+movement+utility skills as a WoW class alongside your DPS kit.
I think accumulating and spending gold is a lot more rewarding in ESO than in retail, and somewhat more than classic. Auction house in ESO is hot garbage though.
Frankly, going from one MMO to another is never a "not looking back" situation unless the player has very specific desires. FFXIV, ESO, GW2, retail WoW, classic WoW each have strong niches. Nobody has healer variety like retail WoW. Nobody has open world combat like GW2. Nobody has quests as good as ESO, and its also just generally more immersive than gw2/retail wow/ffxiv. Nobody has as amazing main story as FFXIV expansion. Etc etc.
People like to act dramatic but the big MMORPGs aren't blatantly superior to each other, and retail WoW has some absurdly strong strengths like tank/heal design and M+ that ESO cant hold a candle to, just like ESO has some strengths retail WoW cant compare to, and of course classic WoW is a different comparison. The real question is: What do you want to focus on right now? If you're here for some novelty, yeah, jump in and just keep in mind to avoid focusing on the things that ESO is weak on. Emphasize enjoying quests and exploring, deemphasize expecting any challenge from open world or expecting top of the line group PvE gameplay, etc.
Bit of a side point, but didnt they buff the loot a couple days ago in the patch?
I also find ESO crafting to be a lot less tedious overall especially since it only requires one character. I also just think WoW looks butt ugly, but that's personal preference.
I'm also not gonna suck ESO's ♥♥♥♥ too hard, there's a lot of problems, frustrations, and whatever, but I feel like they'll eventually get fixed or closer to the ideal. When ESO first started it was bad, and when I first started (ESO during Morrowind) I really didn't care much for it, but recently getting into it I feel like I can tackle whatever content I feel like doing & work at experimenting with my build constantly. Whereas WoW has fairly generic Tank/DPS/DPS or Tank/Healer/DPS etc classes with fairly railroaded abilties & no ability to really mix abilities together afaik.
Like, I said I'm not sure how much of this has changed in Shadowlands, but the way Blizzard treats its playerbase, scraps the game at every expansion, and doesn't support the game nearly enough were turnoffs alone.
It is not for panda's lickers in the World of elves and orcs.
If you need panda in love to gnome or elv - World of Warcraft awaits for your money.
If you need to pay much more money and for atmosphere - TESo wait you.
But Wow and TESo is not done for be perfect for all of us, because alll in this life you must to choose by yourself.
It sucks beacuse WoW has so much content. I might try it again when the level squish happens (when is that btw?)