The Elder Scrolls Online

The Elder Scrolls Online

Why are there still no class change tokens?
I like the arcanist but I hate the idea of having multiple characters, It kinda ruins the fun for me and I know I'm not alone
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Showing 1-11 of 11 comments
Hayley Mar 4, 2024 @ 7:42pm 
go play ffxiv then
Kissing Fish Mar 4, 2024 @ 7:58pm 
You don't like having multiple characters with a different class BUT STILL want a class change though?

You want to be able to convert your arcanist skills' levels to the exact same skills levels of the next class you change to..

good.luck.with.that
its.a.fanstasy.rpg.anyway.
Burba Mar 5, 2024 @ 4:46pm 
I am sure they will add it if they think it will make them more money then it will cost them. The only reason I can think of to not add it is player retention. If you have to level a new class and get all your skyshards, bags, etc you might play longer and buy more stuff.
Alexander Mar 5, 2024 @ 11:16pm 
Class change might require total re-balancing of the skills and combat system to make it almost identical for easy conversion between skills and passives. It would be a better idea to get rid of 'class' all together and reinvent a spellcrafting & skilltree crafting with attribute points. For Gold Road DLC there will be a feature to customise your class skills via new unlockable tree. See how it goes. I used to be the guy to play with a character of all trades, but then realised to have a experience on a different class & character very refreshing. It's like dumping your Skyrim's character save with all achievements, those stupid purple crystal stones, guild perks, starting over from the new perspective. Does not work on 'impatient, instant gratification' player's though.
primetime21 Mar 6, 2024 @ 12:37am 
Class changing has been an issue in many games going back to UO introducing Soul Stones to store and transfer your stats. It gets abused or exploited too easily. People will use a class that levels easily to get to a certain point where another class works better, respec to that class and rinse/repeat until they can respec into the class they want. This makes the principle idea of leveling useless, same as buying a character boost. Leveling allows you to learn your classes pros and cons and ho to work around them.
MACATUMBA Mar 6, 2024 @ 2:33am 
After ignoring and reporting the first two answers, i can say that a lot of people that have a real life besides gaming would love a class changing option.
Not everyone is willing and has the time to create and level up countless characters.
As long as you can change your alliance and your race, thus resetting the race passives, it is very possbile to have a race change, that would simply return all your skill points.
But i am not sure if ZOS would like that, more characters means more profit :(
Percello Mar 6, 2024 @ 4:40am 
Originally posted by MeltedLemonade:
I like the arcanist but I hate the idea of having multiple characters, It kinda ruins the fun for me and I know I'm not alone
To be honest, the game released 10 years ago and I really don't see class change tokens happening any time soon, if at all. Is it a good idea? If implemented properly, sure.
Last edited by Percello; Mar 6, 2024 @ 4:41am
UaintSeenMe Mar 6, 2024 @ 5:13am 
Am I missing something?
I've played all manner of MMO's over the years and grindin out to level 50 on a new character in ESO takes such a short amount of time i dont understand why a class change would even be necessary.

All your champion points tranfer to new characters, your gear is likely going to be useless on new class, though thats all transferable anyway...

The only aspect i can even imagine being any sort of issue is researching traits on armour and weapons, but you only need that on one character anyway.
Kissing Fish Mar 6, 2024 @ 7:36am 
Originally posted by UaintSeenMe:
Am I missing something?
I've played all manner of MMO's over the years and grindin out to level 50 on a new character in ESO takes such a short amount of time i dont understand why a class change would even be necessary.

All your champion points tranfer to new characters, your gear is likely going to be useless on new class, though thats all transferable anyway...

The only aspect i can even imagine being any sort of issue is researching traits on armour and weapons, but you only need that on one character anyway.

Because they've seen this feature on some 3rd rate online game they think its a good (and an original) idea to copy/paste+imitate it.
UaintSeenMe Mar 6, 2024 @ 9:17am 
I'd understand if we where talking months of grinding or something, but a lazy dedicated gamer can knock out level 50 in a quiet weekend, anyone with kids and stuff to deal with, maybe double that....

and all your skill's are usualy maxed, or close to maxed by the time you hit 50 so im failing to see the need for this honestly.
Chronocide Mar 6, 2024 @ 9:31am 
Originally posted by MeltedLemonade:
I like the arcanist but I hate the idea of having multiple characters, It kinda ruins the fun for me and I know I'm not alone
You can only play one character at a time...

And how does changing your class not break the immersion in the same way that having multiple characters does?

You do know that once you get your second character to level 50, the two characters will have the same CP level automatically, right?

I recently made a duplicate character of my main, but a different class. Wasn't that hard to duplicate the appearance of the original. The names have to be a little different, but not much. Takes some time to get to level 50, but that's the only loss. Way cheaper than buying a token.

And I suppose I could always delete the character that used to be my main, if owning multiple characters was really such an obstacle...
Last edited by Chronocide; Mar 6, 2024 @ 9:32am
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Date Posted: Mar 4, 2024 @ 7:37pm
Posts: 11