The Elder Scrolls Online

The Elder Scrolls Online

Ultrazen 2024년 1월 30일 오후 4시 12분
The single reason I don't play this
I really like ESO, played it quite a bit. The one reason I don't play anymore, is bar switching. I hate it that much. I know it's a simple thing, but if you'd just let me keybind all my skills, and get rid of the back/front bar stuff, I'd play this game forever. Throwing that needless global cooldown in all the time just absolutely kills the flow of the game, and takes me out of it every single time I do it, it just feels bad.

/shrug. It's amazing how something so simple, can have such a big impact, but there you go. I'm sure it doesn't bother many people, and I'm sure it will never change, but it is the reason I don't play this game.
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43개 댓글 중 31-43개 표시
Knavenformed 2024년 2월 3일 오후 4시 14분 
Ghoul Hunter님이 먼저 게시:
I don't like bar switching as well. But hey, I'm top 50 in the world in the endless dungeon; would be top 25 on a different class too. I use one bar. You're probably listening to the people who like to bloat the importance of random things of their choosing.

With or without Oakensoul though, if without then cool as you'd lose out on a lot of performance

But there's definitely a bloated sense of ego when it comes to "skill expression" when you just upkeep buffs with an additional input now and then, the switching doesn't really add that much seeing how the meta of the game evolved.
Knavenformed 2024년 2월 4일 오후 5시 12분 
Roadie님이 먼저 게시:
I personally have no issue with it and really like the idea of bar swapping compared to other MMOs that are basically just skill button clickers.

There really is no difference between having a swap bar and a classic long bar outside of the tediousness that is the console friendly design of having to account for not having enough space on the controller

For a PC player the swapping action is just an unsatisfying way to access what you could with all the buttons on your keyboard already

It's nice ESO tries to compliment it with weapon sets being semi customisable with the additional equipment slot as an opportunity costs.

Ironically ESO isn't even cross-platform is it? There´s no real need for the swap action the even exist on PC lol
Halcyform 2024년 2월 5일 오전 4시 25분 
Besides addressed concerns, I also find these short term buffs that MMO use these days unnecessarily tedious.

I can see overwhelmingly powerful abilities being short duration, but it would be far less tedious for buffs to have longer durations. This would go a long way towards letting casuals pull more dps a lot easier instead of having all that incorporated into the weaving hamster wheel.
MISO4EVER 2024년 2월 5일 오전 9시 11분 
Knavenformed님이 먼저 게시:
Roadie님이 먼저 게시:
I personally have no issue with it and really like the idea of bar swapping compared to other MMOs that are basically just skill button clickers.

There really is no difference between having a swap bar and a classic long bar outside of the tediousness that is the console friendly design of having to account for not having enough space on the controller

For a PC player the swapping action is just an unsatisfying way to access what you could with all the buttons on your keyboard already

It's nice ESO tries to compliment it with weapon sets being semi customisable with the additional equipment slot as an opportunity costs.

Ironically ESO isn't even cross-platform is it? There´s no real need for the swap action the even exist on PC lol

the only thing id say is the lag if you dont have perfect ping the swap is delayed. thats my biggest issue. thats one reason i prefer a one bar build. id personally prefer just one long bar but it is what it is.
Lowbei 2024년 2월 5일 오전 9시 12분 
Halcyform님이 먼저 게시:
Besides addressed concerns, I also find these short term buffs that MMO use these days unnecessarily tedious.

I can see overwhelmingly powerful abilities being short duration, but it would be far less tedious for buffs to have longer durations. This would go a long way towards letting casuals pull more dps a lot easier instead of having all that incorporated into the weaving hamster wheel.
most buffs last 15-20 secs. is that not enough? seems fine to me
Knavenformed 2024년 2월 5일 오전 10시 03분 
Lowbei님이 먼저 게시:
most buffs last 15-20 secs. is that not enough? seems fine to me

It's annoyingly short yeah, it's just busywork to cycle through them
Especially if you've more or less used to games that let you freely spec into duration builds for non-scaling buffs
Lowbei 2024년 2월 5일 오후 4시 16분 
Knavenformed님이 먼저 게시:
Lowbei님이 먼저 게시:
most buffs last 15-20 secs. is that not enough? seems fine to me

It's annoyingly short yeah, it's just busywork to cycle through them
Especially if you've more or less used to games that let you freely spec into duration builds for non-scaling buffs
big boosts come with short timers. its like that for a reason and well balanced. people who dont play the game wouldnt understand it, and thats ok.
Knavenformed 2024년 2월 5일 오후 4시 41분 
Lowbei님이 먼저 게시:
big boosts come with short timers. its like that for a reason and well balanced. people who dont play the game wouldnt understand it, and thats ok.

"I know what sex is but I won't tell you"
Glad we are setting the level on what we're actually discussing for once

Anyways, there really isn't a "balance" difference between having to apply buffs every half a minute, a minute or even 5 minutes as long as a change like that would be global

Outside of PvP applying buffs is just a DPS buffer a change to the buffer just means changing the DPS which ZoS loves to do, and in PvP the stun immunity and proc-set focus really doesn't lend to any "watch me open a kill window by interrupting his bar switch"
Lowbei 2024년 2월 5일 오후 4시 43분 
Knavenformed님이 먼저 게시:
Lowbei님이 먼저 게시:
big boosts come with short timers. its like that for a reason and well balanced. people who dont play the game wouldnt understand it, and thats ok.

"I know what sex is but I won't tell you"
Glad we are setting the level on what we're actually discussing for once

Anyways, there really isn't a "balance" difference between having to apply buffs every half a minute, a minute or even 5 minutes as long as a change like that would be global

Outside of PvP applying buffs is just a DPS buffer a change to the buffer just means changing the DPS which ZoS loves to do, and in PvP the stun immunity and proc-set focus really doesn't lend to any "watch me open a kill window by interrupting his bar switch"
again, people who dont play it wont understand anything about balance because that requires a deep knowledge of the system.

its fine and most players like it, due to it being well balanced. if you dont like it, find another game because it wont be changing.
Knavenformed 2024년 2월 5일 오후 4시 53분 
Lowbei님이 먼저 게시:
Knavenformed님이 먼저 게시:
"I know what sex is but I won't tell you"
Glad we are setting the level on what we're actually discussing for once
again, people who dont play it wont understand anything about balance because that requires a deep knowledge of the system.

Do I need to spell it out how seriously I'm taking you?
Edit: man did not notice the lack of owning the game icon, got baited, gg my guy
Knavenformed 님이 마지막으로 수정; 2024년 2월 5일 오후 4시 54분
Senoka 2024년 2월 5일 오후 4시 59분 
This is one of the reasons I use Oakensoul ring. I've always been a less is more kind of guy. Quality over quantity. Personally, I find that more buttons doesn't necessarily translate to more fun. It's just a matter of balancing the game around the buttons you are given.
Halcyform 2024년 2월 5일 오후 5시 48분 
Lowbei님이 먼저 게시:
Knavenformed님이 먼저 게시:

It's annoyingly short yeah, it's just busywork to cycle through them
Especially if you've more or less used to games that let you freely spec into duration builds for non-scaling buffs
big boosts come with short timers. its like that for a reason and well balanced. people who dont play the game wouldnt understand it, and thats ok.

ESO doesn't have much in the way of major abilities that require short timers.

The MMO that does this stuff the best is Everquest. All your buffs have long timers and abilities that give major benefits such as riposte, evasion or invulnerability have short timers for obvious reasons. More recent MMOs have short timers on nearly everything and all it is is unnecessary tedium.

However, people who don't play much in the way of actual MMOs wouldn't understand it - and that's ok.
Lowbei 2024년 2월 5일 오후 11시 54분 
Knavenformed님이 먼저 게시:
Lowbei님이 먼저 게시:
again, people who dont play it wont understand anything about balance because that requires a deep knowledge of the system.

Do I need to spell it out how seriously I'm taking you?
Edit: man did not notice the lack of owning the game icon, got baited, gg my guy
how seriously youre taking things isnt a concern of mine, and most eso players play it on the original non-steam client.
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