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I'm not sure this is how it should be. Seems like devs tuned overland too much down unknowingly and they didn't try it before release.
I saw that people wanted difficulty slider and devs explained that overland suppose to be easier because new players died in delve? I mean, it's good if they died because it teaches people to move their asses and not die.
Also, isn't this game for adults anyway?
I seriously feel like some kids mobile games offer more challenge than ESO.
https://forums.elderscrollsonline.com/en/discussion/590162/overland-content-feedback-thread#latest [/url]
The challenge is in the dungeons and trials or pvp zones. That was always the point, for people who just want to experience the story and for the players who maybe don't have the time for long sessions as they have studies, work, kids and so on, to easily get into the story without to much hassle.
That said, yeah, it might be a bit too easy sometimes. But it doesn't make the quests pointless just cause the fights are easy, cause again, it's about the story not the fight.
If an MMO (Massively Multiplayer Online) game has overland content that is too easy and comprises the majority of the gameplay experience, it can have several negative effects on the playerbase and the overall health of the game:
Player Engagement and Interest Decline: Players might quickly become bored and lose interest if the content is too easy. A lack of challenge can lead to a lack of engagement, and players may find the game monotonous.
Rapid Progression and Burnout: If the overland content is too easy, players may progress through the game too quickly, reaching the endgame faster than expected. This can lead to burnout, as players exhaust available content and find themselves with limited activities to pursue.
Lack of Community Interaction: Challenging content often requires teamwork and collaboration. If the overland content is too easy, players may not feel the need to form groups or guilds for assistance. This lack of social interaction can harm the sense of community within the game.
Erosion of Achievement and Satisfaction: Players often derive satisfaction from overcoming challenges and achieving goals. If the overland content is too easy, there may be a lack of a sense of accomplishment, and players may feel that their achievements are not meaningful.
Economic Imbalances: If the game's economy is tied to player progression, an overabundance of resources and rewards from easy content can lead to economic imbalances. This could affect the in-game market and overall balance.
Player Migration: Dissatisfied players may leave the game in search of more challenging and engaging experiences elsewhere. A mass exodus of players can be detrimental to the longevity of an MMO.
To maintain a healthy playerbase, game developers often strive to strike a balance between accessible content for newer or casual players and challenging content for those seeking a more intense experience. Regular updates, expansions, and adjustments to difficulty levels can help keep the playerbase engaged and satisfied over the long term.
- I mean, wtf??? Isn't this all exactly what ESO has become? I think AI drops the mic here.
Unfortunately, you are not wrong.
"..We have seen the multitude of threads related to Overland Content. The increase in weekly threads around this issue has caused some users to have a negative experience on the forum overall, leading to the threads being closed." – Oh dear, some users had a negative experience reading that the difficulty level of ESO is for toddlers. Anyway, at least they recognise it is an issue. This had happened a few years ago. They opened a dedicated thread to "the issue" so they can forget you all. How lovely.
I enjoy quests and the story, but combat in ESO is too easy, boring and dull.
you know that there are many game that have difficulty settings right?
you know that ESO have automatic difficulty scaling right?
we are not asking to put the game on overmegahardcore difficulty for everyone.
but a setting that we can change so EVERYBODY can enjoy the game the way he like.
not just dads with 3 jobs and 4 kids.
People, including OP, can't think of anyone other than themselves.
ESO was designed to be more of a themepark casual MMO where just about any skill level player has access and can progress through open world content so they can follow the story line.
If you want harder content, jump to newer expansions/DLCs, do veteran dungeons/arenas, hardmode, and trials.
Many of the posts you see of people who cry for more difficult content have either burnt themselves out on their traditional mmos, or they can't hack actual hard MMOs like Everquest and then come here to act like they are some kind of professional gamer whose scat doesn't stink. They will then make suggestions, or demands, regardless if getting their way would ruin the experience for many people who like the game the way it is.
In short: go play something else.
Im new to the game but I see a lot of people saying they never do pvp because it's too hard and theres just so much stuff they don't know despite being on the game for years.
I understand maybe the devs wanted to do "normal" content as easy and soloable, but you should have to at least use a few abilities. Seems like you can just light attack your way through almost everything and not go below 75% hp unless you pull too many enemies.
Also story needing to be easy baby mode is nonsense. I think it's ridiculous to believe that most people on ESO have been too "unskilled" to play and enjoy every game before this one. Plus, this is an mmo, if someone is seriously having difficulty with something, you ask other players to help you.
The everlasting parroting of the same old fallacy, that people who want the game more challenging/more fun, do not actually like the game, cannot be far from truth. Telling people to 'go to a dungeon' already borderlines with insult.
About me: I like ESO but only thing that makes me quit is that I can not quest because super easy mode and I want to quest and enjoy the main thing why this game exists. I know challenge is in trials and vet dungeons and pvp but this is just 10% of the game. Im ♥♥♥♥♥♥♥ scared to buy expansion, most likely I end up not buying because there is nothing interesting for me.
Also, difficulty slider!!!! You can play on your easy mode, nobody will take it away.