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Proof of activity?
Then why it has so dead endgame? And why is Cyrodiil so dead?
Are players only inside their houses and doing crafting writs? Where are the players? Not in veteran dungeon queues at least?
Me and friend tried for 1 hour and gave up queue and logged off..
We can only rely on Steam numbers.
Show me numbers outside Steam please? I am waiting for a reliable source? :)
Of course. No source.. same as no players in veteran dungeon queues. :(
BDO and New World are leaving ESO down in charts, content is getting thin and developers are blaming the players of knee jerk reactions, yikes!
Not a very good look on ESO in 2023, would you not agree? Have heard some have moved even to playing Maplestory.
so steam numbers are just a fraction of the playerbase. only thing you can read out of the steam numbers are general population trends and seasonal components, because at this samplesize (like 100k's to maybe a mil daily players) this data should be around the same for all platforms.
only zos itself can tell you how many people are playing the game.
but as you see from the steam trends the numbers doesnt go really down a lot over the last years. you have the usual covid spike like every game, but overall its pretty stable.
so if the game is "dead" by your definiton, it was always "dead"
We can only see Steam charts numbers.
So.. you are saying games that have launchers outside Steam might actually have quite big player numbers?
What do you think about other games than ESO? Do you personally think those might actually also have big numbers outside Steam charts if they are not Steam only games, or have only been a short time in Steam but like years on their standalone launchers?
Curious, since you seem like a common sense kind of a gamer. :) And no, no sarcasm. Was nice to see a thought out reply.
I mean, i have seen some very tribalistic thinkers, who seem to think some trends/rules only apply to "their game", meanwhile other games have different standards apparently.
Nice to have a good conversation. Good thing ESO community still has a few nice people. ^^
also can i have awards lol
I am talking about ESO yes. And carrots are healthy, but hopefully you don't hear them talk lol
But Asmongold and his chat said "New World is dead omegalol" but ESO has even less players @ Steam Charts. So it's not a very good look in 2023 when ESO had a new class, but players keep saying content is so thin and they even disabled Crown Crate gifting. And did put that polymorph in Crown Crate bundle and not being able to even buy directly. Whats up with that? O_o
Are ZOS making a new MMO behind the scenes and just milking current players for thin content and Crown Crate bundle exclusive pay to win items?
Players liked (me also) Summerset and Elsweyr, but last years expansions not been so good, but felt just copy pasted and classes have turned bland. My friends think the same.
Anyone here feel like that? That the quality has gone down, sadly? I felt the new maps were kinda empty and not exciting. Story voice acting still decent. But the writing.. it's become like "format" if you know what i mean? Feels just like they have some amateur writer and amateur team, meanwhile their better devs are focusing on maybe building some other game? O_o
depends on the game honestly.
eso for example didnt even released first on steam and when it did, the first years the steam version wasnt really used much.
so its save to assume, that a lot of the older playerbase still use the standalone launcher.
+ the one tamriel update, that multiplied player numbers of the game in the first place.
over the years several different platforms were added.
its hard to guess, how many players migrated from steam or new player got "acquisitioned".
ps/xbox are their own ecosystems, and while i dont have any sources for real numbers, they at least seam to get used by a significant part of the playerbase (based on people talking about it. if you look at eso reddit for example).
just compare the general amount of pc with console gamers and you probably get and estimate.
if you just look at the last few years you see a small but steady down trend for eso.
but if you compare it with pre covid numbers, like 2020 and earlier, it has the same numbers.
+ atm we are like in the middle of the nothing. last chapter released long ago, nothing big happened till then. no big events were running.
i guess numbers will go up maybe with new life festival, but at the very latest with the 10th birthday event and the new big chapter after.
That's your problem, you are looking only at Steam numbers. There are people that play ESO on the standalone launcher and Epic Games as well there are the PS and Xbox players too.
Anyway, OP doesn't mention the server, so it seems a moot point. You need to start there.
OP do you realize there is more than 1 game world to discuss?
It's like arguing something is happening in your country without discussing WHICH country. Dumb.
Go troll another community and stop trying to recruit players for New World and BDO. If those games are so great then why are you here?
Sometimes in life topics can be a bit like, especially if things have not changed.
I think this year only the Endless Archive was a positive thing in ESO.
Was anything else? I am asking you, how do you feel? I mean if compares Summerset/Elsweyr times to last years expansions?
Community seems to be not liking the direction, that is why the endgame population and trials scene is getting smaller and smaller.
Or you find any other reason? Good thing maybe to ask these things couple times a year, as a feedback to ESO developers. These are not "knee jerk reactions", but legit concerns from players and the few remaining ESO content creators:
https://www.youtube.com/watch?v=EJTrTTFjbko
https://www.youtube.com/watch?v=Fyppsgy2i4A
https://www.youtube.com/watch?v=BWeTQrCmTNE
https://www.youtube.com/watch?v=-ZO7QTqSktw&t=1s