The Elder Scrolls Online

The Elder Scrolls Online

MACIORELLA 20 SEP 2023 a las 11:10 a. m.
Can you give us 50 level boost already?
So we can start straight away into the adventure and not grind?
< >
Mostrando 16-30 de 33 comentarios
Ashkorne 24 SEP 2023 a las 9:15 a. m. 
Publicado originalmente por Berserkr:
Publicado originalmente por Lowbei:
It takes 2 hours to go from 1-50 in brp grind.
Like your average or new player is gonna know how to level that fast lol

New players should concentrate on enjoying the game instead of thinking that they're missing out on something at "endgame."

Because they really aren't.
Última edición por Ashkorne; 24 SEP 2023 a las 9:15 a. m.
Lowbei 24 SEP 2023 a las 9:31 a. m. 
Publicado originalmente por Ashkorne:
Publicado originalmente por Berserkr:
Like your average or new player is gonna know how to level that fast lol

New players should concentrate on enjoying the game instead of thinking that they're missing out on something at "endgame."

Because they really aren't.
there is plenty of endgame content for skilled players
Ashkorne 24 SEP 2023 a las 12:35 p. m. 
Publicado originalmente por Lowbei:
there is plenty of endgame content for skilled players

There absolutely is.
There is also an extraordinary amount of content on the way to endgame too.

It's not like WoW where the moment you reach endgame everything up to that point becomes pointless to do. In ESO all that content is still relevant.

Fungal Grotto is the first dungeon you ever really run and you'll still be running it hundreds if not thousands of hours later.
Lowbei 24 SEP 2023 a las 12:41 p. m. 
Publicado originalmente por Ashkorne:
Publicado originalmente por Lowbei:
there is plenty of endgame content for skilled players

There absolutely is.
There is also an extraordinary amount of content on the way to endgame too.

It's not like WoW where the moment you reach endgame everything up to that point becomes pointless to do. In ESO all that content is still relevant.

Fungal Grotto is the first dungeon you ever really run and you'll still be running it hundreds if not thousands of hours later.
the difference is tho that after thousand of hours later youre skipping most of the bosses to complete it in 2minutes. endgame is mostly trials imo but im sure people find other stuff to enjoy.
johN. 24 SEP 2023 a las 2:16 p. m. 
ive been playing a week and am 150 cp you don't need an instant level 50
Halcyform 26 SEP 2023 a las 12:56 a. m. 
Zenimax doesn't need to bother with level boosts as they don't have problems with their player numbers.

Level boosts tend to be a symptom of MMOs on a steep decline.
Dorogochi 26 SEP 2023 a las 2:30 a. m. 
take tank spec, go rnd, u get 50 in 2-3 days max without any XP boost, after 50 change build... 1-10lv takes longest
Última edición por Dorogochi; 26 SEP 2023 a las 2:34 a. m.
Lowbei 26 SEP 2023 a las 5:45 a. m. 
Publicado originalmente por Dorogochi:
take tank spec, go rnd, u get 50 in 2-3 days max without any XP boost, after 50 change build... 1-10lv takes longest
that sounds awful.

just go from 1-50 in 2 hours of brp grind imo.
Donauwelle 26 SEP 2023 a las 6:24 a. m. 
The whole process of leveling from 1 to 50 is a relic from ESO`s past where 50 was lit the max you could achive and Scaling wasnt a thing.
Back then you would as LV 10 level in the LV 10 areas and as LV 20 in LV 20s "old-school-style" with fixed stats wich made sense for your levels and didnt scale...
Then they added Vetean Ranks (1-18) wich kept player leveling with each DLC

However years ago they changed to A SCALING WORLD and Championpoints instead vet-rank wich again back then been capped at 810 and a hell of a lot harder to gain then today.

This ended up with any kind of XP gain behind 810 beeing "unnessesearly" so we are now at a system where you basicly level "forever"


So we have now the old 1-50 wich was meant for a FIX-level world without scaling +
"infinite" CP loop replacing leveling once 50 but basicly still beeing a leveling system.
Super weird.

On the other side leveling "toons" is a thing.
Would be kinda boring if every toon you create is insta "max cp"
and re-leveling your CPs on every toon would be even worse then farming 1-50

Zenimax didnt know where to go with Leveling in Eso from the beginning....
Now after including scaling, vet-ranks, cps instead vet-ranks, + multiple CP reworks....
They know it even less....
Última edición por Donauwelle; 26 SEP 2023 a las 6:29 a. m.
Lowbei 26 SEP 2023 a las 6:43 a. m. 
Publicado originalmente por Donauwelle:
The whole process of leveling from 1 to 50 is a relic from ESO`s past where 50 was lit the max you could achive and Scaling wasnt a thing.
Back then you would as LV 10 level in the LV 10 areas and as LV 20 in LV 20s "old-school-style" with fixed stats wich made sense for your levels and didnt scale...
Then they added Vetean Ranks (1-18) wich kept player leveling with each DLC

However years ago they changed to A SCALING WORLD and Championpoints instead vet-rank wich again back then been capped at 810 and a hell of a lot harder to gain then today.

This ended up with any kind of XP gain behind 810 beeing "unnessesearly" so we are now at a system where you basicly level "forever"


So we have now the old 1-50 wich was meant for a FIX-level world without scaling +
"infinite" CP loop replacing leveling once 50 but basicly still beeing a leveling system.
Super weird.

On the other side leveling "toons" is a thing.
Would be kinda boring if every toon you create is insta "max cp"
and re-leveling your CPs on every toon would be even worse then farming 1-50

Zenimax didnt know where to go with Leveling in Eso from the beginning....
Now after including scaling, vet-ranks, cps instead vet-ranks, + multiple CP reworks....
They know it even less....
thats not accurate

they always intended there to be a continuous grind, because its an mmo and thats required, thus they had vet ranks. It was determined that the vet ranks were still not enough progression, so they modified vet ranks into champion points, where v16 became cp160, which is the gear cap still to this day.

They have settled on a 3600 cap cp system many years ago and its working well. They definitely know what they are doing.
Donauwelle 26 SEP 2023 a las 6:57 a. m. 
Publicado originalmente por Lowbei:
thats not accurate

they always intended there to be a continuous grind, because its an mmo and thats required, thus they had vet ranks. It was determined that the vet ranks were still not enough progression, so they modified vet ranks into champion points, where v16 became cp160, which is the gear cap still to this day.

They have settled on a 3600 cap cp system many years ago and its working well. They definitely know what they are doing.

Uhm the Vet-ranks got removed cuz its was unbearable grind for new players
(when vet 18 was max) and because it was still scaling with itemsets.

So anything below max rank was "noob go level" we dont need you, your sets arent max level, your drops arent,you dps isnt, what do we want with you...
Below vet-18 and you joined vet-rnd? -kick
Not out of spite from angry gobbo groupmembers, but because of the broken set-vetrank bs.
It was so much more grind...

This days Sets cap at cp 160,
wich you reach in the same time you reached vet rank 2 back then.....

The very fact that they changed a fixed level world into a scaling one later shows how little plan there was....
Also CPs got atleast 3 reworks by now lmao....

I mean im not for getting rid of 1-50, also i agree with you on BRP grind beeing easy enough....
But there was def no plan / it got screwed over a few times
Última edición por Donauwelle; 26 SEP 2023 a las 7:00 a. m.
Lowbei 26 SEP 2023 a las 7:21 a. m. 
Publicado originalmente por Donauwelle:
Publicado originalmente por Lowbei:
thats not accurate

they always intended there to be a continuous grind, because its an mmo and thats required, thus they had vet ranks. It was determined that the vet ranks were still not enough progression, so they modified vet ranks into champion points, where v16 became cp160, which is the gear cap still to this day.

They have settled on a 3600 cap cp system many years ago and its working well. They definitely know what they are doing.

Uhm the Vet-ranks got removed cuz its was unbearable grind for new players
(when vet 18 was max) and because it was still scaling with itemsets.

So anything below max rank was "noob go level" we dont need you, your sets arent max level, your drops arent,you dps isnt, what do we want with you...
Below vet-18 and you joined vet-rnd? -kick
Not out of spite from angry gobbo groupmembers, but because of the broken set-vetrank bs.
It was so much more grind...

This days Sets cap at cp 160,
wich you reach in the same time you reached vet rank 2 back then.....

The very fact that they changed a fixed level world into a scaling one later shows how little plan there was....
Also CPs got atleast 3 reworks by now lmao....

I mean im not for getting rid of 1-50, also i agree with you on BRP grind beeing easy enough....
But there was def no plan / it got screwed over a few times
this is also not accurate.

there has never been a v18. it stopped at v16, which is why the cp gear cap is 160.

they changed it to ensure everyone could play together at any levels, called tamriel unlimited, which is widely praised, and the only changes to the cp system have been adjustments. there was def a plan, and it worked out well.

Última edición por Lowbei; 26 SEP 2023 a las 7:23 a. m.
He11y^ 26 SEP 2023 a las 7:22 a. m. 
Publicado originalmente por Donauwelle:
The whole process of leveling from 1 to 50 is a relic from ESO`s past where 50 was lit the max you could achive and Scaling wasnt a thing.
Back then you would as LV 10 level in the LV 10 areas and as LV 20 in LV 20s "old-school-style" with fixed stats wich made sense for your levels and didnt scale...

In those times people who actually reach a lvl cap know how to play the game.
Today you have 600 CP levels in raids who don't know what the mundus stone buff is.

With new cp system and new exp cap ajustments people already reach 600-800 levels in week - months. Next step people should ask ZOS to give them actual golden end game perfected gear at the begining of characters creation.

P.S.
80% of high CP players in this game never ever read a single tooltip on skills they use on daily basis.
Última edición por He11y^; 26 SEP 2023 a las 7:30 a. m.
Lowbei 26 SEP 2023 a las 7:27 a. m. 
Publicado originalmente por tfmf:
Publicado originalmente por Donauwelle:
The whole process of leveling from 1 to 50 is a relic from ESO`s past where 50 was lit the max you could achive and Scaling wasnt a thing.
Back then you would as LV 10 level in the LV 10 areas and as LV 20 in LV 20s "old-school-style" with fixed stats wich made sense for your levels and didnt scale...

In those times people who actually reach a lvl cap know how to play the game.
Today you have 600 CP levels in raids who don't know what the mundus stone buff is.

With new cp system and new exp cap ajustments people already reach 600-800 levels in week - months. Next step people should ask ZOS to give them actual golden end game perfected gear at the begining of characters creation.
cp doesnt equal skill tho, and if they grind those cp out then theres nothing wrong with that. there is no reason to gatekeep skilled players with an arbitrary grind.

This wont carry them to perfected gear, but vet trials are easy anyway so they will probably get geared as well fairly easily. again, no reason to gatekeep skilled players.

if they show up to hardmodes/trifectas without the skill required, they will get filtered out regardless of cp or gear.
He11y^ 26 SEP 2023 a las 7:48 a. m. 
Publicado originalmente por Lowbei:
cp doesnt equal skill tho, and if they grind those cp out then theres nothing wrong with that. there is no reason to gatekeep skilled players with an arbitrary grind.

This wont carry them to perfected gear, but vet trials are easy anyway so they will probably get geared as well fairly easily. again, no reason to gatekeep skilled players.

if they show up to hardmodes/trifectas without the skill required, they will get filtered out regardless of cp or gear.

Yes CP is not relevant. But the content you need to pass to reach the levels and accomplish your goals are. To reach HM and trifectas you need experience, and where you will get this experience, if every other content in the game teach you basically nothing. The difficulty scale in this game is a problem - 90% of game content already require absolutely no effort to complete. So there are no proper learning curve, unless someone teach you and this is wrong.

While doing a simple questing and leveling at least some people can learn something, even if it just 20% of them it is better than 0.
Última edición por He11y^; 26 SEP 2023 a las 7:54 a. m.
< >
Mostrando 16-30 de 33 comentarios
Por página: 1530 50

Publicado el: 20 SEP 2023 a las 11:10 a. m.
Mensajes: 33