The Elder Scrolls Online

The Elder Scrolls Online

Mercenaru Mar 17, 2016 @ 2:58pm
Audio Delay Problem, Please Help !
Hello !

Since thieves guild DLC update, I have this f***ing annoying sound delay thing. No matter what I do, take my sword out, roll over, shoot a staff, the audio comes delayed 1-2 seconds.

Sometimes the game works fine, the audio is "in place" for couple of seconds. Then it goes off again, many times I fight a monster, the music comes in after I killed him, or combat sounds are late too. But not only in combat. Even when I roll or double-roll, or take/ sheat my sword, the audio is delayed 2 seconds. Or casting a spell.

It sounds like fps issues, right ? Well it isn't !

My game runs PERFECTLY 60 fps (it would go even more without vertical sync), it's smooth as a lubrified vag**a if I'm allowed to say this. Game runs so well and so smooth, no performance problems at all.

Only this f***ing annoying audio delay makes me wanna do seppuku.

Before you say anything, let me clear things first :

Video drivers and Audio drivers are latest. Windows updated to latest. DirectX updated too.
Essential softwares are installed. No firewall issues.

And most importantly, I am not lagging in any way. Ping 9. Packet loss 0%.

1. I repaired the game several times. -no fix
2. I reinstalled the game. -no fix
3. I deleted the ESO folder completely in My documents. (as I read on internet as possible fix) -no fix
4. Lowered the graphics. -no fix
5. Tweaked the .ini file (settings like pre-rerndered frames changed to 0) -no fix
6. Ran the game in high priority mode. -no fix

I'm out of ideas, I don't know what to try anymore. I'm annoyed because the game was running perfectly before the thieves DLC.

And I read on internet on several forums, that many people experience my problem. I am sure it's not a hardware problem. All my games run perfectly. Only ESO has this delay issue.

Thank you for reading, any help/ tip would be appreciated. For me and others experiencing this issue.
Last edited by Mercenaru; Mar 17, 2016 @ 3:00pm
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Showing 1-3 of 3 comments
Mercenaru Mar 19, 2016 @ 1:08pm 
Nobody ?
MC Боров Mar 19, 2016 @ 1:23pm 
I know that feel bro, because this new DLC I cant login ingame, so all what we can do it's wait for fix :c
Mercenaru Mar 19, 2016 @ 2:40pm 
Update :

I think I found something. It's not a "full-fix", but it's definetly better than before. At least now, the sounds are 0.5s delayed and occurs less than before.

After 5 days of tweaking and testing the settings, I came up with something. From my experience, the sound delay thing occurs because, in a way, the engine doesn't allow multiple sounds to be played at once, so some of them are dalayed. Or they are not processed at once, At least this is how I feel, I am not expert. It's no wonder anyway since, ESO engine barely handles 2+ cores.

There are two command lines in UserSettings that I modified :
SET RequestedNumJobThreads "-1" >>> to 0
SET RequestedNumWorkerThreads "-1" >>> to 0

This two commands put less pressure on the engine and on your CPU, I tested on 32bit version for 15 minutes and is partially working. MUCH better than before anyway !

I will test 64bit also, I just got so excited to see it working that I came here to announce you first. Until Zenimax patches this, i'm gonna use this thing.

Hope it help ! Waiting on your feedback ! :d2tidehunter:
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Date Posted: Mar 17, 2016 @ 2:58pm
Posts: 3