Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think I found something. It's not a "full-fix", but it's definetly better than before. At least now, the sounds are 0.5s delayed and occurs less than before.
After 5 days of tweaking and testing the settings, I came up with something. From my experience, the sound delay thing occurs because, in a way, the engine doesn't allow multiple sounds to be played at once, so some of them are dalayed. Or they are not processed at once, At least this is how I feel, I am not expert. It's no wonder anyway since, ESO engine barely handles 2+ cores.
There are two command lines in UserSettings that I modified :
SET RequestedNumJobThreads "-1" >>> to 0
SET RequestedNumWorkerThreads "-1" >>> to 0
This two commands put less pressure on the engine and on your CPU, I tested on 32bit version for 15 minutes and is partially working. MUCH better than before anyway !
I will test 64bit also, I just got so excited to see it working that I came here to announce you first. Until Zenimax patches this, i'm gonna use this thing.
Hope it help ! Waiting on your feedback !