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Ilmoita käännösongelmasta
VERB [ T ]
to put a new rubber surface on the outer part of a worn tyre
to do something that has been done before, without adding any new ideas
to walk where someone else previously walked
Yes, i do agree.. that ESO kinda fits to the "something that has been done before, without adding any new ideas" and has sort of stagnated the last years. But it still has the Elder Scrolls IP so people will try it and play it as a chill solo game. I remember in official ESO forums there always are, time to time, ESO players asking if they can play it in offline mode, without other players, because other players are ruining their rp immersion. Not even joking. Go check and you find those threads there.
But, i think this discussion has been a good one to have. As long as people stay polite and talk about a game and not start some wars between people. These are all just games in the end. :) That are supposed to be fun. Same as food, we all got our favorites. Hardly anyone starts fighting or going personal insults if someone tells they like more some different food than what you like. :)
People just seem to sort of identify themselves too much on the games they play, so when someone says something about the game, they start raging like it's personal. These are company products. Some better than others. I always suggest people to try several games. Gives perspective, and broader vision what games offer what. Also, no need to be tribalistic "one game andy" who are always in a state of war against other games. :)
I currently play 2 mmo games, it's a perfect combo for me.
I was more on about the same old debate based upon the same old views, same old so-called evidence and presented the same old way, thousands of times over the years. It seems that this topic has had more retreads then all the tires in the world.
Same topics, same shirt.
We've all been here before, i know.
Pop caps in cyro were lowered AGAIN (6th to 8th time in 4 years) when the server hardware was upgraded a couple of months back, that's how performance "improved". Its now 50 players per faction, 20% of what it used to be 4 years ago and the performance is still worse than it was back then too. It's very easy to tell for anyone who has played cyro for years or even played years ago and came back recently, so much less happens on the map compared to when the populations were 200+ per faction, hell even when they were 100+. That's what happens when you move all the calculations to the server so that you can get rid of your anti-cheat customer support agents to save a few thousand dollars per year.
There's still a few people who run around cyro decrying that "lowered pop caps is a conspiracy theory" but they refuse to go and look at some older youtube/twitch videos from a year ago, 2 year ago, 4 year ago to see just how much more action cyrodiil used to see during pop lock. Pretty sure they are only trying to convince themselves they didnt turn up 4+ years late and aren't playing a dead/dying game mode.
But there could be more ppl playin cuz ESO got its own launcher and most of the players playin through it not steam. But at prime time there waaaaaaay less ppl in Necrom. Really.
I wish ESO could take a break, gather up and make something good as Morrowind or Summerset. But not its all about Clown Store milking.
I played since release in 2014 and never seen such bad condition. I wont say that game is dead or dyin but its not what it was back in the days. Gettin worse and seems like ZoS wont save it.
Sure, there are 2 or 3 more people playing (who don't use Steam) lol... Steam is a clear reference, most players use Steam, and stop repeating that unbelievable argument already
not an argument. FACT. the last time the servers were down, steam chart said there were over 4500 in game. on down servers. steam chart shows the number of players running the steam game launcher. they can be afk, sleeping, playing other games. the 4500 were NOT logged in. and 4500 was NOT the server population. the servers were DOWN.
please provide an official source that states the steam chart/steam community numbers = eso server population.
Also heard console Cyrodiil (open world pvp) is sadly dead, my last friends did quit console ESO because of that.
Even BDO has 21k current players, and it's a game where endgame is grinding mobs in the same place.
Not a very good look for ESO this year. Sad even.
I guess Necrom chapter did not keep players interest?
Rest of the years "content" now will be mostly just nerfs (balance updates they call it) from the combat dev team as usual. Big yikes.
"It's gonna be ballin'" -Rich Lambert, Creative Director of ESO
It really does not look to be exactly "ballin'", does it?
And as the person above me says, "even 13k would not be bad, but i dont see these people", most likely those people must be just doing writs and logout after that, or decorating their house alone, since no people seen in actual content and queues take forever. *shrugs*
please provide an official source that states the steam chart/steam community numbers = eso server population.
Game has been available on steam for 8 years and was available only outside of steam for its first year, which was received quite badly and therefore did not draw THAT many people in to start with. The game is well known to have failed pretty badly in its first year and not pick up large amounts of players until it did a large gameplay overhaul and released on steam.
Anyone who still thinks the majority or even a large percentage of PC players play outside of steam is ridiculous.
Lets not also forget that the steam numbers need cut in half if we are talking about server pop as there is NA and EU and steam numbers show amounts for both combined.
Love and Hugs