Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The stores only start 'looking things up' once you hit a button, I think it's "R" by default, but it should display the correct key anyway in case that's wrong.
Edit:
Every store has a collection of things to sell, otherwise they wouldn't be standing there, as each week there's an auction on store stand locations.
You don't pay up unless you have a guild that sells things - they are never empty.
Game needs a market board.
Right now if you want to sell something better leave the game and join another because you need to own a guild and pay millions x week for a trader... is the worst system I have seen in mmorpgs so far
Commemnts like these are funny because the dev team is currently lifting everything from WoW, including terrible balance and game direction decisions.
The lack of an auction house was a valid argument before add-ons like Tamriel Trade Center and Master Merchant existed, now it's just a nuisance and way to block players from accessing content in the game through various means.
Scenario I:
Someone with no life buys up all the stuff from traders and raises prices by reselling it?
Cool, new players don't get better gear and end up either dragging older players or leaving. The prices also inflate to seemingly infinity. It should be noted that the lack of an auction house was supposedly meant to guard against or limit inflation, and it's seen by everyone how it's failing to do so.
Scenario II:
Auction house traders located in DLC or Expansion zones
Doesn't make anyone want to buy the DLC or expansion any more or any less, just means that guilds in those areas will see less sales than guilds in other areas. This drives up the prices for traders in areas where sales are, increasing the price of all items in the game to account for the fact that guilds at the "top" are competing for spots to sell, and the best spot, all while also competing to sell (or drive prices up and collude).
Both scenarios do nothing but increase prices and don't benefit players in the slightest. I am in three top merchant guilds and no one likes the system in there, and they think its complete garbage and outdated because it is accomplishing nothing and is actually a drag on the game at this point.
TLDR: Current system is trash that does nothing, auction house might as well exist if the current system fails at what it was designed to do (though anyone could and should have seen it failing from the start).
1. There are auction houses already. They're call Guild Traders. Join one or make one yourself. Stop being lazy.
2. The game is growing or gonna grow whether you want it or not.
you're clearly delusional and have no real experience with the game
in the first case is stupid point because the best gear for a new player is just any purples with all training set, this can carry them easily to level cap but if you really want you can recycle it every 10 levels for new highee level gear, no new player needs any gear from the guild stores
in case two you are blindly overlooking that this system makes the guild system better and gives smaller guild a chance at a trader for less competitive spots but they still definitely grew their sales from it, meaning not only big guilds dominate the game and having a small guild can still be valuable
"people who don't want to get involved with the drama that normally comes with guild membership"
Drama? lol what kind of people you keep hanging out with that constantly generates drama?
I am mostly solo player now and in a guilld trader for many years now. But by guild basically leaves me alone so long as i am not inactive.
"never been a huge fan that only guilds can sell items"
Who says on those in guild traders can sell stuff? Have you tried selling in zone chat? Its even more profitable i promise you.
Yeah when small guilds have no spot, they are better served by the system...and you say I am the delusional one and have no experience in the game?
Also, new players will eventually need legendary "gold" gear which is impossible to buy at cheaper prices than the inflated ones unless you can beat the no-life resellers. "No new player needs any gear from the store" is a false statement and just your opinion on the matter, as you aren't a new player and apparently at least one does IF they are complaining about the system, along with others that complain about it that are actually in-game.
Lastly, how do you know what someone needs or doesn't need if it's highly subjective and specific to the individual?
For instance, if someone goes to BGs or grinds an area and can't get a piece of gear to drop but it's on trader, they won't complete set because you think it doesn't matter? Even with stickerbook? The perceived lack of benefit to you doesn't necessarily mean there is a lack of benefit for them.
That's like me saying no one needs to challenge my opinion on this matter because there aren't any differing opinions - do you realize how absurd that sounds or is it still not clicking yet?