The Elder Scrolls Online

The Elder Scrolls Online

3201 Nov 22, 2021 @ 2:18pm
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Just uninstalled. MAJOR ISSUES SUMMARIZED:
So done with this game. Done. I spent over $300 bucks buying crowns, a year long sub, etc. I stopped playing for a while, taking a break, but hung on as long as I could. Finally, I uninstalled and I feel like I have been set free from this albatross called ESO.

Overworld is too easy
You can run around in your skivvies and have no fear of anything. Where is the challenge? In this massively giant world, not one zone, save for the PVP zone, poses any challenge whatsoever to even a new player. The game is just overall too easy. No sense of fear, no sense of challenge, save joining a giant group for a big raid. There are around 50 zones in this game, can't some of them be difficult? Why must ALL zones be easy?. This notion that either all zones are hard or all zones are easy is a logical fallacy. The devs could easily take a few zones and make them challenging, and that way the sensitive, fragile players who like easy stuff will still be happy. But no. The whole world panders to the sensitive crowd. The entire overworld is a place where you can run around in your underwear without any fear of danger. The overworld itself filled with easy and boring repetition lacking any real sense of danger or challenge.

Lore is an absolute mess.
The world of ESO is a supernatural contradictory disaster! Dozens upon dozens of quests are the same: Find Relic X or the world dies....stop Ritual Y or the world dies....Defeat Deity X or the world dies...rituals with the power to destroy all life, relics with the power to destroy all life... all tangled, all contradicting each other, what a giant heap of a convoluted mess. It is as if when the quest writers at Zenmiax create a new quest, they just introduce a new ALL POWERFUL relic or ritual that can destroy the world. If you take all the relics, rituals, and deities and put them all together, there is no cohesive whole, no unifying theology. It is just a giant supernatural mess. The lore at this point is such a tangled, irrational contradictory disaster, I don't see how they can ever clean it up.

The AI is absolutely atrocious.
Creature AI is so bad I can summarize the child-like algorithm right here:
Monster chases you. You can outrun it easily. Eventually, as the monster chases you, it reaches point X from its original spawn location. Once monster reaches point X, it becomes INVINCIBLE and will continue to pursue you until hits you one time with a cheap shot. If you hit the monster during this time, you cannot kill it. Once monster takes its cheap shot, it will return to its spawn location with full health. If monster reaches point Y and hasn't taken it's cheap shot, it will return to its spawn location with automatic full health.
ALL CREATURES IN ESO HAVE THIS SAME AI. Wow. How pathetic. You would think that with such an advanced game with so many creatures that the AI wouldn't be so universally infantile and basic. But it is. What a shame.

The crafting system is terrible
Crafting is based on destroying, not creating. Crafting takes an insanely long time to level, and is virtually useless at all lower levels. Item creep in this game is profound. Since all items are invincible, the only way to remove items from the game is to have them destroyed at a crafting station, resulting in an irrational crafting system. From the beginning, there should have been a more reasonable and rational way to remove items from the game through natural decay, but people like their gear to be invincible and eternal (sorry, but eternal gear to me is just dumb but I know players think otherwise)....and hence, the giant mess that exists in the world with item saturation and a disastrous crafting system where most items you can create are useless.

The economy is pure Capitalistic cronyism....and it sucks
Are you fortunate enough to be in an UBER GUILD that has a front-line trader? Then you'll be rich. Otherwise, you're toast. How ironic that this game has a massive anti-capitalist philosophy and is moderated and run in a similar fashion and yet the economy of the game itself is based on pure crony-capitalism that rewards Bezos-like guild leaders. I'm all for capitalism, but not the version we have right now where a few billionaires like Zuckerberg, Bezos, Cook, and the Google/Twitter execs pretty much rule it all...this is crony capitalism. The economy in ESO is cronyism. The few mega-billionaire elites who run the SUPER GUILDS in ESO are rich beyond description and there is no changing that because the game is designed that way.

Bias permeates the official forums
Don't expect neutral administration from the moderators, they insert bias when deciding on people and it is pretty unprofessional and distasteful.
Last edited by 3201; Nov 23, 2021 @ 6:31pm
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Showing 1-15 of 44 comments
MMOGamer71 Nov 22, 2021 @ 2:31pm 
Bye Bye.
Met A Demon Once Nov 22, 2021 @ 2:49pm 
I play for fun not to die. Dying is not fun. So I like worlds that I am not challenged.
Sehkh Nov 22, 2021 @ 3:08pm 
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some ESO haters fail to realize that most of their complains are actually features

overworld is easy so newbs and vets can play together, everywhere you go you can find players

quests follow the same juice as any elder scrolls game, you are just confused because there are many stories to follow at any point, they doesn't have a connection so players can choose what quests they want to start

wtf are you doing, in what scenario would be beneficial to run from any enemy to then chase him back to kill it? may i remind you this is an online game, it needs this kind of behavior so the game doesn't become a mess

gear is not breakable because it would literally make the game stale, there would be a necessity to farm the same meta sets over and over killing the build variety

getting gold in any part of the game relies purely on knowing what is the value of what you are selling, being in a big guild wont make your listing of overpriced things to sell, people do search for the cheap if you didnt know

sorry if your whining wasn't applaud by devs

Tl;dr go play any other game if this one is not up your standards
Echsrick Nov 22, 2021 @ 3:10pm 
sometimes i just wonder why?
TheDaZ Nov 22, 2021 @ 3:29pm 
Why all the people that put super hateful post are always with a private profile? I guess they are scared we really find out who they really are (bunch of whinny kids).

Yes overland is easy, especially if your a veteran mmo's player, but it was build so everyone can enjoy the game and I think they succeed in that regard.

True that the lore of the quest are a bit cheesy, but that's pretty standard Elder Scrolls and fantasy stuff.

I guess you never played other mmo's in the past ? Because the aggro reset mechanic in ESO is fairly standard stuff. And they need to do that or it will create a bigger mess of pain train of mobs.

You do know that you can join up to 5 guilds ? So make sure you join one where you can sell your stuff.
drunken.dx Nov 22, 2021 @ 4:31pm 
Originally posted by TheDaZ:
Why all the people that put super hateful post are always with a private profile? I guess they are scared we really find out who they really are (bunch of whinny kids).


That's same question I ask myself...

Originally posted by Met A Demon Once:
I play for fun not to die. Dying is not fun. So I like worlds that I am not challenged.

This is why I play ESO.

I'm in a process of farming surveys on an alt, and it's nice that I don't have to spend time developing that alt just to farm some resources with him.

I can instead of wasting time developing alt I rarely play, waste that time developing my main who I play 90% of time.

And I suspect OP is new to MMORPG's since most of his complaints are toward stuff that's common in MMO games.
Last edited by drunken.dx; Nov 22, 2021 @ 4:33pm
Dex Nov 22, 2021 @ 5:56pm 
It sounds like you need a break from this game OP, so it's probably good you uninstalled. Good luck with what you do find enjoyable!
TJ Nov 22, 2021 @ 9:05pm 
Go do something you enjoy. Quietly
Hayley Nov 22, 2021 @ 10:37pm 
Bye
Last edited by Hayley; Nov 23, 2021 @ 10:53am
omgitsbees Nov 22, 2021 @ 10:57pm 
Didnt read but congrats, or i'm sorry, depending on the context.
Echsrick Nov 23, 2021 @ 9:59am 
Originally posted by Zero Frost:
Lmao so many sheep in these comments. Imagine being salty cause someone gave some valid criticism about your favorite game :steamsalty:. I love ESO, I have 1000+ hours in this game, but still I'm man enough to admit ESO sucks gigantic donkey dingdong. Every point made in this post is just straight up true lol... For every single thing i love about ESO there's like 10+ things that make me want to jump into a meat-grinder. Oh well, at least they finally added loadouts, only took 7 years :)))
what criticism?
Halcyform Nov 23, 2021 @ 11:11am 
Originally posted by 3201:
snip...

Everquest still offers what most people like you want, but people typically turn their nose up at because "the graphics aren't gud". The lore is solid as well. Probably one of the more interesting, and varied, lores in all MMOs.

I agree with your comment on the Lore, but the key factor here is not to look into that much. Betathesda/Zenimax lore is pretty much a meme at this point. They just do whatever. Burn, gouge, rip, tear, retcon, whatever. Their lore usually is a mess - across all their games.

As far as overland goes, except for some bosses, it was meant to be easy. It's there for casuals to follow the story - because that's the major reason why they are here. If you did even a little bit of research prior to buying game, you'd know this.

There are some limitations with the trading system, but the pros outweigh the cons, by a lot. It's broken up into guilds so you are less likely to end up with WoW economies. That still doesn't prevent people from being lemmings, though, and allowing others to set prices. Don't use that Tamriel Trade Center crap. You are following someone else's tune by using that garbage.

The so called "billionaires" you are raging about are either top raiding guilds (that play/farm the game entirely too much or people that literally play the game as a merchant. It's how they want to play the game. To be so angry about their advantages (that they worked for) is pretty much advocating for communism. Given that the average person today is a liberal, marxist, garbage monster, your comment doesn't surprise me. You have to work to obtain something - oh noes.

The gameplay can be repetitive, but [MMO] devs are some of the laziest designers out there. Pretty much par for the course.

The enemies can be annoying. Pro tip: Instead of letting enemies hit you, you can bust out a light attack (that costs nothing). Even though they are immune, it'll cause them to reset. Don't need to take the hit.

Mods (and some devs). Yeah, I'm going to agree with you. Betathesda/Zenimax mods (and some devs) are definitely on the far left spectrum. They spend all their time on commie reddit. Their policies and behavior speak for themselves. Pretty much garbo.

The crafting system is fine. The everyday functional stuff like alchemy and provisioning are stupid easy to level. Most recipes are easy to obtain as well. As for the rarer ingredients - this is one of the primary mechanics of a MMO. It's meant to grindy/annoying.

As for the rest of crafting, as long as you start early, and plan your character out, so you aren't wasting time on stuff you really won't use, you can advance it readily enough. Especially if you start deconstructing/researching right from day one.

As for gold (in general), crafting writs (especially on multiple characters) racks up gold quickly. Minimal effort required. If you want to be Scrooge McDuck, then you'll need to pony up and either form your own trade guild or join one.

Dang whippersnappers. In my time, there were no auction houses, bazaars, trade guilds etc. I took my stuff and stood in the East Commonlands (EC) tunnel along with everyone else trying to sell their stuff. Belting out anything that could divert people's attention to me so I can start offering my items, taking trades or taking orders to fill when out on my next farm.
Last edited by Halcyform; Nov 23, 2021 @ 11:24am
Dr.Abscondus Nov 23, 2021 @ 11:51am 
The Overworld is designed for sub level 50 players. Do people actually play this constantly for years? I started with the One Tamriel update and have played off and on since then. When new content runs out I get bored and stop playing except for events. When a new Chapter drops I come back and play until I get bored again. I play about 3 months out of each year. If they dropped major new content every 3 months then I'd play all the time, but no game company can create content that fast.
Frosty Nov 23, 2021 @ 12:13pm 
Originally posted by Halcyform:
Originally posted by 3201:
snip...
As far as overland goes, except for some bosses, it was meant to be easy. It's there for casuals to follow the story - because that's the major reason why they are here. If you did even a little bit of research prior to buying game, you'd know this.
"because that's the major reason why they are here" Hmm really? So you're saying the majority of the player-base is only here because they're all elder scrolls fans and they just want to experience the story right? Well I hate to break it to you but I've never played an elder scrolls game where overland difficulty was ever an impediment to experiencing the story? In TES:Skyrim you'd get 1 shotted by giants and mammoths all the time, but that didn't seem to prevent anyone from being able to experience the story, in fact almost everyone would come back and attempt to fight them again. And I know what you're gonna say "bUt ESO iS aN mmorpg uNlikE sKyRiM"... Well even then there are so many other examples.

Just take a look at Runescape for instance. Much like ESO, Runescape doesn't have level-locked regions, you can go anywhere you want, but that doesn't mean you always should. Some regions will test your skills in different ways and keep the player engaged and on their toes, some areas have increasingly difficult enemies that will challenge you but also give you greater rewards as an added incentive for taking the risk to fight them. There are tons of overworld mini-games, distractions & diversions and activities spread all throughout the world that encourage exploration.

ESO has nothing that makes overland engaging or worth exploring in the slightest. When you're playing on overland in ESO, 90% of the time you're just doing chores (Collecting skyshards, doing anchors for fighters guild xp + niche overland jewelry, doing surveys, harvesting etc...). There isn't anything that actually challenges you or gives you a reason to explore the world. Oh and overland bosses are a literal joke, more often than not it's just a regular overland mob that's slightly up-scaled in size, damage and hp. Most of the time they're not even worth doing.

Someone in the comments said "I play for fun not to die"... Seriously? Unlike Runescape or WoW for instance, ESO literally has no penalty for death XD you can respawn as many times as you want right where you died. You'd think that with a feature like that, you'd stumble across an enemy or 2 in the world who might give you a challenge and some greater rewards but NOPE. Why engage the player when you can just numb their mind with dull chores and unrewarding content.
Sehkh Nov 23, 2021 @ 12:51pm 
Originally posted by Zero Frost:
Originally posted by Halcyform:
As far as overland goes, except for some bosses, it was meant to be easy. It's there for casuals to follow the story - because that's the major reason why they are here. If you did even a little bit of research prior to buying game, you'd know this.
"because that's the major reason why they are here" Hmm really? So you're saying the majority of the player-base is only here because they're all elder scrolls fans and they just want to experience the story right? Well I hate to break it to you but I've never played an elder scrolls game where overland difficulty was ever an impediment to experiencing the story? In TES:Skyrim you'd get 1 shotted by giants and mammoths all the time, but that didn't seem to prevent anyone from being able to experience the story, in fact almost everyone would come back and attempt to fight them again. And I know what you're gonna say "bUt ESO iS aN mmorpg uNlikE sKyRiM"... Well even then there are so many other examples.
wow, who would though that a ESO hater would bring skyrim to the discussion ;)

thing is, there its a option to make enemies die normally or make them a damage sponge, with the ultra combat mechanics of spamming left click and occasionally PAUSING THE GAME to drink potions (and we do love the big challenge of being able to pause at any time)

ESO has more than enough challenging content, and it is presented in the best way possible as skyrim did. OPTIONAL. go do some vet vateshran and come back to tell your results.

there is a gigantic leap between overland content and vet trials and arenas, and as you point it out, a newb can join a trial but it doesnt mean he will be useful in any regard

i feel sorry for you that simply isnt able to enjoy ESO at its fullest and instead bring hate about the game not fitting your very specific mold like many do
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Date Posted: Nov 22, 2021 @ 2:18pm
Posts: 44