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回報翻譯問題
Once again:
Chess isn't an MMORPG PvP game. It's a 1 vs 1 game and in tournament play is defined by an ELO (which there are many) OR independent (which there are many) scoring system dependent on the tournament and/or rules.
https://en.wikipedia.org/wiki/Chess_rating_system
Anyone that ACTUALLY plays chess knows this, you clearly do not play chess.
Probably you should learn reading. The post I replied to said "game" not "MMO", also I said "game" not "MMO".
Let's repeat it again, probably you will learn it this way. (Slowly spelling:) G, A, M, E and not (again slowly spelling:) M, M, O.
Also have you seen the smiles? They are usually a hint, for those who are not capable to see an obivisiously ironic post meant to be funny.
Your reply just makes no sense at all, nor is it even funny, nor does probably anyone care about what you said, it just doesn't matter here at all.
But because I expect some nonsense like: "but we are in the forum of an MMO so it has to be an MMO". No it hasn't to be for a reply which wasn't totally serious, nor does it have to be if people explicitly speak about games in general, as it is often done even in this MMO forum.
Also the sentence I originally replied to isn't MMO specific at all, because the same statement fits almost all other computer games (and even many non computer games), too.
It exactly fits any game where people don't play with the exact same possibilities / skills / weapons / units, for example RTS with different factions and units or even shooter with different classes / weapons.
That is, because it's almost impossible to balance such asymmetric systems to provide everyone the same chances to win and counter each other equaly, so that only skill decides between win and loose.
The funny irony in my reply was, that (symmetric) balanced games do exist, chess for example.
Also an existing player rating system has nothing to do with the term "balance" in a game discussion.
Wrong, chess isn't balanced, otherwise you wouldn't need to alternate between playing whites and blacks =P
If you call that balance, than ESO is balanced too, alternating metas and OP classes over the years. The only difference is you don't have to grind xp, gear and whatnot to be able to play whites.
Trick is to exalt the game's, or rather, player's purpose in the game, to be something other than "killing = winning". Team Fortress did that masterfully in Payload game mode, for example. With the aid of substantial map design. Killing is necessary, but you can still win the game if you kill less than the enemy team, but by carefully choosing exactly when and where to kill. And most importantly, you can actually choose to do that.
This results with players actually using the classes for their intended purposes, and not trying to turn themselves into a braindead DPS dispenser like the rest of the playerbase in ESO. This in return, creates a certain depth to the gameplay with every class interacting with each other in a unique way, thats why the game is so underwhelmingly simple, yet so rewarding and fullfilling at the same time.
Another masterful example to this is HoTS, now a soon-to-be-dead game, unfortunately. You literally cant do anything on your own in that game, which forces you to communicate and play with your team. In every other MOBA, the team is as strong as the one who carries it(this results with braindead copy-paste builds that does everything best). In this game however, the team is as strong as the least contributing member of it. The more you specialize, higher your contribution. This creates trade-offs and weak-points which encourages tactical deviation and depth, instead of "I picked the broken meta champ, i won" mentality that is prominent in LoL and other MOBAs.
It absolutely can. Sure there will be classes that are better in niche circumstances. But, that's not what I am talking about. I am talking about unkillable death machines that clap cheeks in 1v10++ situations. That is a broken build and nothing more. And when you start seeing EVERYONE using the SAME BUILD over and over its apparent.
Don't start with the skill nonsene. It takes no skill to press a few buttons while not dying during a 10 man coordinated ALPHA STRIKE.
I have almost 4,000 hrs into ESO. I'm not saying i play THE MOST, but that's no small amount of time. I have enjoyed many victories and many defeats in this game. I am not crying for devs to make me all powerful, rather to take a serious look at out a select few players are utterly and completely DOMINATING everybody with broken ass builds.
We need no proc BGs, that would be awesome. I love no-proc no-cp Cyrodiil/Imp City. Best PVP IMO!