The Elder Scrolls Online

The Elder Scrolls Online

A-Dawg 2022 年 3 月 19 日 下午 8:42
Taking a Serious Break (PVP broken)
I have almost 4,000 hours into this game and have to say PVP is in shambles. I love ESO, the combat flow, the resource based systems, the build diversity, the scenery its all great.

What's not great are the broken, not broken UTTERLY BROKEN "META" build that can literally face tank groups and ass-clap entire teams 1 by 1 by 1. All of my friends hate playing with me, despite my futile efforts and countless hours and gold spent swapping builds and load-outs to suit our group's play style.

To top it off, break-free almost never works, despite having full stamina bar. Pull/leap abilities constantly bug out and simply...DON'T WORK. Bar swapping never really works in PVP combat (works great in PVE) and several other combat-crucial mechanics just flat break and don't feel right. The game didn't used to be this way, but it is now.

We just did a battleground and a broken Dragon Knight went 47-0. Now I don't claim to be the BEST player, but my GOD balance this freaking game. Its so bad. Lets not forget the 15-20+minute Battleground que only to get utterly DESTROYED by a broken build. God help you if an entire 4 man team is running 4 broken builds. The holy "trinity" of tank/dps/heals is wrapped up in one comfortable package and every patch it just rotates to a new build. Force players to PICK a play style and not have everything, its ridiculous. PVP is not fun anymore (it used to be) and i find myself more frustrated than enjoying the game. The best pvp seems to be in NON-CP NON-PROC Cyrodiil/Imperial city, but even then the ZERG always wins.

I just cancelled my reoccurring sub, ill be taking my money ELSWEYR (haha I made a funny). Anyway, I just need a long break from ESO. The PVP is in bad shape right now. I don't enjoy PVE and find myself literally falling asleep in dungeons. it bores me!

These are all my OPINIONS but its honest and how I feel. Make fun, agree, hate i don't care. Bottom line my MONEY is going buh bye!

HAVE FUN!
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目前顯示第 31-35 則留言,共 35
MMOGamer71 2022 年 3 月 24 日 上午 8:49 
引用自 Thomas D.
But chess is a game and chess is PVP and it's balanced, I don't see anything wrong 🤣!

Once again:

Chess isn't an MMORPG PvP game. It's a 1 vs 1 game and in tournament play is defined by an ELO (which there are many) OR independent (which there are many) scoring system dependent on the tournament and/or rules.

https://en.wikipedia.org/wiki/Chess_rating_system

Anyone that ACTUALLY plays chess knows this, you clearly do not play chess.
Thomas D. 2022 年 3 月 24 日 上午 9:14 
Once again chess IS a game!

Probably you should learn reading. The post I replied to said "game" not "MMO", also I said "game" not "MMO".

Let's repeat it again, probably you will learn it this way. (Slowly spelling:) G, A, M, E and not (again slowly spelling:) M, M, O.

Also have you seen the smiles? They are usually a hint, for those who are not capable to see an obivisiously ironic post meant to be funny.

Your reply just makes no sense at all, nor is it even funny, nor does probably anyone care about what you said, it just doesn't matter here at all.

But because I expect some nonsense like: "but we are in the forum of an MMO so it has to be an MMO". No it hasn't to be for a reply which wasn't totally serious, nor does it have to be if people explicitly speak about games in general, as it is often done even in this MMO forum.

Also the sentence I originally replied to isn't MMO specific at all, because the same statement fits almost all other computer games (and even many non computer games), too.

It exactly fits any game where people don't play with the exact same possibilities / skills / weapons / units, for example RTS with different factions and units or even shooter with different classes / weapons.

That is, because it's almost impossible to balance such asymmetric systems to provide everyone the same chances to win and counter each other equaly, so that only skill decides between win and loose.

The funny irony in my reply was, that (symmetric) balanced games do exist, chess for example.

Also an existing player rating system has nothing to do with the term "balance" in a game discussion.
最後修改者:Thomas D.; 2022 年 3 月 24 日 上午 9:19
Mus Canus 2022 年 3 月 24 日 上午 11:00 
引用自 PortalShifter
People really believe that PVP can actually be balanced in any game?

Ha.

引用自 Thomas D.
It can. Chess for example 😂
Wrong, chess isn't balanced, otherwise you wouldn't need to alternate between playing whites and blacks =P
If you call that balance, than ESO is balanced too, alternating metas and OP classes over the years. The only difference is you don't have to grind xp, gear and whatnot to be able to play whites.
Frostbite 2022 年 3 月 24 日 下午 12:03 
引用自 PortalShifter
People really believe that PVP can actually be balanced in any game?

Ha.
If the designer is not a literal redart, yeah, of course it can.

Trick is to exalt the game's, or rather, player's purpose in the game, to be something other than "killing = winning". Team Fortress did that masterfully in Payload game mode, for example. With the aid of substantial map design. Killing is necessary, but you can still win the game if you kill less than the enemy team, but by carefully choosing exactly when and where to kill. And most importantly, you can actually choose to do that.

This results with players actually using the classes for their intended purposes, and not trying to turn themselves into a braindead DPS dispenser like the rest of the playerbase in ESO. This in return, creates a certain depth to the gameplay with every class interacting with each other in a unique way, thats why the game is so underwhelmingly simple, yet so rewarding and fullfilling at the same time.

Another masterful example to this is HoTS, now a soon-to-be-dead game, unfortunately. You literally cant do anything on your own in that game, which forces you to communicate and play with your team. In every other MOBA, the team is as strong as the one who carries it(this results with braindead copy-paste builds that does everything best). In this game however, the team is as strong as the least contributing member of it. The more you specialize, higher your contribution. This creates trade-offs and weak-points which encourages tactical deviation and depth, instead of "I picked the broken meta champ, i won" mentality that is prominent in LoL and other MOBAs.
最後修改者:Frostbite; 2022 年 3 月 24 日 下午 12:17
A-Dawg 2022 年 3 月 24 日 下午 1:57 
引用自 PortalShifter
People really believe that PVP can actually be balanced in any game?

Ha.

It absolutely can. Sure there will be classes that are better in niche circumstances. But, that's not what I am talking about. I am talking about unkillable death machines that clap cheeks in 1v10++ situations. That is a broken build and nothing more. And when you start seeing EVERYONE using the SAME BUILD over and over its apparent.

Don't start with the skill nonsene. It takes no skill to press a few buttons while not dying during a 10 man coordinated ALPHA STRIKE.

I have almost 4,000 hrs into ESO. I'm not saying i play THE MOST, but that's no small amount of time. I have enjoyed many victories and many defeats in this game. I am not crying for devs to make me all powerful, rather to take a serious look at out a select few players are utterly and completely DOMINATING everybody with broken ass builds.

We need no proc BGs, that would be awesome. I love no-proc no-cp Cyrodiil/Imp City. Best PVP IMO!
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張貼日期: 2022 年 3 月 19 日 下午 8:42
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