The Elder Scrolls Online

The Elder Scrolls Online

Stalin Feb 19, 2022 @ 11:40pm
provide a disable pvp option in Cyrodiil
There should be a disable pvp option for cyrodiil so that we can do pve objectives without getting ganked up all the time. Maybe put a cooldown of 1hour with no pvp action can be conducted for that option. This will help us to clear achievements and objectives without getting ganked by 100 players at a objective.
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Showing 1-15 of 32 comments
Frostbite Feb 20, 2022 @ 3:12am 
Be prepared, your average Cyrodiil quest ganker sweatchildren will be calling you a noob for not wanting to suffer the broken mild-p2w nonsense that is PvP in ESO. Aaany time now.
Last edited by Frostbite; Feb 20, 2022 @ 3:12am
Such disable is too utopic, specially when people can argue about "invulnerable spies" or "remote sentient cameras" (childish, but they'll still say it). The best that can be done is implement a sort of visual that you can use to indicate you are PvE'ng only (like a white flag XD) and be at the mercy of the other person who sees you.

Many people who play ESO's PvP do understand the meaning of non-combatant and may follow "code of honor" if you are obviously just PvE'ng (at least when they are at a very defined objective area like one w a daily endeavor). That's specially true during this event (every 5 to 7 months) cuz is the only time that most people care even a bit about PvP (cuz tickets). Problem is that there is always a greedy one that camps such areas. The most you can do about such dirtbags is to raise the alarm within your faction (at zone chat) and hope they help/avenge you (or tell off on the guy, cuz some of those know each other and even share combat info... and even collude, which is illegal and reportable to ZoS).

An alternative to ease the problem of face Cyro is to be around groups of your faction, even if you are not into that group. Yes, I mean actually do the PvP whenever there is more people around. You can help them win, and even if loose you make some AP.

The 3 capturable cities will very likely be not ideal for PvE cuz their capturability (you can make the mental drill to understand). The 2 neutral cities--Chorrol and Cheredynia (or something like that)--should be respected cuz the only reason to be there is for PvE. There is nothing PvP there (but tell that to greedy ones).

You can try to do the scouting mission from the mission boards, as it is a go and come back, provided you get a place you can reach "someday" (and dying while returning will only benefit you as a free teleport to base). Also you can get the same tickets of Cyro at BG (just remember to grab the daily).
MorningStar Feb 20, 2022 @ 7:31am 
Not a pvper but they do let you know cyr is a pvp area. There are plenty of pve areas outside cyr,bg, and ic. Knowing this is a pvp area you go in at your own risk. They shouldn't have to change anything for us pvers, if they do then they would have to change the pve world to suite the pvpers. @frostbite pvp is not p2w, they work for their gear just like us pvers just because we're not good at it doesn't make it p2w.
Frostbite Feb 20, 2022 @ 8:07am 
Originally posted by MorningStar:
@frostbite pvp is not p2w, they work for their gear just like us pvers just because we're not good at it doesn't make it p2w.
*necromancer exists*
Gaindalf the Whey Feb 20, 2022 @ 8:16am 
Originally posted by Frostbite:
Originally posted by MorningStar:
@frostbite pvp is not p2w, they work for their gear just like us pvers just because we're not good at it doesn't make it p2w.
*necromancer exists*
Bring a necro and 1v1 me, I'll play stamblade
Shad Feb 20, 2022 @ 10:15am 
Cyrodiil is usually OK. You can have the rotten nightblade that will camp the towns to kill PvE but quite often I did the quests / dungeon at the same time than someone from another faction. The map is very big so u can usually do the questing in the area controlled by your faction easily.
Imperial city however is the worst for PvE player.
737 Feb 20, 2022 @ 11:28am 
Originally posted by Kane:
Originally posted by Frostbite:
*necromancer exists*
Bring a necro and 1v1 me, I'll play stamblade
Ignore him lol. He keeps saying weird stuff like that. I don't think he understands what pay to win means.
Originally posted by Shad:
Cyrodiil is usually OK. You can have the rotten nightblade that will camp the towns to kill PvE but quite often I did the quests / dungeon at the same time than someone from another faction. The map is very big so u can usually do the questing in the area controlled by your faction easily.
Imperial city however is the worst for PvE player.

Yep, this ^ is the "code of honor" I was talking about: you are questing, I'm questing, those over there are questing, each mind its own business, leave the war for the keeps and outposts, everyone happy. It's not always like that, but I for one shows no ill intention by reminding to put away the weps (and hopefully others take the hint.)

The large map and who controls what is another thing to consider: Try Cyro No-CP instances w the least amount of players (which you can see aside the name of the instance by faction), and check the map before venturing in. If the map doesn't favor you for your intended destination (not even 1 destination), leave that instance and visit another. Do so until you can find one where to do your thing or you ran out of No-CP instances. Then either wait until later or try the CP instances in order of less to most population. Risk can always be taken, considering the large map as mentioned.

The best time to go into Cyro or IC is when there is the least amount of players logged in ESO overall (more predictable at NA for experience), and the preference for No-CP for less able players is cuz those are also no-free-damage proc zones (so no offensive procs and no no CP augments gives higher chance of escape if things go bad). Non-PvP'rs should also consider to have a well-accomplished stamblade w bow in 1 bar, so increase the chance of run and hide due to more speed, stamina, and ofc the invisibility (complemented w some free tripots from daily rewards).

For IC, Arena District from above. The floor is made of lava :2016roasted: .
Brownstone Feb 20, 2022 @ 1:55pm 
The achievements and all the stuff there are for doing the PvP content so if you're asking for that then PvP players might ask for free dungeon/trial achievements
Mus Canus Feb 20, 2022 @ 2:43pm 
There is an option to feel disabled while playing pvp though - lag.
Echsrick Feb 20, 2022 @ 6:13pm 
i mean, if devs put pve stuff in the pvp area, but then pve people allways have the fear of some not so friendly person just removing them from existing, while the pve one can do pretty much nothing against that, so yes, there needs to be a pve protection of some kind
warmonger3 Feb 20, 2022 @ 11:39pm 
How about low ping protection: if under 300 rms lock out of combat? Not that ZoS Pays attention. Attention to their wallets not to steam customers.

Originally posted by Mus Canus:
There is an option to feel disabled while playing pvp though - lag.
Stalin Feb 21, 2022 @ 12:09am 
Originally posted by Brownstone:
The achievements and all the stuff there are for doing the PvP content so if you're asking for that then PvP players might ask for free dungeon/trial achievements

There are achievements link to skyshards and delve completions as well, so as pve player we need them without engaging in needless pvp and subject to getting farmed outside objectives.
Brownstone Feb 21, 2022 @ 4:01am 
Originally posted by Stalin:
Originally posted by Brownstone:
The achievements and all the stuff there are for doing the PvP content so if you're asking for that then PvP players might ask for free dungeon/trial achievements

There are achievements link to skyshards and delve completions as well, so as pve player we need them without engaging in needless pvp and subject to getting farmed outside objectives.
No you don't need them. You just want them. Wanting an achievement or a skill point (while there are more than enough total skill points in the game) is just something you want. So if you want to have everything this game has to offer, play the whole game.

On the other hand, PvP players indeed NEED mythics and monster sets to be competitive in PvP. How are those earned? Ahh PvE. Give PvPers an option to have immunity in dungeon/trial content so they can get their gear easily as well and you have a deal.
Brownstone Feb 21, 2022 @ 4:03am 
Originally posted by Dr.Medic (Echsrick):
i mean, if devs put pve stuff in the pvp area, but then pve people allways have the fear of some not so friendly person just removing them from existing, while the pve one can do pretty much nothing against that, so yes, there needs to be a pve protection of some kind
If something is in a PvP area then it's PvP stuff. Cyrodiil is a huge empty world so without any npcs/delves etc it would be even more dead empty. Of course there will be pve stuff. This game has resource nodes, skyshards, etc and these are not PvE/PvP things, these are the things ALL players want so they will be split in all areas. It would be nonsense to remove everything except for the combat from PvP areas.

A quest in a PvP zone is a PvP quest since you're supposed to do it with the chance of encountering PvP. Nothing there is PvE.
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Date Posted: Feb 19, 2022 @ 11:40pm
Posts: 32